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oboe/src/boe.menus.mac.mm

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//
// boe.menus.mm
// BoE
//
// Created by Celtic Minstrel on 14-03-25.
//
//
#include "boe.menus.h"
#include "universe.h" // Include before Cocoa because the Cocoa header defines things that cause compilation errors in here
#include <Cocoa/Cocoa.h>
#include <sstream>
#include "boe.party.h"
#include "boe.infodlg.h"
#include "boe.consts.h"
#include "spell.hpp"
extern short on_spell_menu[2][62];
extern short on_monst_menu[256];
extern bool party_in_memory;
extern short current_pc;
extern cUniverse univ;
extern eGameMode overall_mode;
#ifndef __APPLE__
#error boe.menus.mm is Mac-specific code; try compiling boe.menus.win.cpp instead
#endif
using MenuHandle = NSMenu*;
MenuHandle menu_bar_handle;
MenuHandle apple_menu,file_menu,extra_menu,help_menu,monster_info_menu,library_menu;
MenuHandle actions_menu,music_menu,mage_spells_menu,priest_spells_menu;
@interface MenuHandler : NSObject
-(void) menuChoice:(id) sender;
-(void) monstMenu:(id) sender;
-(void) spellMenu:(id) sender;
@end
@interface MonsterWrapper : NSObject
@property cMonster* monst;
+(id) withMonster: (cMonster&) theMonster;
@end
@interface SpellWrapper : NSObject
@property int num;
@property eSkill type;
+(id) withSpell:(int) num ofType:(eSkill) type;
@end
void hideMenuBar() {
[NSMenu setMenuBarVisible:NO];
}
void showMenuBar() {
[NSMenu setMenuBarVisible:YES];
}
void adjust_monst_menu() {
short i,monst_pos = 0;
NSMenu* monst_menu;
if(overall_mode == MODE_STARTUP) return;
monst_menu = [[menu_bar_handle itemWithTitle: @"Monsters"] submenu];
id targ = [[monst_menu itemAtIndex: 0] target];
for(i = 0; i < 256; i++) {
on_monst_menu[i] = -1;
}
for(i = 1; i < 256; i++) {
if(i == 1 || univ.party.m_noted.count(i) > 0) {
on_monst_menu[monst_pos] = i;
monst_pos++;
}
}
while([monst_menu numberOfItems] > 2) {
[monst_menu removeItemAtIndex: 2];
}
for(i = 0; i < 256; i++) {
if(on_monst_menu[i] >= 0) {
std::string monst_name = univ.scenario.scen_monsters[on_monst_menu[i]].m_name;
NSString* str = [NSString stringWithUTF8String: monst_name.c_str()];
NSMenuItem* newItem = [monst_menu addItemWithTitle: str action: @selector(monstMenu:) keyEquivalent: @""];
[newItem setTarget: targ];
[newItem setRepresentedObject: [MonsterWrapper withMonster: univ.scenario.scen_monsters[on_monst_menu[i]]]];
}
}
}
static void setMenuCallback(NSMenuItem* item, id targ, SEL selector, int num) {
[item setTarget: targ];
[item setAction: selector];
[item setRepresentedObject: [[NSNumber numberWithInt: num] retain]];
}
void init_menubar() {
static bool inited = false;
if(inited) return;
inited = true;
NSApplication* app = [NSApplication sharedApplication];
[NSBundle loadNibNamed: @"menu" owner: app];
menu_bar_handle = [app mainMenu];
apple_menu = [[menu_bar_handle itemWithTitle: @"Blades of Exile"] submenu];
file_menu = [[menu_bar_handle itemWithTitle: @"File"] submenu];
extra_menu = [[menu_bar_handle itemWithTitle: @"Options"] submenu];
help_menu = [[menu_bar_handle itemWithTitle: @"Help"] submenu];
library_menu = [[menu_bar_handle itemWithTitle: @"Library"] submenu];
actions_menu = [[menu_bar_handle itemWithTitle: @"Actions"] submenu];
mage_spells_menu = [[menu_bar_handle itemWithTitle: @"Cast Mage"] submenu];
priest_spells_menu = [[menu_bar_handle itemWithTitle: @"Cast Priest"] submenu];
monster_info_menu = [[menu_bar_handle itemWithTitle: @"Monsters"] submenu];
