Files
oboe/osx/dialogxml/pict.cpp

1076 lines
33 KiB
C++

/*
* pict.cpp
* BoE
*
* Created by Celtic Minstrel on 11/05/09.
*
*/
#include "pict.h"
#include <vector>
#include <map>
#include <stdexcept>
#include "graphtool.h"
#include "dialog.h"
#include "restypes.hpp"
extern sf::Texture bg_gworld;
extern cCustomGraphics spec_scen_g;
void cPict::init(){
drawPict()[PIC_TER] = &cPict::drawPresetTer;
drawPict()[PIC_TER_ANIM] = &cPict::drawPresetTerAnim;
drawPict()[PIC_MONST] = &cPict::drawPresetMonstSm;
drawPict()[PIC_DLOG] = &cPict::drawPresetDlog;
drawPict()[PIC_TALK] = &cPict::drawPresetTalk;
drawPict()[PIC_SCEN] = &cPict::drawPresetScen;
drawPict()[PIC_ITEM] = &cPict::drawPresetItem;
drawPict()[PIC_PC] = &cPict::drawPresetPc;
drawPict()[PIC_FIELD] = &cPict::drawPresetField;
drawPict()[PIC_BOOM] = &cPict::drawPresetBoom;
drawPict()[PIC_FULL] = &cPict::drawFullSheet;
drawPict()[PIC_MISSILE] = &cPict::drawPresetMissile;
drawPict()[PIC_DLOG_LG] = &cPict::drawPresetDlogLg;
drawPict()[PIC_SCEN_LG] = &cPict::drawPresetScenLg;
drawPict()[PIC_TER_MAP] = &cPict::drawPresetTerMap;
drawPict()[PIC_STATUS] = &cPict::drawStatusIcon;
drawPict()[PIC_MONST_WIDE] = &cPict::drawPresetMonstWide;
drawPict()[PIC_MONST_TALL] = &cPict::drawPresetMonstTall;
drawPict()[PIC_MONST_LG] = &cPict::drawPresetMonstLg;
drawPict()[PIC_CUSTOM_TER] = &cPict::drawCustomTer;
drawPict()[PIC_CUSTOM_TER_ANIM] = &cPict::drawCustomTerAnim;
drawPict()[PIC_CUSTOM_MONST] = &cPict::drawCustomMonstSm;
drawPict()[PIC_CUSTOM_DLOG] = &cPict::drawCustomDlog;
drawPict()[PIC_CUSTOM_TALK] = &cPict::drawCustomTalk;
drawPict()[PIC_CUSTOM_SCEN] = &cPict::drawCustomTalk;
drawPict()[PIC_CUSTOM_ITEM] = &cPict::drawCustomItem;
drawPict()[PIC_CUSTOM_FULL] = &cPict::drawFullSheet;
drawPict()[PIC_CUSTOM_MISSILE] = &cPict::drawCustomMissile;
drawPict()[PIC_CUSTOM_DLOG_LG] = &cPict::drawCustomDlogLg;
drawPict()[PIC_CUSTOM_TER_MAP] = &cPict::drawCustomTerMap;
drawPict()[PIC_CUSTOM_MONST_WIDE] = &cPict::drawCustomMonstWide;
drawPict()[PIC_CUSTOM_MONST_TALL] = &cPict::drawCustomMonstTall;
drawPict()[PIC_CUSTOM_MONST_LG] = &cPict::drawCustomMonstLg;
drawPict()[PIC_PARTY_MONST] = &cPict::drawPartyMonstSm;
drawPict()[PIC_PARTY_SCEN] = &cPict::drawPartyScen;
drawPict()[PIC_PARTY_ITEM] = &cPict::drawPartyItem;
drawPict()[PIC_PARTY_PC] = &cPict::drawPartyPc;
drawPict()[PIC_PARTY_MONST_WIDE] = &cPict::drawPartyMonstWide;
drawPict()[PIC_PARTY_MONST_TALL] = &cPict::drawPartyMonstTall;
drawPict()[PIC_PARTY_MONST_LG] = &cPict::drawPartyMonstLg;
}
std::map<ePicType,void(cPict::*)(short,RECT)>& cPict::drawPict(){
static std::map<ePicType,void(cPict::*)(short,RECT)> f;
return f;
}
void cPict::attachClickHandler(click_callback_t f) throw(){
if(f == NULL){
onClick = NULL;
clickable = false;
}else{
onClick = f;
clickable = true;
}
}
void cPict::attachFocusHandler(focus_callback_t) throw(xHandlerNotSupported){
throw xHandlerNotSupported(true);
}
bool cPict::triggerClickHandler(cDialog& me, std::string id, eKeyMod mods){
if(onClick != NULL) return onClick(me,id,mods);
else return false;
}
void cPict::setFormat(eFormat prop, short val) throw(xUnsupportedProp){
if(prop == TXT_FRAME) drawFramed = val;
