(Scenario Editor is unaffected by this commit.) - Menubar converted to a .xib file - Don't include the Info.plist in "Copy Files" stage - Several more dialogs converted; as before, the source resources have had their resource name changed to the new filename - One more converted STR# has been included There were several functions in the PC Editor code that also existed in the BoE game code. I've moved these into the pc.editors.cpp file, so that there's only one copy of each. - display_alchemy() functions changed signatures - moved keyToChar() function into a common file (winutil) - Several constants and globals moved to pc.editors.cpp Supporting changes to dialog framework: - New formatting option to set the frame style; this because the PC editor uses a different frame style in some contexts - Added global default dialog background setting --> This was necessary to correctly set the default text colour --> Will also be needed for the scenario editor, which uses a different default background Other changes: - Add option to load_scenario to skip loading the strings - Fix for crash in soundtool in the event of initialization before playing the first sound
1030 lines
32 KiB
C++
1030 lines
32 KiB
C++
/*
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* pict.cpp
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* BoE
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*
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* Created by Celtic Minstrel on 11/05/09.
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*
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*/
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#include "pict.h"
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#include <vector>
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#include <map>
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#include <stdexcept>
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#include "graphtool.h"
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#include "dialog.h"
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#include "restypes.hpp"
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extern sf::Texture bg_gworld;
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extern cCustomGraphics spec_scen_g;
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void cPict::init(){
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drawPict()[PIC_TER] = &cPict::drawPresetTer;
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drawPict()[PIC_TER_ANIM] = &cPict::drawPresetTerAnim;
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drawPict()[PIC_MONST] = &cPict::drawPresetMonstSm;
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drawPict()[PIC_DLOG] = &cPict::drawPresetDlog;
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drawPict()[PIC_TALK] = &cPict::drawPresetTalk;
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drawPict()[PIC_SCEN] = &cPict::drawPresetScen;
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drawPict()[PIC_ITEM] = &cPict::drawPresetItem;
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drawPict()[PIC_PC] = &cPict::drawPresetPc;
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drawPict()[PIC_FIELD] = &cPict::drawPresetField;
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drawPict()[PIC_BOOM] = &cPict::drawPresetBoom;
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drawPict()[PIC_FULL] = &cPict::drawFullSheet;
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drawPict()[PIC_MISSILE] = &cPict::drawPresetMissile;
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drawPict()[PIC_DLOG_LG] = &cPict::drawPresetDlogLg;
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drawPict()[PIC_SCEN_LG] = &cPict::drawPresetScenLg;
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drawPict()[PIC_TER_MAP] = &cPict::drawPresetTerMap;
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drawPict()[PIC_STATUS] = &cPict::drawStatusIcon;
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drawPict()[PIC_MONST_WIDE] = &cPict::drawPresetMonstWide;
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drawPict()[PIC_MONST_TALL] = &cPict::drawPresetMonstTall;
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drawPict()[PIC_MONST_LG] = &cPict::drawPresetMonstLg;
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drawPict()[PIC_CUSTOM_TER] = &cPict::drawCustomTer;
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drawPict()[PIC_CUSTOM_TER_ANIM] = &cPict::drawCustomTerAnim;
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drawPict()[PIC_CUSTOM_MONST] = &cPict::drawCustomMonstSm;
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drawPict()[PIC_CUSTOM_DLOG] = &cPict::drawCustomDlog;
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drawPict()[PIC_CUSTOM_TALK] = &cPict::drawCustomTalk;
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drawPict()[PIC_CUSTOM_SCEN] = &cPict::drawCustomTalk;
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drawPict()[PIC_CUSTOM_ITEM] = &cPict::drawCustomItem;
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drawPict()[PIC_CUSTOM_FULL] = &cPict::drawFullSheet;
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drawPict()[PIC_CUSTOM_MISSILE] = &cPict::drawCustomMissile;
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drawPict()[PIC_CUSTOM_DLOG_LG] = &cPict::drawCustomDlogLg;
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drawPict()[PIC_CUSTOM_TER_MAP] = &cPict::drawCustomTerMap;
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drawPict()[PIC_CUSTOM_MONST_WIDE] = &cPict::drawCustomMonstWide;
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drawPict()[PIC_CUSTOM_MONST_TALL] = &cPict::drawCustomMonstTall;
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drawPict()[PIC_CUSTOM_MONST_LG] = &cPict::drawCustomMonstLg;
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drawPict()[PIC_PARTY_MONST] = &cPict::drawPartyMonstSm;
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drawPict()[PIC_PARTY_SCEN] = &cPict::drawPartyScen;
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drawPict()[PIC_PARTY_ITEM] = &cPict::drawPartyItem;
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drawPict()[PIC_PARTY_PC] = &cPict::drawPartyPc;
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drawPict()[PIC_PARTY_MONST_WIDE] = &cPict::drawPartyMonstWide;
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drawPict()[PIC_PARTY_MONST_TALL] = &cPict::drawPartyMonstTall;
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drawPict()[PIC_PARTY_MONST_LG] = &cPict::drawPartyMonstLg;
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}
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std::map<ePicType,void(cPict::*)(short,RECT)>& cPict::drawPict(){
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static std::map<ePicType,void(cPict::*)(short,RECT)> f;
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return f;
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}
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void cPict::attachClickHandler(click_callback_t f) throw(){
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if(f == NULL){
