220 lines
6.7 KiB
XML
220 lines
6.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<dialogue boes="2.0.0">
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<personality id="200">
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<title>Dying Man</title>
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<look>
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<![CDATA[This is a withered, dying man, sitting and shivering on a filthy pallet. He looks like he's been heavily worked over by Jaen's men, and left here to die. It's a pitiful sight.]]>
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</look>
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<name>
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<![CDATA[He looks up but doesn't seem to see you. "I am ... I am ... I forget."]]>
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</name>
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<job>
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<![CDATA["I was a shopkeeper," he croaks. "I don't have much time left."]]>
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</job>
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<unknown>
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<![CDATA[He chokes.]]>
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</unknown>
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</personality>
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<personality id="201">
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<title>Marv</title>
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<look>
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<![CDATA[You find a man waiting for you by a hole in the ground.]]>
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</look>
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<name>
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<![CDATA["Real name isn't important. If you get caught, they'll get it out of you anyway. Just call me Marv."]]>
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</name>
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<job>
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<![CDATA["I was sent here by Stalker. I'm going to give you instructions now."]]>
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</job>
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<unknown>
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<![CDATA["We don't have time for this."]]>
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</unknown>
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</personality>
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<personality id="202">
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<title>Unused</title>
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<look></look>
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<name></name>
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<job></job>
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</personality>
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<personality id="203">
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<title>Unused</title>
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<look></look>
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<name></name>
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<job></job>
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</personality>
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<personality id="204">
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<title>Unused</title>
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<look></look>
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<name></name>
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<job></job>
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</personality>
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<personality id="205">
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<title>Unused</title>
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<look></look>
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<name></name>
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<job></job>
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</personality>
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<personality id="206">
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<title>Unused</title>
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<look></look>
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<name></name>
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<job></job>
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</personality>
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<personality id="207">
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<title>Unused</title>
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<look></look>
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<name></name>
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<job></job>
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</personality>
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<personality id="208">
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<title>Unused</title>
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<look></look>
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<name></name>
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<job></job>
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</personality>
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<personality id="209">
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<title>Unused</title>
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<look></look>
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<name></name>
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<job></job>
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</personality>
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<node for="200">
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<keyword>time</keyword>
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<keyword>left</keyword>
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<type>reg</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA[He raises his head weakly. "I don't mind dying. Now, it would be a relief."]]>
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</text>
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</node>
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<node for="200">
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<keyword>dyin</keyword>
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<keyword>reli</keyword>
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<type>reg</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA[He closes his eyes.]]>
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</text>
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</node>
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<node for="200">
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<keyword>shop</keyword>
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<keyword>xxxx</keyword>
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<type>reg</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA[With effort, he takes a deep breath. "I worked in Selathni. Some Hill Runners came to me to buy weapons. I refused. But nobody believes me."]]>
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</text>
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</node>
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<node for="200">
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<keyword>refu</keyword>
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<keyword>beli</keyword>
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<type>reg</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA["They asked me for weapons, and I sold them a few. Not many. No more than I sold anyone else. But Vonnegut found out, and turned me over to Jaen."]]>
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</text>
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</node>
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<node for="200">
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<keyword>turn</keyword>
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<keyword>jaen</keyword>
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<type>reg</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA[He starts to twitch, shaking his head and crying slightly. "No. No. Don't want to think. I just want it to stop. I want it all to stop."]]>
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</text>
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</node>
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<node for="200">
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<keyword>stop</keyword>
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<keyword>xxxx</keyword>
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<type>end-force</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA["I wish I would just die." He turns his head away.]]>
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</text>
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</node>
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<node for="201">
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<keyword>stal</keyword>
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<keyword>xxxx</keyword>
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<type>reg</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA[He looks annoyed. "I wasn't sent here to make conversation. I was sent to give you directions. We don't have much time."]]>
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</text>
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</node>
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<node for="201">
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<keyword>inst</keyword>
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<keyword>xxxx</keyword>
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<type>reg</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA["Listen to me carefully. Below here is a huge cave, with a round building in the center. This is Jaen's fortress. He is inside right now. You need to break in and kill him."]]>
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</text>
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<text>
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<![CDATA["We will create a loud distraction for you. I need to tell you how to enter the fortress."]]>
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</text>
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</node>
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<node for="201">
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<keyword>loud</keyword>
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<keyword>dist</keyword>
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<type>reg</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA["I don't know what, but it will happen. What concerns you is how to enter the fortress."]]>
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</text>
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</node>
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<node for="201">
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<keyword>ente</keyword>
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<keyword>fort</keyword>
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<type>reg</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA["Drop down through this hole. Walk down the corridor to the main cavern. You will be by Jaen's fort. Walk north, not east, and enter through the back. You will be near Jaen. Kill him, and leave as fast as possible."]]>
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</text>
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<text>
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<![CDATA["That is all you need to know."]]>
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</text>
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</node>
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<node for="201">
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<keyword>need</keyword>
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<keyword>know</keyword>
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<type>end-force</type>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<param>0</param>
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<text>
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<![CDATA["Yes. Now go. And hurry."]]>
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</text>
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</node>
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</dialogue>
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