Files
oboe/osx/classes/regtown.h
Celtic Minstrel b23bb30423 Clean up includes in the "classes" folder
- Canonicalized the header guards
- Removed all the sneaky dependencies between files
- Made sure includes were properly sorted
2014-04-20 01:23:15 -04:00

85 lines
1.8 KiB
C++

/*
* regtown.h
* BoE
*
* Created by Celtic Minstrel on 24/04/09.
*
*/
#ifndef BOE_DATA_REGTOWN_H
#define BOE_DATA_REGTOWN_H
#include <iosfwd>
#include "town.h"
#include "simpletypes.h"
#include "location.h"
#include "monster.h"
namespace legacy {
struct big_tr_type;
struct ave_tr_type;
struct tiny_tr_type;
};
class cBigTown : public cTown { // formerly big_tr_type
protected:
ter_num_t _terrain[64][64];
rectangle _room_rect[16];
cCreature _creatures[60];
unsigned char _lighting[8][64];
public:
void append(legacy::big_tr_type& old);
ter_num_t& terrain(size_t x, size_t y);
rectangle& room_rect(size_t i);
cCreature& creatures(size_t i);
unsigned char& lighting(size_t i, size_t r);
short max_dim();
short max_monst();
short max_items();
cBigTown();
void writeTo(std::ostream& file);
};
class cMedTown : public cTown { // formerly ave_tr_type
protected:
ter_num_t _terrain[48][48];
rectangle _room_rect[16];
cCreature _creatures[40];
unsigned char _lighting[6][48];
public:
void append(legacy::ave_tr_type& old);
ter_num_t& terrain(size_t x, size_t y);
rectangle& room_rect(size_t i);
cCreature& creatures(size_t i);
unsigned char& lighting(size_t i, size_t r);
short max_dim();
short max_monst();
short max_items();
cMedTown();
void writeTo(std::ostream& file);
};
class cTinyTown : public cTown { // formerly tiny_tr_type
protected:
ter_num_t _terrain[32][32];
rectangle _room_rect[16];
cCreature _creatures[30];
unsigned char _lighting[4][32];
public:
void append(legacy::tiny_tr_type& old);
ter_num_t& terrain(size_t x, size_t y);
rectangle& room_rect(size_t i);
cCreature& creatures(size_t i);
unsigned char& lighting(size_t i, size_t r);
short max_dim();
short max_monst();
short max_items();
cTinyTown();
void writeTo(std::ostream& file);
};
#endif