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onClick = NULL;
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clickable = false;
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}else{
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onClick = f;
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clickable = true;
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}
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}
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void cPict::attachFocusHandler(focus_callback_t f __attribute__((unused))) throw(xHandlerNotSupported){
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throw xHandlerNotSupported(true);
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}
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bool cPict::triggerClickHandler(cDialog& me, std::string id, eKeyMod mods, location where){
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if(onClick != NULL) return onClick(me,id,mods);
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else return false;
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}
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void cPict::setFormat(eFormat prop, short val) throw(xUnsupportedProp){
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if(prop == TXT_FRAME) drawFramed = val;
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else if(prop == TXT_FRAMESTYLE) frameStyle = val;
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else throw xUnsupportedProp(prop);
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}
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short cPict::getFormat(eFormat prop) throw(xUnsupportedProp){
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if(prop == TXT_FRAME) return drawFramed;
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else throw xUnsupportedProp(prop);
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}
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void cPict::setColour(sf::Color clr) throw(xUnsupportedProp) {
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// TODO: Colour is not supported
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}
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sf::Color cPict::getColour() throw(xUnsupportedProp) {
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// TODO: Colour is not supported
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return sf::Color();
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}
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void cPict::setPict(pic_num_t num, ePicType type){
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picNum = num;
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picType = type;
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}
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void cPict::setPict(pic_num_t num) {
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picNum = num;
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}
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pic_num_t cPict::getPicNum(){
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return picNum;
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}
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ePicType cPict::getPicType(){
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return picType;
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}
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cPict::cPict(cDialog& parent) :
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cControl(CTRL_PICT,parent),
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drawFramed(true),
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clickable(false) {}
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cPict::cPict(sf::RenderWindow& parent) :
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cControl(CTRL_PICT, parent),
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drawFramed(true),
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clickable(false) {}
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bool cPict::isClickable(){
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return clickable;
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}
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ePicType operator+ (ePicType lhs, ePicTypeMod rhs){
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switch(rhs){
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case PIC_PRESET: // Adding this actually clears the custom and party modifiers
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switch(lhs){
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case PIC_CUSTOM_TER:
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return PIC_TER;
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case PIC_CUSTOM_TER_ANIM:
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return PIC_TER_ANIM;
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case PIC_CUSTOM_MONST:
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case PIC_PARTY_MONST:
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return PIC_MONST;
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case PIC_CUSTOM_DLOG:
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return PIC_DLOG;
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case PIC_CUSTOM_TALK:
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return PIC_TALK;
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case PIC_CUSTOM_SCEN:
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case PIC_PARTY_SCEN:
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return PIC_SCEN;
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case PIC_CUSTOM_ITEM:
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case PIC_PARTY_ITEM:
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return PIC_ITEM;
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case PIC_CUSTOM_FULL:
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return PIC_FULL;
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case PIC_CUSTOM_MISSILE:
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return PIC_MISSILE;
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case PIC_CUSTOM_DLOG_LG:
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return PIC_DLOG_LG;
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case PIC_CUSTOM_MONST_WIDE:
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case PIC_PARTY_MONST_WIDE:
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return PIC_MONST_WIDE;
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case PIC_CUSTOM_MONST_TALL:
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case PIC_PARTY_MONST_TALL:
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return PIC_MONST_TALL;
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case PIC_CUSTOM_MONST_LG:
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case PIC_PARTY_MONST_LG:
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return PIC_MONST_LG;
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case PIC_PARTY_PC:
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return PIC_PC;