else if(prop == TXT_FRAMESTYLE) frameStyle = val;
else throw xUnsupportedProp(prop);
}
short cPict::getFormat(eFormat prop) throw(xUnsupportedProp){
if(prop == TXT_FRAME) return drawFramed;
else if(prop == TXT_FRAMESTYLE) return frameStyle;
else throw xUnsupportedProp(prop);
}
void cPict::setColour(sf::Color) throw(xUnsupportedProp) {
// TODO: Colour is not supported
}
sf::Color cPict::getColour() throw(xUnsupportedProp) {
// TODO: Colour is not supported
return sf::Color();
}
void cPict::setPict(pic_num_t num, ePicType type){
picNum = num;
picType = type;
switch(picType){
case PIC_DLOG:
frame.right = frame.left + 36;
frame.bottom = frame.top + 36;
break;
case PIC_DLOG_LG:
frame.right = frame.left + 72;
frame.bottom = frame.top + 72;
break;
case PIC_SCEN:
case PIC_TALK:
frame.right = frame.left + 32;
frame.bottom = frame.top + 32;
break;
case PIC_SCEN_LG:
frame.right = frame.left + 64;
frame.bottom = frame.top + 64;
break;
case PIC_MISSILE:
frame.right = frame.left + 18;
frame.bottom = frame.top + 18;
break;
case PIC_TER_MAP:
frame.right = frame.left + 24;
frame.bottom = frame.top + 24;
break;
case PIC_STATUS:
frame.right = frame.left + 12;
frame.bottom = frame.top + 12;
break;
default:
frame.right = frame.left + 28;
frame.bottom = frame.top + 36;
break;
}
}
void cPict::setPict(pic_num_t num) {
picNum = num;
}
pic_num_t cPict::getPicNum(){
return picNum;
}
ePicType cPict::getPicType(){
return picType;
}
cPict::cPict(cDialog& parent) :
cControl(CTRL_PICT,parent),
drawFramed(true),
clickable(false) {}
cPict::cPict(sf::RenderWindow& parent) :
cControl(CTRL_PICT, parent),
drawFramed(true),
clickable(false) {}
bool cPict::isClickable(){
return clickable;
}
ePicType operator+ (ePicType lhs, ePicTypeMod rhs){
switch(rhs){
case PIC_PRESET: // Adding this actually clears the custom and party modifiers
switch(lhs){
case PIC_CUSTOM_TER:
return PIC_TER;
case PIC_CUSTOM_TER_ANIM:
return PIC_TER_ANIM;
case PIC_CUSTOM_MONST:
case PIC_PARTY_MONST:
return PIC_MONST;
case PIC_CUSTOM_DLOG:
return PIC_DLOG;
case PIC_CUSTOM_TALK:
return PIC_TALK;
case PIC_CUSTOM_SCEN:
case PIC_PARTY_SCEN:
return PIC_SCEN;
case PIC_CUSTOM_ITEM:
case PIC_PARTY_ITEM:
return PIC_ITEM;
case PIC_CUSTOM_FULL:
return PIC_FULL;
case PIC_CUSTOM_MISSILE:
return PIC_MISSILE;
case PIC_CUSTOM_DLOG_LG:
return PIC_DLOG_LG;
case PIC_CUSTOM_MONST_WIDE:
case PIC_PARTY_MONST_WIDE:
return PIC_MONST_WIDE;
case PIC_CUSTOM_MONST_TALL:
case PIC_PARTY_MONST_TALL:
return PIC_MONST_TALL;
case PIC_CUSTOM_MONST_LG:
case PIC_PARTY_MONST_LG:
return PIC_MONST_LG;
case PIC_PARTY_PC:
return PIC_PC;
case PIC_CUSTOM_TER_MAP:
return PIC_TER_MAP;
default:
return lhs;
}
case PIC_WIDE:
switch(lhs){
case PIC_MONST:
return PIC_MONST_WIDE;
case PIC_MONST_TALL:
return PIC_MONST_LG;
case PIC_CUSTOM_MONST:
return PIC_CUSTOM_MONST_WIDE;
case PIC_CUSTOM_MONST_TALL:
return PIC_CUSTOM_MONST_LG;
case PIC_PARTY_MONST:
return PIC_PARTY_MONST_WIDE;
case PIC_PARTY_MONST_TALL:
return PIC_PARTY_MONST_LG;
default:
return lhs;
}
case PIC_TALL:
switch(lhs){
case PIC_MONST:
return PIC_MONST_TALL;
case PIC_MONST_WIDE:
return PIC_MONST_LG;
case PIC_CUSTOM_MONST:
return PIC_CUSTOM_MONST_TALL;
case PIC_CUSTOM_MONST_WIDE:
return PIC_CUSTOM_MONST_LG;
case PIC_PARTY_MONST:
return PIC_PARTY_MONST_TALL;
case PIC_PARTY_MONST_WIDE:
return PIC_PARTY_MONST_LG;
default:
return lhs;
}
case PIC_LARGE:
return (lhs + PIC_WIDE) + PIC_TALL;
case PIC_CUSTOM:
switch(lhs){
case PIC_TER:
return PIC_CUSTOM_TER;
case PIC_TER_ANIM:
return PIC_CUSTOM_TER_ANIM;
case PIC_MONST:
return PIC_CUSTOM_MONST;
case PIC_DLOG:
return PIC_CUSTOM_DLOG;
case PIC_TALK:
return PIC_CUSTOM_TALK;
case PIC_SCEN:
return PIC_CUSTOM_SCEN;
case PIC_ITEM:
return PIC_CUSTOM_ITEM;
case PIC_FULL:
return PIC_CUSTOM_FULL;
case PIC_MISSILE:
return PIC_CUSTOM_MISSILE;
case PIC_DLOG_LG:
return PIC_CUSTOM_DLOG_LG;
case PIC_TER_MAP:
return PIC_CUSTOM_TER_MAP;
case PIC_MONST_WIDE:
return PIC_CUSTOM_MONST_WIDE;
case PIC_MONST_TALL:
return PIC_CUSTOM_MONST_TALL;
case PIC_MONST_LG:
return PIC_CUSTOM_MONST_LG;
default:
return lhs;
}
case PIC_PARTY:
switch(lhs){
case PIC_MONST:
return PIC_PARTY_MONST;
case PIC_SCEN:
return PIC_PARTY_SCEN;
case PIC_ITEM:
return PIC_PARTY_ITEM;
case PIC_PC:
return PIC_PARTY_PC;
case PIC_MONST_WIDE:
return PIC_PARTY_MONST_WIDE;
case PIC_MONST_TALL:
return PIC_PARTY_MONST_TALL;
case PIC_MONST_LG:
return PIC_PARTY_MONST_LG;
default:
return lhs;
}
}
return lhs;
}
ePicType operator- (ePicType lhs, ePicTypeMod rhs){
switch(rhs){
case PIC_PRESET:
return lhs;
break;
case PIC_WIDE:
switch(lhs){
case PIC_MONST_WIDE:
return PIC_MONST;
case PIC_MONST_LG:
return PIC_MONST_TALL;
case PIC_CUSTOM_MONST_WIDE:
return PIC_CUSTOM_MONST;
case PIC_CUSTOM_MONST_LG:
return PIC_CUSTOM_MONST_TALL;
case PIC_PARTY_MONST_WIDE:
return PIC_PARTY_MONST;
case PIC_PARTY_MONST_LG:
return PIC_PARTY_MONST_TALL;
default:
return lhs;
}
case PIC_TALL:
switch(lhs){
case PIC_MONST_TALL:
return PIC_MONST;
case PIC_MONST_LG:
return PIC_MONST_WIDE;
case PIC_CUSTOM_MONST_TALL:
return PIC_CUSTOM_MONST;
case PIC_CUSTOM_MONST_LG:
return PIC_CUSTOM_MONST_WIDE;
case PIC_PARTY_MONST_TALL:
return PIC_PARTY_MONST;
case PIC_PARTY_MONST_LG:
return PIC_PARTY_MONST_WIDE;
default:
return lhs;
}
case PIC_LARGE:
return (lhs - PIC_WIDE) - PIC_TALL;
case PIC_CUSTOM:
switch(lhs){
case PIC_CUSTOM_TER:
return PIC_TER;
case PIC_CUSTOM_TER_ANIM:
return PIC_TER_ANIM;
case PIC_CUSTOM_MONST:
return PIC_MONST;
case PIC_CUSTOM_DLOG:
return PIC_DLOG;
case PIC_CUSTOM_TALK:
return PIC_TALK;
case PIC_CUSTOM_SCEN:
return PIC_SCEN;
case PIC_CUSTOM_ITEM:
return PIC_ITEM;
case PIC_CUSTOM_FULL:
return PIC_FULL;
case PIC_CUSTOM_MISSILE:
return PIC_MISSILE;
case PIC_CUSTOM_DLOG_LG:
return PIC_DLOG_LG;
case PIC_CUSTOM_TER_MAP:
return PIC_TER_MAP;
case PIC_CUSTOM_MONST_WIDE:
return PIC_MONST_WIDE;
case PIC_CUSTOM_MONST_TALL:
return PIC_MONST_TALL;
case PIC_CUSTOM_MONST_LG:
return PIC_MONST_LG;
default:
return lhs;
}
case PIC_PARTY:
switch(lhs){
case PIC_PARTY_MONST:
return PIC_MONST;
case PIC_PARTY_SCEN:
return PIC_SCEN;
case PIC_PARTY_ITEM:
return PIC_ITEM;
case PIC_PARTY_PC:
return PIC_PC;
case PIC_PARTY_MONST_WIDE:
return PIC_MONST_WIDE;
case PIC_PARTY_MONST_TALL:
return PIC_MONST_TALL;
case PIC_PARTY_MONST_LG:
return PIC_MONST_LG;
default:
return lhs;
}
}
return lhs;
}
