Files
oboe/rsrc/strings/specials-text-rect.txt
Celtic Minstrel aaa3cde16b Lots of special node changes
- Moved change/swap/transform terrain to the General section
- Merge change outdoor terrain into general change terrain
- Merge if town/outdoor terrain nodes
- Merge the if+take nodes with the equivalent base nodes
- Merge secret passage node into the can't enter node
- Move outdoor shop to the General section since it's not restricted to outdoors
- New story dialog node displays a sequence of strings one at a time, like the Exile 2 intro dialog
- New town nodes for animations: run missile, animate monster attack, draw simple boom with optional damage number
- If fields node expanded - now checks if the count of the desired field type existing within a specified rectangle falls within a given range
- Place items and move items nodes can now set the items as contained, provided there's a container on the destination space
- All rectangle nodes can now be restricted to just the boundary, as per the documentation
2015-01-16 00:06:12 -05:00

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Place Fields/Objects/Sfx
Chance of placing (0 - 100)
Which field type
First part of message
Second part of message
Unused
0 - entire rectangle, 1 - just borders
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unused Node
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Move Items
X of space to move to
Y of space to move to
First part of message
Second part of message
Set to 1 to place in container, if present
0 - entire rectangle, 1 - just borders
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Destroy Items
Unused
Unused
First part of message
Second part of message
Unused
0 - entire rectangle, 1 - just borders
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Change Rectange Terrain
Terrain to change to
Chance of changing (0 - 100)
First part of message
Second part of message
Unused
0 - entire rectangle, 1 - just borders
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Swap Rectangle Terrain
Switch this ter. type
with this ter. type
First part of message
Second part of message
Unused
0 - entire rectangle, 1 - just borders
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Transform Rectangle Terrain
Unused
Unused
First part of message
Second part of message
Unused
0 - entire rectangle, 1 - just borders
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Lock Rectangle
Unused
Unused
First part of message
Second part of message
Unused
0 - entire rectangle, 1 - just borders
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------
Unlock Rectangle
Unused
Unused
First part of message
Second part of message
Unused
0 - entire rectangle, 1 - just borders
Unused
Top of rectangle
Left of rectangle
Unused
Bottom of rectangle
Right of rectangle
Unused
Special to Jump To
--------------------