Logo
Explore Help
Sign In
openboe/oboe
2
0
Fork 0
You've already forked oboe
Code Issues 146 Pull Requests 4 Actions Packages Projects Releases Wiki Activity
Files
ecd0867b659a3c6d2a7f6f80bf6114002a85f43d
oboe/rsrc
History
Celtic Minstrel ecd0867b65 Convert scenario details dialog and make numeric fields validate their contents
2014-12-04 16:54:21 -05:00
..
Blades of Exile Bases
Populate item menus in PC editor (they're not functional yet though)
2014-04-17 03:37:44 -04:00
Blades of Exile Scenarios
Added Windows graphic sheets + base scenario BMP
2009-06-10 21:15:06 +00:00
boes
Finally, a working parser!
2014-12-03 05:03:10 -05:00
dialogs
Convert scenario details dialog and make numeric fields validate their contents
2014-12-04 16:54:21 -05:00
fonts
Add a few resources for future use:
2014-04-17 02:45:01 -04:00
graphics.exd
Fix unwanted transparency in some of the monster graphics
2014-04-25 22:41:40 -04:00
schemas
Convert scenario details dialog and make numeric fields validate their contents
2014-12-04 16:54:21 -05:00
sounds.exa
In no particular order:
2009-06-07 18:18:24 +00:00
strings
Merge race and monster type enums
2014-12-03 18:27:34 -05:00
char_editor_icon.png
Modified Win32 Character editor icon to make telling apart from game easier. I also added a PNG of it to /rsrc because iirc the mac resource fork gets screwed over by windows machines during changes or something like that.
2010-03-05 23:06:57 +00:00
convert_strings.py
Tear out most of the legacy code in the game - see below for details
2014-04-14 13:52:01 -04:00
Powered by Gitea Version: 1.24.7-cloud Page: 548ms Template: 113ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API