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case PIC_CUSTOM_TER_MAP:
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return PIC_TER_MAP;
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default:
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return lhs;
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}
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case PIC_WIDE:
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switch(lhs){
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case PIC_MONST:
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return PIC_MONST_WIDE;
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case PIC_MONST_TALL:
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return PIC_MONST_LG;
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case PIC_CUSTOM_MONST:
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return PIC_CUSTOM_MONST_WIDE;
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case PIC_CUSTOM_MONST_TALL:
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return PIC_CUSTOM_MONST_LG;
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case PIC_PARTY_MONST:
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return PIC_PARTY_MONST_WIDE;
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case PIC_PARTY_MONST_TALL:
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return PIC_PARTY_MONST_LG;
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default:
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return lhs;
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}
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case PIC_TALL:
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switch(lhs){
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case PIC_MONST:
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return PIC_MONST_TALL;
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case PIC_MONST_WIDE:
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return PIC_MONST_LG;
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case PIC_CUSTOM_MONST:
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return PIC_CUSTOM_MONST_TALL;
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case PIC_CUSTOM_MONST_WIDE:
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return PIC_CUSTOM_MONST_LG;
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case PIC_PARTY_MONST:
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return PIC_PARTY_MONST_TALL;
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case PIC_PARTY_MONST_WIDE:
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return PIC_PARTY_MONST_LG;
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default:
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return lhs;
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}
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case PIC_CUSTOM:
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switch(lhs){
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case PIC_TER:
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return PIC_CUSTOM_TER;
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case PIC_TER_ANIM:
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return PIC_CUSTOM_TER_ANIM;
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case PIC_MONST:
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return PIC_CUSTOM_MONST;
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case PIC_DLOG:
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return PIC_CUSTOM_DLOG;
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case PIC_TALK:
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return PIC_CUSTOM_TALK;
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case PIC_SCEN:
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return PIC_CUSTOM_SCEN;
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case PIC_ITEM:
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return PIC_CUSTOM_ITEM;
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case PIC_FULL:
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return PIC_CUSTOM_FULL;
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case PIC_MISSILE:
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return PIC_CUSTOM_MISSILE;
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case PIC_DLOG_LG:
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return PIC_CUSTOM_DLOG_LG;
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case PIC_TER_MAP:
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return PIC_CUSTOM_TER_MAP;
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case PIC_MONST_WIDE:
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return PIC_CUSTOM_MONST_WIDE;
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case PIC_MONST_TALL:
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return PIC_CUSTOM_MONST_TALL;
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case PIC_MONST_LG:
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return PIC_CUSTOM_MONST_LG;
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default:
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return lhs;
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}
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case PIC_PARTY:
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switch(lhs){
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case PIC_MONST:
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return PIC_PARTY_MONST;
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case PIC_SCEN:
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return PIC_PARTY_SCEN;
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case PIC_ITEM:
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return PIC_PARTY_ITEM;
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case PIC_PC:
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return PIC_PARTY_PC;
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case PIC_MONST_WIDE:
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return PIC_PARTY_MONST_WIDE;
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case PIC_MONST_TALL:
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return PIC_PARTY_MONST_TALL;
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case PIC_MONST_LG:
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return PIC_PARTY_MONST_LG;
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default:
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return lhs;
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}
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}
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return lhs;
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}
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ePicType operator- (ePicType lhs, ePicTypeMod rhs){
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switch(rhs){
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case PIC_PRESET:
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return lhs;
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break;
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case PIC_WIDE:
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switch(lhs){
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case PIC_MONST_WIDE:
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return PIC_MONST;
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case PIC_MONST_LG:
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return PIC_MONST_TALL;
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case PIC_CUSTOM_MONST_WIDE:
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return PIC_CUSTOM_MONST;
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case PIC_CUSTOM_MONST_LG:
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return PIC_CUSTOM_MONST_TALL;
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case PIC_PARTY_MONST_WIDE:
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return PIC_PARTY_MONST;
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case PIC_PARTY_MONST_LG:
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return PIC_PARTY_MONST_TALL;
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default:
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return lhs;
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}
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case PIC_TALL:
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switch(lhs){
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case PIC_MONST_TALL:
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return PIC_MONST;
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case PIC_MONST_LG:
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return PIC_MONST_WIDE;
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case PIC_CUSTOM_MONST_TALL:
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return PIC_CUSTOM_MONST;
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case PIC_CUSTOM_MONST_LG:
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return PIC_CUSTOM_MONST_WIDE;
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case PIC_PARTY_MONST_TALL:
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return PIC_PARTY_MONST;
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case PIC_PARTY_MONST_LG:
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return PIC_PARTY_MONST_WIDE;
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default:
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return lhs;
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}
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case PIC_CUSTOM:
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switch(lhs){
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case PIC_CUSTOM_TER:
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return PIC_TER;
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case PIC_CUSTOM_TER_ANIM:
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return PIC_TER_ANIM;
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case PIC_CUSTOM_MONST:
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return PIC_MONST;
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case PIC_CUSTOM_DLOG:
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return PIC_DLOG;
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case PIC_CUSTOM_TALK:
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return PIC_TALK;
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case PIC_CUSTOM_SCEN:
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return PIC_SCEN;
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case PIC_CUSTOM_ITEM:
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return PIC_ITEM;
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case PIC_CUSTOM_FULL:
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return PIC_FULL;
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case PIC_CUSTOM_MISSILE:
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return PIC_MISSILE;
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case PIC_CUSTOM_DLOG_LG:
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return PIC_DLOG_LG;
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case PIC_CUSTOM_TER_MAP:
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return PIC_TER_MAP;
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case PIC_CUSTOM_MONST_WIDE:
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return PIC_MONST_WIDE;
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case PIC_CUSTOM_MONST_TALL:
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return PIC_MONST_TALL;
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case PIC_CUSTOM_MONST_LG:
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return PIC_MONST_LG;
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default:
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return lhs;
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}
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case PIC_PARTY:
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switch(lhs){
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case PIC_PARTY_MONST:
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return PIC_MONST;
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case PIC_PARTY_SCEN:
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return PIC_SCEN;
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case PIC_PARTY_ITEM:
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return PIC_ITEM;
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case PIC_PARTY_PC:
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return PIC_PC;
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case PIC_PARTY_MONST_WIDE:
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return PIC_MONST_WIDE;
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case PIC_PARTY_MONST_TALL:
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return PIC_MONST_TALL;
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case PIC_PARTY_MONST_LG:
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return PIC_MONST_LG;
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default:
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return lhs;
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}
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}
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return lhs;
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}
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ePicType operator+ (ePicTypeMod lhs, ePicType rhs){
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return rhs + lhs;
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}
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ePicType operator- (ePicTypeMod lhs, ePicType rhs){
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return rhs + lhs;
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}
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ePicType& operator+= (ePicType& lhs, ePicTypeMod rhs){
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return lhs = lhs + rhs;
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}
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ePicType& operator-= (ePicType& lhs, ePicTypeMod rhs){