ePicType operator+ (ePicTypeMod lhs, ePicType rhs){
return rhs + lhs;
}
ePicType operator- (ePicTypeMod lhs, ePicType rhs){
return rhs + lhs;
}
ePicType& operator+= (ePicType& lhs, ePicTypeMod rhs){
return lhs = lhs + rhs;
}
ePicType& operator-= (ePicType& lhs, ePicTypeMod rhs){
return lhs = lhs - rhs;
}
bool operator& (ePicType lhs, ePicTypeMod rhs) {
return lhs == (lhs + PIC_PRESET) + rhs;
}
short cPict::animFrame = 0;
std::shared_ptr<sf::Texture> cPict::getSheet(eSheetType type, size_t n) {
std::ostringstream sout;
switch(type) {
case NUM_SHEET_TYPES:
break;
case SHEET_TER:
sout << "ter" << n + 1;
break;
case SHEET_TER_ANIM:
sout << "teranim";
break;
case SHEET_MONST:
sout << "monst" << n + 1;
break;
case SHEET_DLOG:
sout << "dlogpics";
break;
case SHEET_TALK:
sout << "talkportraits";
break;
case SHEET_SCEN:
sout << "scenpics";
break;
case SHEET_SCEN_LG:
sout << "bigscenpics";
break;
case SHEET_ITEM:
sout << "objects";
break;
case SHEET_TINY_ITEM:
sout << "tinyobj";
break;
case SHEET_PC:
sout << "pcs";
break;
case SHEET_FIELD:
sout << "fields";
break;
case SHEET_BOOM:
sout << "booms";
break;
case SHEET_MISSILE:
sout << "missiles";
break;
case SHEET_PARTY:
// TODO: Implement this
break;
case SHEET_HEADER:
// TODO: Implement this
break;
case SHEET_TER_MAP:
sout << "termap";
break;
case SHEET_STATUS:
sout << "staticons";
break;
case SHEET_CUSTOM:
// TODO: Implement this
break;
case SHEET_FULL:
switch(n) {
case 1100:
sout << "invenhelp";
break;
case 1200:
sout << "stathelp";
break;
case 1300:
sout << "actionhelp";
break;
case 1400:
sout << "outhelp";
break;
case 1401:
sout << "fighthelp";
break;
case 1402:
sout << "townhelp";
break;
case 1500:
sout << "staticonhelp";
break;
}
}
std::shared_ptr<sf::Texture> sheet(new sf::Texture);
sheet->loadFromImage(*ResMgr::get<ImageRsrc>(sout.str()));
return sheet;
}
void cPict::draw(){
sf::Color store_color;
RECT rect = frame;
inWindow->setActive();
if(!visible){ // Erase it
rect.inset(-3, -3);
tileImage(*inWindow,rect,bg_gworld,bg[parent->bg]);
return;
}
if(picNum < 0) { // Just fill with black
fill_rect(*inWindow, rect, sf::Color::Black);
return;
}
(this->*drawPict()[picType])(picNum,rect);
if(drawFramed) drawFrame(2,frameStyle);
}
void cPict::drawPresetTer(short num, RECT to_rect){
printf("Getting terrain icon from sheet %i.\n",num / 50);
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_TER, num / 50);
num = num % 50;
RECT from_rect = calc_rect(num % 10, num / 10);
if (to_rect.right - to_rect.left > 28)
to_rect.inset(4,0);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawPresetTerAnim(short num, RECT to_rect){
RECT from_rect = calc_rect(4 * (num / 5) + animFrame, num % 5);
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_TER_ANIM);
printf("Getting animated terrain graphic %i from sheet 20", num);
if (to_rect.right - to_rect.left > 28) {
to_rect.inset(4,0);
to_rect.right = to_rect.left + 28;
}
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
static RECT calcDefMonstRect(short i, short animFrame){
RECT r = calc_rect(2 * (i / 10), i % 10);
switch(animFrame){ // Sequence is right-facing, attack, left-facing, attack
case 1:
r.offset(112,0);
