Files
oboe/osx/Blades of Exile Char Editor/pc.editors.h
Celtic Minstrel e0115dd668 - Added a setting to skip delay when showing damage to the whole party. It's a hidden preference at the moment, like skip startup splash.
- Replaced all instances of Boolean with bool, TRUE with true, FALSE with false. (Except for a few cases where this resulted in a compile error.)

git-svn-id: http://openexile.googlecode.com/svn/trunk@38 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-27 19:41:06 +00:00

23 lines
992 B
C

bool give_to_pc(short pc_num,cItemRec item, short print_result);
bool give_to_party(cItemRec item,short print_result);
void give_gold(short amount,bool print_result);
bool take_gold(short amount,bool print_result);
short pc_has_space(short pc_num);
void take_item(short pc_num,short which_item);
//void fancy_choice_dialog_event_filter (short item_hit);
//short fancy_choice_dialog(short which_dlog,short parent);
void select_pc_event_filter (short item_hit);
short char_select_pc(short active_only,short free_inv_only,char *title);
short select_pc(short active_only,short free_inv_only);
short choice_dialog(short pic,short num);
bool give_spec_items_event_filter (short item_hit);
void give_spec_items();
short party_total_level();
short luck_total();
void display_traits_graphics();
void pick_race_abil_event_filter(short item_hit);
void pick_race_abil(cPlayer *pc,short mode,short parent_num);
//short get_tnl(pc_record_type *pc);
void reset_boats();
void combine_things(short pc_num);