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return lhs = lhs - rhs;
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}
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short cPict::animFrame = 0;
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std::shared_ptr<sf::Texture> cPict::getSheet(eSheetType type, size_t n) {
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std::ostringstream sout;
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switch(type) {
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case SHEET_TER:
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sout << "ter" << n;
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break;
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case SHEET_TER_ANIM:
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sout << "teranim";
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break;
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case SHEET_MONST:
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sout << "monst" << n;
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break;
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case SHEET_DLOG:
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sout << "dlogpics";
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break;
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case SHEET_TALK:
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sout << "talkportraits";
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break;
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case SHEET_SCEN:
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sout << "scenpics";
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break;
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case SHEET_SCEN_LG:
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sout << "bigscenpics";
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break;
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case SHEET_ITEM:
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sout << "objects";
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break;
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case SHEET_TINY_ITEM:
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sout << "tinyobj";
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break;
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case SHEET_PC:
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sout << "pcs";
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break;
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case SHEET_FIELD:
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sout << "fields";
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break;
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case SHEET_BOOM:
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sout << "booms";
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break;
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case SHEET_MISSILE:
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sout << "missiles";
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break;
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case SHEET_PARTY:
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// TODO: Implement this
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break;
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case SHEET_HEADER:
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// TODO: Implement this
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break;
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case SHEET_TER_MAP:
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sout << "termap";
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break;
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case SHEET_STATUS:
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sout << "staticons";
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break;
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case SHEET_CUSTOM:
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// TODO: Implement this
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break;
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case SHEET_FULL:
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switch(n) {
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case 1100:
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sout << "invenhelp";
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break;
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case 1200:
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sout << "stathelp";
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break;
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case 1300:
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sout << "actionhelp";
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break;
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case 1400:
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sout << "outhelp";
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break;
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case 1401:
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sout << "fighthelp";
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break;
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case 1402:
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sout << "townhelp";
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break;
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case 1500:
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sout << "staticonhelp";
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break;
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}
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}
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std::shared_ptr<sf::Texture> sheet(new sf::Texture);
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sheet->loadFromImage(*ResMgr::get<ImageRsrc>(sout.str()));
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return sheet;
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}
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|
|
void cPict::draw(){
|
|
sf::Color store_color;
|
|
RECT rect = frame;
|
|
inWindow->setActive();
|
|
|
|
if(!visible){ // Erase it
|
|
rect.inset(-3, -3);
|
|
tileImage(*inWindow,rect,bg_gworld,bg[parent->bg]);
|
|
return;
|
|
}
|
|
if(picNum < 0) { // Just fill with black
|
|
fill_rect(*inWindow, rect, sf::Color::Black);
|
|
return;
|
|
}
|
|
|
|
(this->*drawPict()[picType])(picNum,rect);
|
|
if(drawFramed) drawFrame(2,frameStyle);
|
|
}
|
|
|
|
void cPict::drawPresetTer(short num, RECT to_rect){
|
|
printf("Getting terrain icon from sheet %i.\n",num / 50);
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_TER, num / 50);
|
|
num = num % 50;
|
|
RECT from_rect = calc_rect(num % 10, num / 10);
|
|
if (to_rect.right - to_rect.left > 28)
|
|
to_rect.inset(4,0);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawPresetTerAnim(short num, RECT to_rect){
|
|
RECT from_rect = calc_rect(4 * (num / 5) + animFrame, num % 5);
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_TER_ANIM);