break;
case 2:
r.offset(28,0);
break;
case 3:
r.offset(140,0);
break;
}
return r;
}
void cPict::drawPresetMonstSm(short num, RECT to_rect){
short m_start_pic = m_pic_index[num].i;
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
m_start_pic = m_start_pic % 20;
RECT from_rect = calcDefMonstRect(m_start_pic, animFrame);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawPresetMonstWide(short num, RECT to_rect){
RECT small_monst_rect = {0,0,18,14};
to_rect.right = to_rect.left + 28; to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
short m_start_pic = m_pic_index[num].i;
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
RECT from_rect = calcDefMonstRect(m_start_pic % 20, animFrame);
small_monst_rect.offset(to_rect.left,to_rect.top + 7);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
m_start_pic = m_pic_index[num].i + 1;
from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
from_rect = calcDefMonstRect(m_start_pic % 20, animFrame);
small_monst_rect.offset(14,0);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
}
void cPict::drawPresetMonstTall(short num, RECT to_rect){
RECT small_monst_rect = {0,0,18,14};
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
short m_start_pic = m_pic_index[num].i;
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
RECT from_rect = calcDefMonstRect(m_start_pic % 20, animFrame);
small_monst_rect.offset(to_rect.left + 7,to_rect.top);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
m_start_pic = m_pic_index[num].i + 1;
from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
from_rect = calcDefMonstRect(m_start_pic % 20, animFrame);
small_monst_rect.offset(0,18);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
}
void cPict::drawPresetMonstLg(short num, RECT to_rect){
RECT small_monst_rect = {0,0,18,14};
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
short m_start_pic = m_pic_index[num].i;
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
RECT from_rect = calcDefMonstRect(m_start_pic % 20, animFrame);
small_monst_rect.offset(to_rect.left,to_rect.top);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
m_start_pic = m_pic_index[num].i + 1;
from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
from_rect = calcDefMonstRect(m_start_pic % 20, animFrame);
small_monst_rect.offset(14,0);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
m_start_pic = m_pic_index[num].i + 2;
from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
from_rect = calcDefMonstRect(m_start_pic % 20, animFrame);
small_monst_rect.offset(-14,18);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
m_start_pic = m_pic_index[num].i + 3;
from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
from_rect = calcDefMonstRect(m_start_pic % 20, animFrame);
small_monst_rect.offset(14,0);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
}
void cPict::drawPresetDlog(short num, RECT to_rect){
to_rect.right = to_rect.left + 36;
to_rect.bottom = to_rect.top + 36;
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_DLOG);
RECT from_rect = {0,0,36,36};
from_rect.offset(36 * (num % 4),36 * (num / 4));
