Files
oboe/osx/Scenario Editor/Blades of Exile Graphics
Celtic Minstrel 92bda1c100 - Cleaned out some of the compiler warnings in the scenario editor (removing unused variables mostly).
- Finally removed the grow box in the corner of the scenario editor window.
- Changed #include <iostream> in several headers to #include <iosfwd>, since they were only present for the use of
  the ostream and istream classes, and cout/cin were unneeded.
- Changed bool to Boolean in the old structs, since that's what it was originally.
- Small changes to graphtool, including an overload of get_custom_rect.
- Added gcd function to mathutil; was needed for something in the new dialog engine


git-svn-id: http://openexile.googlecode.com/svn/trunk@71 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-05-25 03:41:29 +00:00

6.6 MiB

/openboe/oboe/raw/commit/c55948c03fdf419d8c3f4b03e30e57ee92ac41fa/osx/Scenario%20Editor/Blades%20of%20Exile%20Graphics