static const eMenu file_choices[] = {
eMenu::FILE_NEW, eMenu::FILE_OPEN, eMenu::NONE, eMenu::FILE_ABORT, eMenu::FILE_SAVE, eMenu::FILE_SAVE_AS,
};
static const eMenu opt_choices[] = {
eMenu::OPTIONS_PC_GRAPHIC, eMenu::OPTIONS_RENAME_PC, eMenu::OPTIONS_NEW_PC, eMenu::OPTIONS_DELETE_PC, eMenu::NONE,
eMenu::OPTIONS_TALK_NOTES, eMenu::OPTIONS_ENCOUNTER_NOTES, eMenu::OPTIONS_STATS, eMenu::OPTIONS_JOURNAL,
};
static const eMenu act_choices[] = {
eMenu::ACTIONS_ALCHEMY, eMenu::ACTIONS_WAIT, eMenu::ACTIONS_AUTOMAP,
};
static const eMenu lib_choices[] = {
eMenu::LIBRARY_MAGE, eMenu::LIBRARY_PRIEST, eMenu::LIBRARY_SKILLS, eMenu::LIBRARY_ALCHEMY, eMenu::LIBRARY_TIPS,
eMenu::NONE, eMenu::LIBRARY_INTRO,
};
static const eMenu help_choices[] = {
eMenu::HELP_TOC, eMenu::NONE, eMenu::HELP_OUT, eMenu::HELP_TOWN, eMenu::HELP_COMBAT, eMenu::HELP_BARRIER,
eMenu::NONE, eMenu::HELP_HINTS, eMenu::HELP_SPELLS,
};
MenuHandler* handler = [[[MenuHandler alloc] init] retain];
setMenuCallback([apple_menu itemWithTitle: @"About Blades of Exile"], handler, @selector(menuChoice:), int(eMenu::ABOUT));
setMenuCallback([apple_menu itemWithTitle: @"Preferences…"], handler, @selector(menuChoice:), int(eMenu::PREFS));
setMenuCallback([apple_menu itemWithTitle: @"Quit Blades of Exile"], handler, @selector(menuChoice:), int(eMenu::QUIT));
int i = 0;
for(eMenu opt : file_choices)
setMenuCallback([file_menu itemAtIndex: i++], handler, @selector(menuChoice:), int(opt));
i = 0;
for(eMenu opt : opt_choices)
setMenuCallback([extra_menu itemAtIndex: i++], handler, @selector(menuChoice:), int(opt));
i = 0;
for(eMenu opt : act_choices)
setMenuCallback([actions_menu itemAtIndex: i++], handler, @selector(menuChoice:), int(opt));
i = 0;
for(eMenu opt : lib_choices)
setMenuCallback([library_menu itemAtIndex: i++], handler, @selector(menuChoice:), int(opt));
i = 0;
for(eMenu opt : help_choices)
setMenuCallback([help_menu itemAtIndex: i++], handler, @selector(menuChoice:), int(opt));
i = 0;
setMenuCallback([mage_spells_menu itemAtIndex: 0], handler, @selector(menuChoice:), int(eMenu::ABOUT_MAGE));
setMenuCallback([priest_spells_menu itemAtIndex: 0], handler, @selector(menuChoice:), int(eMenu::ABOUT_PRIEST));
setMenuCallback([monster_info_menu itemAtIndex: 0], handler, @selector(menuChoice:), int(eMenu::ABOUT_MONSTERS));
menu_activate();
}
void init_spell_menus() {
short i,j;
for(i = 0; i < 2; i++)
for(j = 0; j < 62; j++)
on_spell_menu[i][j] = -1;
}
void adjust_spell_menus() {
short i,j,spell_pos = 0;
NSMenu* spell_menu;
short old_on_spell_menu[2][62];
bool need_menu_change = false;
if(overall_mode == MODE_STARTUP || current_pc == 6)
return;
for(i = 0; i < 2; i++)
for(j = 0; j < 62; j++)
old_on_spell_menu[i][j] = on_spell_menu[i][j];
spell_menu = [[menu_bar_handle itemWithTitle: @"Cast Mage"] submenu];
id targ = [[spell_menu itemAtIndex: 0] target];
for(i = 0; i < 62; i++) {
on_spell_menu[0][i] = -1;
}
for(i = 0; i < 62; i++)
if(pc_can_cast_spell(current_pc,cSpell::fromNum(eSkill::MAGE_SPELLS,i))) {
on_spell_menu[0][spell_pos] = i;
spell_pos++;
}
for(i = 0; i < 62; i++)
if(on_spell_menu[0][i] != old_on_spell_menu[0][i])
need_menu_change = true;
if(need_menu_change) {
while([spell_menu numberOfItems] > 2) {
[spell_menu removeItemAtIndex: 2];
}
for(i = 0; i < 62; i++)
if(on_spell_menu[0][i] >= 0) {
eSpell spell = cSpell::fromNum(eSkill::MAGE_SPELLS, on_spell_menu[0][i]);
std::ostringstream sout;
sout << " L" << (*spell).level << " - " << (*spell).name() << ", C ";
