56 lines
3.3 KiB
HTML
56 lines
3.3 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
|
|
<html>
|
|
<head>
|
|
<title>Getting Around Outdoors - Blades of Exile Guide</title>
|
|
<link rel="stylesheet" type="text/css" href="style.css">
|
|
</head>
|
|
<body>
|
|
<div class="navbar">
|
|
<script src='nav.js' type='application/javascript'></script>
|
|
<noscript>Javascript required for the navbar.</noscript>
|
|
</div>
|
|
<div class="content">
|
|
<h1>Getting Around The Outdoors</h1>
|
|
<p>When you leave town, you will be in the massive caverns that make up Exile or the
|
|
Empire, or the seemingly limitless expanses of the surface. The things you can do out here
|
|
are similar to what you can do indoors, but slightly more restricted.</p>
|
|
<p>Moving around and casting spells works the same as in town. However, the spells you can
|
|
cast are a bit more limited. Looking works the same, although there will no longer be
|
|
things to search (there are still signs to read).</p>
|
|
<p>The map button works the same. You will keep track of what you've seen outside, and can
|
|
call it back up. However, if you move a long way away from an area and then return, you
|
|
may have forgotten what you saw the first time.</p>
|
|
<p>When you see a town, tower, fort or dungeon, move onto it to enter it.</p>
|
|
<p>As in town, you can find boats and horses to get around on. Move onto a boat to board
|
|
it, and steer the boat onto ground to disembark.</p>
|
|
<p>Watch out for waterfalls! Not only will they suck you down them, but when you fall down
|
|
one you lose a bunch of food too.</p>
|
|
<p>There are three new buttons outdoors:</p>
|
|
<p>Rest (A tent, <span class="key">r</span>): When you are far from a friendly town and a
|
|
hospitable inn, this is your best option for recovering strength. When you press this
|
|
button, you will settle down for a while and sleep. You will wake up, however, if a group
|
|
of monsters gets close to you, and not get any rest in the bargain. It is usually best to
|
|
rest in secluded areas.</p>
|
|
<p>You cannot rest if someone is poisoned, if you are on dangerous ground (such as swamp
|
|
or lava), or if you don't have enough food to get through the night.</p>
|
|
<p>Save (Disk with arrow pointing to it), Restore (Disk with arrow out): These magical
|
|
buttons enable you to make a 'snapshot' of the current status of your game so that, should
|
|
you get killed, misplace the game-winning artifact, etc., you can return to the spot you
|
|
saved at.</p>
|
|
<p>>When you click on save, you can enter a name for the snapshot of your progress. When
|
|
you restore, double click on the file you saved. You can also save from the pull-down File
|
|
menu. You can also save in town. See 'Other options' below.</p>
|
|
<p>There will still be combats outdoors. Occasionally, monsters will run up to attack you.
|
|
When this happens, you will find yourself on a battlefield where you will fight the
|
|
monsters, much as you would have fought them in town. Finally, certain outdoor combats are
|
|
automatic. These special combats will happen even when you aren't adjacent to the
|
|
monsters.</p>
|
|
<p>You can drop items outdoors, but when you do, they're gone forever. Should a PC die (of
|
|
starvation, for example), the PC's items will appear on the ground the next time you enter
|
|
a town or get in an outdoor combat.</p>
|
|
<p>Finally, note that traveling outdoors is very time consuming. Be careful not to do too
|
|
much of it, until you get horses. See the section in the previous chapter on The Ravages
|
|
Of Time.</p>
|
|
</div></body>
|
|
</html>
|