27 lines
918 B
C++
27 lines
918 B
C++
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#include "location.hpp" // for sign_loc_t
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void edit_placed_monst(short which_m);
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cTownperson edit_placed_monst_adv(cTownperson monst_record, short which, class cDialog& parent);
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void edit_sign(sign_loc_t& which_sign,short num,short picture);
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short pick_town_num(std::string which_dlog,short def,cScenario& scenario);
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bool change_ter(short& change_from,short& change_to,short& chance);
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void edit_out_wand(short mode);
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void outdoor_details();
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void edit_town_details();
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void edit_town_events();
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void edit_advanced_town();
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void edit_basic_dlog(short which_node);
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short edit_talk_node(short which_node);
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location pick_out(location default_loc,cScenario& scenario);
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cTown* pick_import_town();
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cOutdoors* pick_import_out();
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bool new_town();
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bool resize_outdoors();
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void edit_placed_item(short which_i);
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void delete_last_town();
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void edit_town_wand();
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void set_current_town(int to);
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void set_current_out(location out_sec);
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