This means that the game can in fact be played – though saving is not currently operational. git-svn-id: http://openexile.googlecode.com/svn/trunk@32 4ebdad44-0ea0-11de-aab3-ff745001d230
28 lines
981 B
C
28 lines
981 B
C
/*
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* fileio.h
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* BoE
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*
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* Created by Celtic Minstrel on 22/04/09.
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*
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*/
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void init_fileio();
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Boolean scen_file_filter(AEDesc* item, void* info, void * dummy, NavFilterModes filterMode);
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Boolean party_file_filter(AEDesc* item, void* info, void * dummy, NavFilterModes filterMode);
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FSSpecPtr nav_get_scenario();
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FSSpecPtr nav_put_scenario();
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bool load_scenario(FSSpec file_to_load);
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bool load_town(short which_town, cTown*& the_town);
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bool load_town(short which_town, cSpeech& the_talk);
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bool load_town_str(short which_town, short which_str, char* str);
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bool load_town_str(short which_town, cTown*& the_town);
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bool load_outdoors(location which_out,cOutdoors& the_out);
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bool load_outdoors(location which_out, short mode, unsigned char borders[4][50]);
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bool load_outdoor_str(location which_out, short which_str, char* str);
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void load_spec_graphics();
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FSSpecPtr nav_get_party();
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FSSpecPtr nav_put_party();
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bool load_party(FSSpec file_to_load);
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void save_party(FSSpec dest_file); |