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Code Issues 146 Pull Requests 4 Actions Packages Projects Releases Wiki Activity
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df446032a82ce0426e241ca283306997253d78a0
oboe/rsrc/bases/cavebase
History
Nat Quayle Nelson 7c53c381bf base scenarios fix awkward yes/no positioning
2025-05-11 10:49:37 -05:00
..
out
BoEB: Make the cave Warrior's Grove use cave terrains.
2025-03-16 14:09:05 -04:00
towns
base scenarios fix awkward yes/no positioning
2025-05-11 10:49:37 -05:00
header.exs
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
items.xml
Make all scenarios match VoDT arrow/bolt values
2025-03-19 19:31:31 -05:00
monsters.xml
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
scenario.spec
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
scenario.xml
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
terrain.xml
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
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