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawPresetDlogLg(short num, RECT to_rect){
to_rect.right = to_rect.left + 72;
to_rect.bottom = to_rect.top + 72;
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_DLOG);
RECT from_rect = {0,0,72,72};
from_rect.offset(36 * (num % 4),36 * (num / 4));
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawPresetTalk(short num, RECT to_rect){
num--;
to_rect.right = to_rect.left + 32;
to_rect.bottom = to_rect.top + 32;
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_TALK);
RECT from_rect = {0,0,32,32};
from_rect.offset(32 * (num % 10),32 * (num / 10));
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawPresetScen(short num, RECT to_rect){
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_SCEN);
RECT from_rect = {0,0,32,32};
from_rect.offset(32 * (num % 5),32 * (num / 5));
to_rect.right = to_rect.left + 32;
to_rect.bottom = to_rect.top + 32;
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawPresetScenLg(short num, RECT to_rect){
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_SCEN_LG);
to_rect.right = to_rect.left + 64;
to_rect.bottom = to_rect.top + 64;
RECT from_rect = {0,0,64,64};
from_rect.offset(num * 64, 0);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawPresetItem(short num, RECT to_rect){
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
std::shared_ptr<sf::Texture> from_gw;
RECT from_rect = {0,0,18,18};
if (num < 45) {
from_gw = getSheet(SHEET_ITEM);
from_rect = calc_rect(num % 5, num / 5);
}else{
from_gw = getSheet(SHEET_TINY_ITEM);
to_rect.inset(5,9);
from_rect.offset(18 * (num % 10), 18 * (num / 10));
}
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawPresetPc(short num, RECT to_rect){
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_PC);
RECT from_rect = calc_rect(2 * (num / 8), num % 8);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawPresetField(short num, RECT to_rect){
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_FIELD);
RECT from_rect = calc_rect(num % 8, num / 8);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawPresetBoom(short num, RECT to_rect){
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_BOOM);
RECT from_rect = calc_rect(num % 8, num / 8);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawFullSheet(short num, RECT to_rect){
RECT from_rect;
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_FULL, num);
from_rect = RECT(*from_gw);
to_rect.right = to_rect.left + (from_rect.right - from_rect.left);
to_rect.bottom = to_rect.top + (from_rect.bottom - from_rect.top);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawPresetMissile(short num, RECT to_rect){
RECT from_rect = {0,0,18,18};
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_MISSILE);
to_rect.right = to_rect.left + 18;
to_rect.bottom = to_rect.top + 18;
fill_rect(*inWindow, to_rect, sf::Color::Black);
short i = animFrame == 7 ? 0 : animFrame + 1;
from_rect.offset(18 * i, 18 * num);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawPresetTerMap(short num, RECT to_rect){
RECT from_rect = {0,0,12,12};
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_TER_MAP);
// TODO: Should probably fill black somewhere in here...?
