Files
oboe/rsrc/dialogs/add-random-items.xml

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XML

<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay'>
<button name='okay' type='regular' top='89' left='252'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='89' left='187'>Cancel</button>
<pict type='dlog' num='16' top='6' left='6'/>
<text top='6' left='49' width='270' height='81'>
This option places random items in this town.
Certain terrain types will randomly get relevant items.
To set which items are placed on what terrain types,
select Edit Item Placement Shortcuts from the Scenario menu.
</text>
</dialog>