- Also included is details on how this was done, in case someone else can improve on it. - Living statue attack graphic is derived from Exile III.
19 lines
262 B
HLSL
19 lines
262 B
HLSL
aval=u[1]*255;
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bval=u[2]*255;
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i==21&&j==8 ? debug(aval) : 1;
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i==21&&j==8 ? debug(bval) : 1;
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dist=bval-aval;
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i==21&&j==8 ? debug(dist) : 1;
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op=u[0].p{i,j}.a;
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i==21&&j==8 ? debug(op) : 1;
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mdist=op==0 ? 0 : dist/op;
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i==21&&j==8 ? debug(mdist) : 1;
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mdist/255 |