Files
oboe/rsrc/strings/specials-opcodes.txt
Celtic Minstrel aaa3cde16b Lots of special node changes
- Moved change/swap/transform terrain to the General section
- Merge change outdoor terrain into general change terrain
- Merge if town/outdoor terrain nodes
- Merge the if+take nodes with the equivalent base nodes
- Merge secret passage node into the can't enter node
- Move outdoor shop to the General section since it's not restricted to outdoors
- New story dialog node displays a sequence of strings one at a time, like the Exile 2 intro dialog
- New town nodes for animations: run missile, animate monster attack, draw simple boom with optional damage number
- If fields node expanded - now checks if the count of the desired field type existing within a specified rectangle falls within a given range
- Place items and move items nodes can now set the items as contained, provided there's a container on the destination space
- All rectangle nodes can now be restricted to just the boundary, as per the documentation
2015-01-16 00:06:12 -05:00

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set-sdf
inc-sdf
disp-msg
start-shop
disp-sm-msg
flip-sdf
sdf-rand
sdf-add
sdf-diff
story-dlog
block-move
change-time
start-timer-scen
play-sound
change-horse
change-boat
town-visible
set-event
force-give
buy-item-class
call-global
set-sdf-row
copy-sdf
disp-pict
rest
set-wander-fight
end-scen
set-ptr
set-cpn-flag
print-nums
sdf-times
sdf-divide
sdf-power
change-ter
swap-ter
trans-ter
once-give-item
once-give-spec-item
once
once-set-sdf
once-disp-msg
once-dlog
once-give-dlog
once-out-encounter
once-town-encounter
once-trap
select-pc
damage
hp
sp
xp
skill-pts
death
status
statistic
spell
gold
food
alchemy
party-status
if-sdf
if-town
if-rand
if-spec-item
if-sdf-compare
if-ter
if-gold
if-food
if-item-class-at
if-item-class
if-item-class-equip
if-day
if-field
if-party-size
if-event
if-species
if-trait
if-statistic
if-response
if-sdf-eq
if-context
if-num-response
town-attitude
anim-missile
anim-attack
anim-splat
move-party
hit-space
explode-space
lock-space
unlock-space
anim-explode
make-wandering
place-monst
destroy-monst
nuke-monsts
lever-generic
portal-generic
stair-generic
button-generic
lever
portal
stair
set-sector
place-item
split-party
unite-party
start-timer-town
set-lighting
set-attitude
rect-place-field
rect-move-items
rect-destroy-items
rect-change-ter
rect-lock
rect-unlock
make-out-monst