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oboe/Win32/Blades of Exile Char Editor/Changes_CE.txt
Chokboyz 9ed2738f6c Blades of Exile Win32 Character Editor v1.0.0 release.
Changelog :
- The character editor now search the right help file.
- If sounds are desactivated in the game, they will now be desactivated in the character editor as well.
- Reorganised menus.
- Implemented a "Save as" option. "Save" now overwrite the loaded file.

git-svn-id: http://openexile.googlecode.com/svn/trunk@40 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-28 01:24:27 +00:00

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Changes :
Beta 1
- The editor now display the filename of the scenario you are in.
- The editor now get the list of items from the scenario you're in. If not in a scenario, bladbase.exs is used. (clicking a item with food (resp. gold) type will give a random (1-20) amount of food (resp. gold).)
- References to registration and shareware are removed.
- Status Screen now show Food, Gold and Day.
- Corrected the garbled status due to a non-alive character (Ishad Nha)
Beta 2
- Corrected the edit day option so that it sets the day to the one specified and not to the day after.
- Fixed the saving function : now changes can be saved outdoors (that was crashing at save stored_items making give_map non functional).
That also fixes the stored items arrays being filled with items from current town.
- If in a scenario, the editor nows display the name of the town the party is in or if they are outdoor.
- Giving PC items from a Mac made scenario doesn't crash the game anymore (overall Mac scenario support added)
- Cleaned the ressource file. The executable is now smaller.
- On give items : the editor now tries to load the bladbase.exs file if the scenario file is not found. If can't locate the bladbase, the items menus are grayed.
Version 1.0 :
- The character editor now search the right help file.
- If sounds are desactivated in the game, they will now be desactivated in the character editor as well.
- Reorganised menus.
- Implemented a "Save as" option. "Save" now overwrite the loaded file.