|
|
printf("Getting animated terrain graphic %i from sheet 20", num);
|
|
if (to_rect.right - to_rect.left > 28) {
|
|
to_rect.inset(4,0);
|
|
to_rect.right = to_rect.left + 28;
|
|
}
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
static RECT calcDefMonstRect(short i, short animFrame){
|
|
RECT r = calc_rect(2 * (i / 10), i % 10);
|
|
switch(animFrame){ // Sequence is right-facing, attack, left-facing, attack
|
|
case 1:
|
|
r.offset(112,0);
|
|
break;
|
|
case 2:
|
|
r.offset(28,0);
|
|
break;
|
|
case 3:
|
|
r.offset(140,0);
|
|
break;
|
|
}
|
|
return r;
|
|
}
|
|
|
|
void cPict::drawPresetMonstSm(short num, RECT to_rect){
|
|
short m_start_pic = m_pic_index[num].i;
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
|
|
m_start_pic = m_start_pic % 20;
|
|
RECT from_rect = calcDefMonstRect(m_start_pic, animFrame);
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPresetMonstWide(short num, RECT to_rect){
|
|
RECT small_monst_rect = {0,0,18,14};
|
|
to_rect.right = to_rect.left + 28; to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
|
|
short m_start_pic = m_pic_index[num].i;
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
|
|
m_start_pic = m_start_pic % 20;
|
|
RECT from_rect = calcDefMonstRect(num, animFrame);
|
|
small_monst_rect.offset(to_rect.left,to_rect.top + 7);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
m_start_pic = m_pic_index[num].i + 1;
|
|
from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
|
|
m_start_pic = m_start_pic % 20;
|
|
from_rect = calcDefMonstRect(num, animFrame);
|
|
small_monst_rect.offset(14,0);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPresetMonstTall(short num, RECT to_rect){
|
|
RECT small_monst_rect = {0,0,18,14};
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
|
|
short m_start_pic = m_pic_index[num].i;
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
|
|
m_start_pic = m_start_pic % 20;
|
|
RECT from_rect = calcDefMonstRect(num, animFrame);
|
|
small_monst_rect.offset(to_rect.left + 7,to_rect.top);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
m_start_pic = m_pic_index[num].i + 1;
|
|
from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
|
|
m_start_pic = m_start_pic % 20;
|
|
from_rect = calcDefMonstRect(num, animFrame);
|
|
small_monst_rect.offset(0,18);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPresetMonstLg(short num, RECT to_rect){
|
|
RECT small_monst_rect = {0,0,18,14};
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
|
|
short m_start_pic = m_pic_index[num].i;
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
|
|
m_start_pic = m_start_pic % 20;
|
|
RECT from_rect = calcDefMonstRect(num, animFrame);
|
|
small_monst_rect.offset(to_rect.left,to_rect.top);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
m_start_pic = m_pic_index[num].i + 1;
|
|
from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
|
|
m_start_pic = m_start_pic % 20;
|
|
from_rect = calcDefMonstRect(num, animFrame);
|
|
small_monst_rect.offset(14,0);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
m_start_pic = m_pic_index[num].i + 2;
|
|
from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
|
|
m_start_pic = m_start_pic % 20;
|
|
from_rect = calcDefMonstRect(num, animFrame);
|
|
small_monst_rect.offset(-14,18);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
m_start_pic = m_pic_index[num].i + 3;
|
|
from_gw = getSheet(SHEET_MONST, m_start_pic / 20);
|
|
m_start_pic = m_start_pic % 20;
|
|
from_rect = calcDefMonstRect(num, animFrame);
|
|
small_monst_rect.offset(14,0);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPresetDlog(short num, RECT to_rect){
|
|
to_rect.right = to_rect.left + 36;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_DLOG);
|
|
RECT from_rect = {0,0,36,36};
|
|
from_rect.offset(36 * (num % 4),36 * (num / 4));
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawPresetDlogLg(short num, RECT to_rect){
|
|
to_rect.right = to_rect.left + 72;
|
|
to_rect.bottom = to_rect.top + 72;
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_DLOG);
|
|
RECT from_rect = {0,0,72,72};
|
|
from_rect.offset(36 * (num % 4),36 * (num / 4));
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawPresetTalk(short num, RECT to_rect){
|
|
num--;
|
|
to_rect.right = to_rect.left + 32;
|
|
to_rect.bottom = to_rect.top + 32;
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_TALK);
|
|
RECT from_rect = {0,0,32,32};
|
|
from_rect.offset(32 * (num % 10),32 * (num / 10));
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawPresetScen(short num, RECT to_rect){
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_SCEN);
|
|
RECT from_rect = {0,0,32,32};
|
|
from_rect.offset(32 * (num % 5),32 * (num / 5));
|
|
to_rect.right = to_rect.left + 32;
|
|
to_rect.bottom = to_rect.top + 32;
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawPresetScenLg(short num, RECT to_rect){
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_SCEN_LG);
|
|
to_rect.right = to_rect.left + 64;
|
|
to_rect.bottom = to_rect.top + 64;
|
|
RECT from_rect = {0,0,64,64};
|
|
from_rect.offset(num * 64, 0);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawPresetItem(short num, RECT to_rect){
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
std::shared_ptr<sf::Texture> from_gw;
|
|
RECT from_rect = {0,0,18,18};
|
|
if (num < 45) {
|
|
from_gw = getSheet(SHEET_ITEM);
|
|
from_rect = calc_rect(num % 5, num / 5);
|
|
}else{
|
|
from_gw = getSheet(SHEET_TINY_ITEM);
|
|
to_rect.inset(5,9);
|
|
from_rect.offset(18 * (num % 10), 18 * (num / 10));
|
|
}
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPresetPc(short num, RECT to_rect){
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_PC);
|
|
RECT from_rect = calc_rect(2 * (num / 8), num % 8);
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPresetField(short num, RECT to_rect){
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_FIELD);
|
|
RECT from_rect = calc_rect(num % 8, num / 8);
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPresetBoom(short num, RECT to_rect){
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_BOOM);
|
|
RECT from_rect = calc_rect(num % 8, num / 8);
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawFullSheet(short num, RECT to_rect){
|
|
RECT from_rect;
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_FULL, num);
|
|
from_rect = RECT(*from_gw);
|
|
to_rect.right = to_rect.left + (from_rect.right - from_rect.left);
|
|
to_rect.bottom = to_rect.top + (from_rect.bottom - from_rect.top);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawPresetMissile(short num, RECT to_rect){
|
|
RECT from_rect = {0,0,18,18};
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_MISSILE);
|
|
to_rect.right = to_rect.left + 18;
|
|
to_rect.bottom = to_rect.top + 18;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
short i = animFrame == 7 ? 0 : animFrame + 1;
|
|
from_rect.offset(18 * i, 18 * num);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPresetTerMap(short num, RECT to_rect){
|
|
RECT from_rect = {0,0,12,12};
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_TER_MAP);
|
|
// TODO: Should probably fill black somewhere in here...?
