- It doesn't link yet, but that was expected - Fixed some issues with global variables having different types in different files.
44 lines
761 B
C++
44 lines
761 B
C++
/*
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* talking.h
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* BoE
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*
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* Created by Celtic Minstrel on 22/04/09.
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*
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*/
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#ifndef BOE_DATA_TALKING_H
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#define BOE_DATA_TALKING_H
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#include <iosfwd>
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namespace legacy {
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struct talking_record_type;
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struct talking_node_type;
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};
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class cPersonality {
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public:
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std::string title;
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std::string look, name, job, dunno;
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};
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class cSpeech { // formerly talking_record_type
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public:
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class cNode { // formerly talking_node_type
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public:
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short personality,type;
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char link1[4],link2[4];
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short extras[4];
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std::string str1, str2;
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cNode() {std::fill(extras, extras + 4, -1);}
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};
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unsigned char strlens[200];
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cPersonality people[10];
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cNode talk_nodes[60];
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void append(legacy::talking_record_type& old);
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void writeTo(std::ostream& file) const;
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};
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#endif
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