Files
oboe/osx/Scenario Editor/Blades of Exile Graphics
Celtic Minstrel 049754ea27 - Added code to the missile firing so that missiles that heal the target also work if they hit a PC.
- Added fields to the terrain class in preparation for new scenario format.
- Same with the party class, plus refactored it to use vectors and strings.
- Fixed a potential divide-by-zero error in get_ran.

git-svn-id: http://openexile.googlecode.com/svn/trunk@41 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-28 13:00:21 +00:00

4.0 MiB

/openboe/oboe/raw/commit/ce0b3c6089e9ae818c3ade2036b49abb67d699da/osx/Scenario%20Editor/Blades%20of%20Exile%20Graphics