Files
oboe/rsrc/dialogs/help-editing.xml
Nat Quayle Nelson 500471bad1 assign escbtn and defbtn appropriately
Behaviorally: This change makes it so that Enter will never cancel
a dialog, unless that dialog only contains info to be read. Escape
will never unpredictably be treated as Enter. And some dialogs without
Escape to cancel, now can be canceled with Escape.

A lot of this just refactors dialogs to define the cancel button
at the top, not as a hotkey on a cancel button deep in the XML.
I think this makes enter/escape behavior in dialogxml files more
legible at a glance.
2025-03-30 11:51:12 -05:00

34 lines
1.8 KiB
XML

<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' escbtn='okay'>
<!--
TODO: This dialog has out-of-date information in it
-->
<button name='okay' type='regular' top='247' left='403'>OK</button>
<pict type='dlog' num='16' top='6' left='6'/>
<text top='22' left='50' width='413' height='44'>
The Blades of Exile Scenario Editor can be a tricky program to use.
It has lots of options and a lot of features.
Fortunately, it also comes with very comprehensive online documentation.
</text>
<text top='67' left='50' width='412' height='40'>
To get to this documentation, run the program Blades Editor Documentation.
This file contains the full instructions for the editor, ready to be printed out.
</text>
<text top='108' left='50' width='412' height='53'>
Of special importance is the section "How to Make a Simple Scenario."
It describes, in exact, step-by-step detail, how to make a simple scenario with dungeons, monsters, and treasure.
This section will give you a quick, easy start.
</text>
<text top='162' left='50' width='418' height='40'>
Once you've mastered the basics, using this section, skim through the documentation.
Unfortunately, this is not a program you will be able to get the best use out of without using the instructions.
</text>
<text top='203' left='50' width='418' height='41'>
Finally, if you're stuck and need ideas, go to http://www.spidweb.com.
There is a Scenario Editor forum there, which has all kinds of hints, tips, and answers for better scenario design.
</text>
<text top='4' left='50' width='265' height='16'>BLADES OF EXILE - GETTING STARTED</text>
</dialog>