- Any picture type is now possible; the nodes split by picture type alone were merged - Town portal now honours your chosen picture. Town stairway also allows you to choose. - The two one-shot dialogs now use msg3 where they previously used msg2; this is to make way for later expansion
449 lines
6.0 KiB
Plaintext
449 lines
6.0 KiB
Plaintext
Town Attitude
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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First monster to affect (-1 for all)
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Last monster to affect (-1 for all)
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Unused
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New Attitude
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Unused
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Unused
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Special to Jump To
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--------------------
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Change Terrain
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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Terrain to change to
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Unused
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Unused
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Special to Jump To
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--------------------
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Swap Terrain
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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Swap this terrain ...
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With this terrain ...
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Unused
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Special to Jump To
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--------------------
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Transform Terrain
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Move Party
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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0 - Just move, 1 - Teleport
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Unused
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Unused
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Special to Jump To
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--------------------
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Hit Space
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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Damage to inflict (0 .. 1000)
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Type of damage (for list, see docs.)
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Unused
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Special to Jump To
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--------------------
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Explosion on Space
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Radius of explosion
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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Damage to inflict (0 .. 1000)
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Type of damage (for list, see docs.)
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Unused
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Special to Jump To
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--------------------
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Lock Space
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Unlock Space
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Do sfx Burst
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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0 - fire, 1 - elec., 2 - telep.
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Unused
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Unused
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Special to Jump To
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--------------------
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Make Wandering Monster
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Place a Monster
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space to place
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Y coordinate of space to place
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Unused
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Number of creature to place
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0 - don't force, 1 - force
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Unused
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Special to Jump To
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--------------------
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Destroy Monster
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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Type of creature to remove
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Unused
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Destroy All Monsters
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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0 - all, 1 - friendly, 2 - hostile
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Unused
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Generic Lever
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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If Pulled, call this special ...
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Generic Portal
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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X coordinate to telep. to
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Y coordinate to telep. to
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Generic Button
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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If Pushed, call this special ...
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Generic Stairway
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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X coordinate to go to
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Y coordinate to go to
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Unused
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Number of town to place party in
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What text? (0 - up, 1 - down)
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Trigger Limitations
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Special to Jump To
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--------------------
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Lever
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Unused
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Unused
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Number of first message in dialog
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Unused
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Unused
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Picture number
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Picture type
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Unused
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If Pulled, call this special ...
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Portal
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Unused
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Unused
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Number of first message in dialog
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Unused
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Unused
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Picture number
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Picture type
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X coordinate to telep. to
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Y coordinate to telep. to
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Stairway
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Unused
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Unused
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Number of first message in dialog
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Unused
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Unused
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Picture number
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Picture type
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X coordinate to place at
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Y coordinate to place at
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Unused
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Number of town to place party in
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If 1, always change level.
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Trigger Limitations
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Special to Jump To
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--------------------
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Relocate Outdoors
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of outdoor section
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Y coordinate of outdoor section
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Unused
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X coordinate inside section
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Y coordinate inside section
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Unused
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Special to Jump To
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--------------------
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Place Item
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate to place at
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Y coordinate to place at
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Unused
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Item to place
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Unused
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Unused
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Special to Jump To
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--------------------
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Split Party
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate to place lone PC at
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Y coordinate to place lone PC at
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Unused
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0 - no telep. noise, 1 - play telep. noise
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Unused
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Unused
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Special to Jump To
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--------------------
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Reunite Party
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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0 - no sound, 1 - teleport sound
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Unused
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Start General Timer
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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Number of moves until event
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Call this special when time runs out ...
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Change Lighting
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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New town lighting type (0 .. 3)
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Unused
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Unused
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Party light level
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0 - increase, 1 - drain
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Unused
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Special to Jump To
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--------------------
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Set Monster Attitude
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Which monster
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New attitude
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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