to_rect.right = to_rect.left + 24;
to_rect.bottom = to_rect.top + 24;
from_rect.offset(12 * (num % 10), 12 * (num / 10));
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawStatusIcon(short num, RECT to_rect){
RECT from_rect = {0,0,12,12};
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_STATUS);
to_rect.right = to_rect.left + 12;
to_rect.bottom = to_rect.top + 12;
from_rect.offset(12 * (num % 3), 12 * (num / 3));
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawCustomTer(short num, RECT to_rect){
printf("Drawing graphic %i as a custom terrain pic.\n",num);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawCustomTerAnim(short num, RECT to_rect){
printf("Drawing graphic %i as a custom animated terrain pic.\n",num);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
num += animFrame;
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawCustomMonstSm(short num, RECT to_rect){
static const short adj[4] = {0, 2, 1, 3};
num += adj[animFrame];
printf("Drawing graphic %i as a custom space pic.\n",num);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawCustomMonstWide(short num, RECT to_rect){
static const short adj[4] = {0, 4, 2, 6};
num += adj[animFrame];
RECT small_monst_rect = {0,0,18,14};
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
small_monst_rect.offset(to_rect.left,to_rect.top + 7);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1);
small_monst_rect.offset(14,0);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
}
void cPict::drawCustomMonstTall(short num, RECT to_rect){
static const short adj[4] = {0, 4, 2, 6};
num += adj[animFrame];
RECT small_monst_rect = {0,0,18,14};
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
small_monst_rect.offset(to_rect.left + 7,to_rect.top);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1);
small_monst_rect.offset(0,18);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
}
void cPict::drawCustomMonstLg(short num, RECT to_rect){
static const short adj[4] = {0, 8, 4, 12};
num += adj[animFrame];
RECT small_monst_rect = {0,0,18,14};
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
small_monst_rect.offset(to_rect.left,to_rect.top);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1);
small_monst_rect.offset(14,0);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+2);
small_monst_rect.offset(-14,18);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+3);
small_monst_rect.offset(14,0);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
}
void cPict::drawCustomDlog(short num, RECT to_rect){
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
to_rect.right = to_rect.left + 18;
to_rect.bottom = to_rect.top + 36;
from_rect.right = from_rect.left + 18;
from_rect.bottom = from_rect.top + 36;
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1);
to_rect.offset(18,0);
from_rect.right = from_rect.left + 18;
from_rect.bottom = from_rect.top + 36;
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawCustomDlogLg(short num, RECT to_rect){
drawCustomDlog(num,to_rect);
to_rect.offset(36,0);
drawCustomDlog(num + 2,to_rect);
to_rect.offset(-36,36);
drawCustomDlog(num + 4,to_rect);
to_rect.offset(36,0);
drawCustomDlog(num + 6,to_rect);
}
void cPict::drawCustomTalk(short num, RECT to_rect){
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
to_rect.right = to_rect.left + 16;
to_rect.bottom = to_rect.top + 32;
from_rect.right = from_rect.left + 16;
from_rect.bottom = from_rect.top + 32;
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1);
to_rect.offset(16,0);
from_rect.right = from_rect.left + 16;
from_rect.bottom = from_rect.top + 32;
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawCustomItem(short num, RECT to_rect){
printf("Drawing graphic %i as a custom space pic.\n",num);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
fill_rect(*inWindow, to_rect, sf::Color::Black);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawCustomMissile(short num, RECT to_rect){
num += animFrame % 4;
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