|
|
to_rect.right = to_rect.left + 24;
|
|
to_rect.bottom = to_rect.top + 24;
|
|
from_rect.offset(12 * (num % 10), 12 * (num / 10));
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawStatusIcon(short num, RECT to_rect){
|
|
RECT from_rect = {0,0,12,12};
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_STATUS);
|
|
to_rect.right = to_rect.left + 12;
|
|
to_rect.bottom = to_rect.top + 12;
|
|
from_rect.offset(12 * (num % 3), 12 * (num / 3));
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawCustomTer(short num, RECT to_rect){
|
|
printf("Drawing graphic %i as a custom terrain pic.\n",num);
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 32;
|
|
RECT from_rect;
|
|
sf::Texture* from_gw;
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawCustomTerAnim(short num, RECT to_rect){
|
|
printf("Drawing graphic %i as a custom animated terrain pic.\n",num);
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 32;
|
|
num += animFrame;
|
|
RECT from_rect;
|
|
sf::Texture* from_gw;
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawCustomMonstSm(short num, RECT to_rect){
|
|
static const short adj[4] = {0, 2, 1, 3};
|
|
num += adj[animFrame];
|
|
printf("Drawing graphic %i as a custom space pic.\n",num);
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 32;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
|
|
RECT from_rect;
|
|
sf::Texture* from_gw;
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawCustomMonstWide(short num, RECT to_rect){
|
|
static const short adj[4] = {0, 4, 2, 6};
|
|
num += adj[animFrame];
|
|
RECT small_monst_rect = {0,0,18,14};
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
|
|
RECT from_rect;
|
|
sf::Texture* from_gw;
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
|
|
small_monst_rect.offset(to_rect.left,to_rect.top + 7);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1);
|
|
small_monst_rect.offset(14,0);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawCustomMonstTall(short num, RECT to_rect){
|
|
static const short adj[4] = {0, 4, 2, 6};
|
|
num += adj[animFrame];
|
|
RECT small_monst_rect = {0,0,18,14};
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
|
|
RECT from_rect;
|
|
sf::Texture* from_gw;
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
|
|
small_monst_rect.offset(to_rect.left + 7,to_rect.top);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1);
|
|
small_monst_rect.offset(0,18);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawCustomMonstLg(short num, RECT to_rect){
|
|
static const short adj[4] = {0, 8, 4, 12};
|
|
num += adj[animFrame];
|
|
RECT small_monst_rect = {0,0,18,14};
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
|
|
RECT from_rect;
|
|
sf::Texture* from_gw;
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
|
|
small_monst_rect.offset(to_rect.left,to_rect.top);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1);
|
|
small_monst_rect.offset(14,0);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+2);
|
|
small_monst_rect.offset(-14,18);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+3);
|
|
small_monst_rect.offset(14,0);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
}
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void cPict::drawCustomDlog(short num, RECT to_rect){
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RECT from_rect;
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sf::Texture* from_gw;
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graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
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to_rect.right = to_rect.left + 18;
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to_rect.bottom = to_rect.top + 36;
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from_rect.right = from_rect.left + 18;
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from_rect.bottom = from_rect.top + 36;
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rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
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graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1);
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to_rect.offset(18,0);
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from_rect.right = from_rect.left + 18;
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from_rect.bottom = from_rect.top + 36;
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rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
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}
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void cPict::drawCustomDlogLg(short num, RECT to_rect){
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drawCustomDlog(num,to_rect);
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to_rect.offset(36,0);
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drawCustomDlog(num + 2,to_rect);
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to_rect.offset(-36,36);
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drawCustomDlog(num + 4,to_rect);
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to_rect.offset(36,0);
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drawCustomDlog(num + 6,to_rect);
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}
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void cPict::drawCustomTalk(short num, RECT to_rect){
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RECT from_rect;
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sf::Texture* from_gw;
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graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
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to_rect.right = to_rect.left + 16;
