- Dialogs in the scenario editor now show custom graphics. - Scenario editor now works properly as a Universal binary. - Started refactoring the structs into classes; so far this has only been applied to the game. - Files now show proper icons (applications already did). - Probably other things that I have forgotten. Still not completely stable, but much closer. git-svn-id: http://openexile.googlecode.com/svn/trunk@27 4ebdad44-0ea0-11de-aab3-ff745001d230
22 lines
245 B
C++
22 lines
245 B
C++
/*
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* special.h
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* BoE
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*
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* Created by Celtic Minstrel on 20/04/09.
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*
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*/
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class cSpecial {
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public:
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short type;
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short sd1;
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short sd2;
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short pic;
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short m1;
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short m2;
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short ex1a;
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short ex1b;
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short ex2a;
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short ex2b;
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short jumpto;
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}; |