Files
oboe/osx/dialogxml/message.h
Celtic Minstrel 94d8717a0b Nuke as many warnings as possible, and several globals as well
- Warnings completely suppressed for the included TinyXML and gzstream libraries
- Parentheses warnings are now errors, since there were several that looked like bugs
- Ditto for dangling else warnings

Some of these warnings were actually bugs:
- Town wandering monsters would have never spawned, because the code to do so was accidentally nested within a check for overall_mode == MODE_OUTDOORS
---> boe.monster.cpp, lines 105-137
- Monster's behaviour with respect to elemental fields did not correctly depend on their immunities (this is the same precedence issue Sylae messed up fixing in the Windows code)
---> boe.monsters.cpp, lines 345-359
- Display of damage blocked by armour appeared to be incorrect (needs verification)
---> boe.newgraph.cpp, line 1079
- Three-choice dialogs probably weren't dealing with unusual button types correctly, though that's a minor point since they aren't expected to use such buttons
2014-12-04 12:44:17 -05:00

43 lines
1.0 KiB
C++

/*
* message.h
* BoE
*
* Created by Celtic Minstrel on 11/05/09.
*
*/
#ifndef MESSAGE_H
#define MESSAGE_H
#include <SFML/Graphics.hpp>
#include <string>
#include "control.h"
#include "graphtool.h" // for eFont
class cTextMsg : public cControl {
public:
void attachClickHandler(click_callback_t f) throw();
void attachFocusHandler(focus_callback_t f) throw(xHandlerNotSupported);
bool triggerClickHandler(cDialog& me, std::string id, eKeyMod mods);
void setFormat(eFormat prop, short val) throw(xUnsupportedProp);
short getFormat(eFormat prop) throw(xUnsupportedProp);
void setColour(sf::Color clr) throw(xUnsupportedProp);
sf::Color getColour() throw(xUnsupportedProp);
explicit cTextMsg(cDialog& parent);
explicit cTextMsg(sf::RenderWindow& parent);
bool isClickable();
virtual ~cTextMsg();
void draw();
cTextMsg& operator=(cTextMsg& other) = delete;
cTextMsg(cTextMsg& other) = delete;
private:
bool drawFramed, clickable;
short textSize;
eFont textFont;
sf::Color color;
std::string fromList;
click_callback_t onClick;
};
#endif