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to_rect.bottom = to_rect.top + 32;
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from_rect.right = from_rect.left + 16;
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from_rect.bottom = from_rect.top + 32;
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rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
|
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graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1);
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to_rect.offset(16,0);
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|
from_rect.right = from_rect.left + 16;
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|
from_rect.bottom = from_rect.top + 32;
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rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
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}
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|
|
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void cPict::drawCustomItem(short num, RECT to_rect){
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printf("Drawing graphic %i as a custom space pic.\n",num);
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|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 32;
|
|
RECT from_rect;
|
|
sf::Texture* from_gw;
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
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|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
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|
}
|
|
|
|
void cPict::drawCustomMissile(short num, RECT to_rect){
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|
num += animFrame % 4;
|
|
RECT from_rect;
|
|
sf::Texture* from_gw;
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
|
|
from_rect.right = from_rect.left + 18;
|
|
from_rect.bottom = from_rect.top + 18;
|
|
if(animFrame >= 4) from_rect.offset(0, 18);
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
to_rect.inset(5,9);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawCustomTerMap(short num, RECT to_rect){
|
|
RECT from_rect;
|
|
sf::Texture* from_gw;
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num);
|
|
from_rect.right = from_rect.left + 12;
|
|
from_rect.bottom = from_rect.top + 12;
|
|
num /= 1000; num--;
|
|
from_rect.offset((num / 3) * 12, (num % 3) * 12);
|
|
to_rect.right = to_rect.left + 24;
|
|
to_rect.bottom = to_rect.top + 24;
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawPartyMonstSm(short num, RECT to_rect){
|
|
printf("Drawing graphic %i as a custom space pic.\n",num);
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 32;
|
|
sf::Texture* from_gw;
|
|
RECT from_rect;
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPartyMonstWide(short num, RECT to_rect){
|
|
RECT small_monst_rect = {0,0,18,14};
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
sf::Texture* from_gw;
|
|
RECT from_rect;
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
|
|
small_monst_rect.offset(to_rect.left,to_rect.top + 7);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1, true);
|
|
small_monst_rect.offset(14,0);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPartyMonstTall(short num, RECT to_rect){
|
|
RECT small_monst_rect = {0,0,18,14};
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
sf::Texture* from_gw;
|
|
RECT from_rect;
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
|
|
small_monst_rect.offset(to_rect.left + 7,to_rect.top);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
small_monst_rect.offset(0,18);
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1, true);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPartyMonstLg(short num, RECT to_rect){
|
|
RECT small_monst_rect = {0,0,18,14};
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 36;
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
sf::Texture* from_gw;
|
|
RECT from_rect;
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
|
|
small_monst_rect.offset(to_rect.left,to_rect.top);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
small_monst_rect.offset(14,0);
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+1, true);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
small_monst_rect.offset(-14,18);
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+2, true);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
|
|
small_monst_rect.offset(14,0);
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num+3, true);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, small_monst_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPartyScen(short num, RECT to_rect){
|
|
std::shared_ptr<sf::Texture> from_gw = getSheet(SHEET_HEADER);
|
|
RECT from_rect = {0,0,32,32};
|
|
from_rect.offset(32 * (num % 5),32 * (num / 5));
|
|
to_rect.right = to_rect.left + 32;
|
|
to_rect.bottom = to_rect.top + 32;
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect);
|
|
}
|
|
|
|
void cPict::drawPartyItem(short num, RECT to_rect){
|
|
printf("Drawing graphic %i as a custom space pic.\n",num);
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 32;
|
|
sf::Texture* from_gw;
|
|
RECT from_rect;
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
void cPict::drawPartyPc(short num, RECT to_rect){
|
|
printf("Drawing graphic %i as a custom space pic.\n",num);
|
|
to_rect.right = to_rect.left + 28;
|
|
to_rect.bottom = to_rect.top + 32;
|
|
sf::Texture* from_gw;
|
|
RECT from_rect;
|
|
|
|
graf_pos_ref(from_gw, from_rect) = spec_scen_g.find_graphic(num, true);
|
|
fill_rect(*inWindow, to_rect, sf::Color::Black);
|
|
rect_draw_some_item(*from_gw, from_rect, *inWindow, to_rect, sf::BlendAlpha);
|
|
}
|
|
|
|
cPict::~cPict() {}
|