Files
oboe/osx/terrain.h
Celtic Minstrel a2c2a85a8e - Fixed some bugs in the dialog code.
- Dialogs in the scenario editor now show custom graphics.
- Scenario editor now works properly as a Universal binary.
- Started refactoring the structs into classes; so far this has only been applied to the game.
- Files now show proper icons (applications already did).
- Probably other things that I have forgotten.

Still not completely stable, but much closer.

git-svn-id: http://openexile.googlecode.com/svn/trunk@27 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-21 20:02:07 +00:00

26 lines
473 B
C++

/*
* terrain.h
* BoE
*
* Created by Celtic Minstrel on 20/04/09.
*
*/
class cTerrain {
public:
short picture;
unsigned char blockage;
unsigned char flag1;
unsigned char flag2;
unsigned char special;
unsigned char trans_to_what;
unsigned char fly_over;
unsigned char boat_over;
unsigned char block_horse;
unsigned char light_radius;
unsigned char step_sound;
unsigned char shortcut_key;
unsigned char res1;
unsigned char res2;
unsigned char res3;
};