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Code Issues 146 Pull Requests 4 Actions Packages Projects Releases Wiki Activity
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c13170ef8ce387215a908b4a8f578fd45f250f4b
oboe/Win32/Blades of Exile/tools
History
Chokboyz 5ebbe14d6f *Finished cleaning the Win32 code so that the game compiles again.
*Fixed the SDF[0][0] being set to 1 when killing wandering or summoned monsters.

Chokboyz

git-svn-id: http://openexile.googlecode.com/svn/trunk@132 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-10-18 23:26:28 +00:00
..
DLOGTOOL.CPP
*Finished cleaning the Win32 code so that the game compiles again.
2009-10-18 23:26:28 +00:00
DLOGTOOL.H
*Finished cleaning the Win32 code so that the game compiles again.
2009-10-18 23:26:28 +00:00
mathutil.cpp
Well, at present the Windows code for the actual game almost compiles. The current goal is to undo all the things that Ormus did to make this job difficult.
2009-08-03 19:00:23 +00:00
mathutil.h
*Finished cleaning the Win32 code so that the game compiles again.
2009-10-18 23:26:28 +00:00
soundtool.cpp
*Finished cleaning the Win32 code so that the game compiles again.
2009-10-18 23:26:28 +00:00
soundtool.h
*Finished cleaning the Win32 code so that the game compiles again.
2009-10-18 23:26:28 +00:00
soundvars.cpp
Well, at present the Windows code for the actual game almost compiles. The current goal is to undo all the things that Ormus did to make this job difficult.
2009-08-03 19:00:23 +00:00
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