if((*spell).cost >= 0) sout << (*spell).cost; else sout << '?';
NSString* str = [NSString stringWithUTF8String: sout.str().c_str()];
NSMenuItem* newItem = [spell_menu addItemWithTitle: str action: @selector(spellMenu:) keyEquivalent: @""];
[newItem setTarget: targ];
[newItem setRepresentedObject: [SpellWrapper withSpell: on_spell_menu[0][i] ofType: eSkill::MAGE_SPELLS]];
}
}
need_menu_change = false;
spell_pos = 0;
spell_menu = [[menu_bar_handle itemWithTitle: @"Cast Priest"] submenu];
for(i = 0; i < 62; i++) {
on_spell_menu[1][i] = -1;
}
for(i = 0; i < 62; i++)
if(pc_can_cast_spell(current_pc,cSpell::fromNum(eSkill::PRIEST_SPELLS,i))) {
on_spell_menu[1][spell_pos] = i;
spell_pos++;
}
for(i = 0; i < 62; i++)
if(on_spell_menu[1][i] != old_on_spell_menu[1][i])
need_menu_change = true;
if(need_menu_change) {
while([spell_menu numberOfItems] > 2) {
[spell_menu removeItemAtIndex: 2];
}
for(i = 0; i < 62; i++)
if(on_spell_menu[1][i] >= 0) {
eSpell spell = cSpell::fromNum(eSkill::MAGE_SPELLS, on_spell_menu[1][i]);
std::ostringstream sout;
sout << " L" << (*spell).level << " - " << (*spell).name() << ", C ";
if((*spell).cost >= 0) sout << (*spell).cost; else sout << '?';
NSString* str = [NSString stringWithUTF8String: sout.str().c_str()];
NSMenuItem* newItem = [spell_menu addItemWithTitle: str action: @selector(spellMenu:) keyEquivalent: @""];
[newItem setTarget: targ];
[newItem setRepresentedObject: [SpellWrapper withSpell: on_spell_menu[1][i] ofType: eSkill::PRIEST_SPELLS]];
}
}
}
void menu_activate() {
if(overall_mode == MODE_STARTUP) {
[[menu_bar_handle itemWithTitle: @"Options"] setEnabled: NO];
[[menu_bar_handle itemWithTitle: @"Monsters"] setEnabled: NO];
[[menu_bar_handle itemWithTitle: @"Actions"] setEnabled: NO];
[[menu_bar_handle itemWithTitle: @"Cast Mage"] setEnabled: NO];
[[menu_bar_handle itemWithTitle: @"Cast Priest"] setEnabled: NO];
[[file_menu itemWithTitle: @"Save"] setEnabled: NO];
if(!party_in_memory) {
[[file_menu itemWithTitle: @"Save As…"] setEnabled: NO];
} else {
[[file_menu itemWithTitle: @"Save As…"] setEnabled: YES];
}
return;
}
[[menu_bar_handle itemWithTitle: @"Options"] setEnabled: YES];
[[menu_bar_handle itemWithTitle: @"Monsters"] setEnabled: YES];
[[menu_bar_handle itemWithTitle: @"Actions"] setEnabled: YES];
[[menu_bar_handle itemWithTitle: @"Cast Mage"] setEnabled: YES];
[[menu_bar_handle itemWithTitle: @"Cast Priest"] setEnabled: YES];
[[file_menu itemWithTitle: @"Save"] setEnabled: YES];
[[file_menu itemWithTitle: @"Save As…"] setEnabled: YES];
}
@implementation MenuHandler
-(void) monstMenu:(id) sender {
cMonster* monst = [[sender representedObject] monst];
(void) monst; // Mark variable as unused
handle_monster_info_menu([monster_info_menu indexOfItem: sender] - 1);
}
-(void) spellMenu:(id) sender {
SpellWrapper* spell = [sender representedObject];
handle_menu_spell(cSpell::fromNum([spell type], [spell num]));
}
-(void) menuChoice:(id) sender {
handle_menu_choice(eMenu([[sender representedObject] intValue]));
}
@end
@implementation MonsterWrapper
@synthesize monst;
+(id) withMonster:(cMonster&) theMonster {
MonsterWrapper* wrapper = [[MonsterWrapper alloc] init];
[wrapper setMonst: &theMonster];
return [wrapper retain];
}
@end
@implementation SpellWrapper
@synthesize type, num;
+(id) withSpell:(int) num ofType:(eSkill) type {
SpellWrapper* wrapper = [[SpellWrapper alloc] init];
[wrapper setType: type];
[wrapper setNum: num];
return [wrapper retain];
}
@end