Files
oboe/osx/tmpltown.h

63 lines
1.3 KiB
C++

/*
* tmpltown.h
* BoE
*
* Created by Celtic Minstrel on 24/04/09.
*
*/
class cTemplTown : cTown {
public:
class cCityBlock { // formerly city_block_type
public:
short type;
short destroy_time;
short alignment;
short key_time;
location where;
};
class cTerRect { // formerly city_ter_rect_type
public:
rectangle rect;
unsigned char ter_type;
unsigned char hollow;
};
private:
cCreature _creatures[30];
// unsigned char _terrain[?][?];
rectangle _room_rect[16];
unsigned char _lighting[4][32];
cCityBlock blocks[15];
cTerRect ter_rects[10];
public:
unsigned char& terrain(size_t x, size_t y);
rectangle& room_rect(size_t i);
cCreature& creatures(size_t i);
unsigned char& lighting(size_t i, size_t r);
short max_dim();
short max_monst();
cTemplTown();
};
// City blocks - I want to figure out how to use these sometime.
//struct city_block_type {
// short block_type;
// short block_destroy_time;
// char block_alignment;
// char block_key_time;
// location block_loc;
//};
//
//struct city_ter_rect_type {
// Rect what_rect;
// unsigned char ter_type;
// unsigned char hollow;
//};
//
//struct template_town_type {
// creature_start_type creatures[30];
// city_block_type city_block[15];
// city_ter_rect_type city_ter_rect[10];
//};