from_rect.right = from_rect.left + 18;
from_rect.bottom = from_rect.top + 18;
if(animFrame >= 4) from_rect.offset(0, 18);
fill_rect(*inWindow, to_rect, sf::Color::Black);
to_rect.inset(5,9);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawCustomTerMap(short num, RECT to_rect){
RECT from_rect;
sf::Texture* from_gw;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
from_rect.right = from_rect.left + 12;
from_rect.bottom = from_rect.top + 12;
num /= 1000; num--;
from_rect.offset((num / 3) * 12, (num % 3) * 12);
to_rect.right = to_rect.left + 24;
to_rect.bottom = to_rect.top + 24;
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawPartyMonstSm(short num, RECT to_rect){
printf("Drawing graphic %i as a custom space pic.\n",num);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
sf::Texture* from_gw;
RECT from_rect;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
fill_rect(*inWindow, to_rect, sf::Color::Black);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawPartyMonstWide(short num, RECT to_rect){
RECT small_monst_rect = {0,0,18,14};
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
sf::Texture* from_gw;
RECT from_rect;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
small_monst_rect.offset(to_rect.left,to_rect.top + 7);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1, true);
small_monst_rect.offset(14,0);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
}
void cPict::drawPartyMonstTall(short num, RECT to_rect){
RECT small_monst_rect = {0,0,18,14};
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
sf::Texture* from_gw;
RECT from_rect;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
small_monst_rect.offset(to_rect.left + 7,to_rect.top);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
small_monst_rect.offset(0,18);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1, true);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
}
void cPict::drawPartyMonstLg(short num, RECT to_rect){
RECT small_monst_rect = {0,0,18,14};
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
fill_rect(*inWindow, to_rect, sf::Color::Black);
sf::Texture* from_gw;
RECT from_rect;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
small_monst_rect.offset(to_rect.left,to_rect.top);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
small_monst_rect.offset(14,0);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1, true);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
small_monst_rect.offset(-14,18);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+2, true);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
small_monst_rect.offset(14,0);
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+3, true);
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
}
void cPict::drawPartyScen(short num, RECT to_rect){
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_HEADER);
RECT from_rect = {0,0,32,32};
from_rect.offset(32 * (num % 5),32 * (num / 5));
to_rect.right = to_rect.left + 32;
to_rect.bottom = to_rect.top + 32;
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
}
void cPict::drawPartyItem(short num, RECT to_rect){
printf("Drawing graphic %i as a custom space pic.\n",num);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
sf::Texture* from_gw;
RECT from_rect;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
fill_rect(*inWindow, to_rect, sf::Color::Black);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
void cPict::drawPartyPc(short num, RECT to_rect){
printf("Drawing graphic %i as a custom space pic.\n",num);
to_rect.right = to_rect.left + 28;
to_rect.bottom = to_rect.top + 36;
sf::Texture* from_gw;
RECT from_rect;
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
fill_rect(*inWindow, to_rect, sf::Color::Black);
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
}
cPict::~cPict() {}
void cPict::drawAt(sf::RenderWindow& win, RECT dest, pic_num_t which_g, ePicType type_g, bool framed) {
cPict pic(win);
pic.frame = dest;
pic.setPict(which_g, type_g);
pic.setFormat(TXT_FRAME, framed);
pic.draw();
}