
git-svn-id: http://openexile.googlecode.com/svn/trunk@107 4ebdad44-0ea0-11de-aab3-ff745001d230
44 lines
2.9 KiB
HTML
44 lines
2.9 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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<title>Credits - Blades of Exile Guide</title>
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<link rel='prev' href='Editor.html'>
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<link rel='toc' href='Contents.html'>
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<link rel="stylesheet" type="text/css" href="style.css">
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</head>
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<body>
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<h1>Credits</h1>
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<h2>Original Game</h2>
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<p>Ayatollah of Rock-n-Rollah: Jeff Vogel (SpidWeb@spidweb.com)</p>
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<p>Graphics: Andrew Hunter (Wormius@aol.com)</p>
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<p>Office Manager, Design Assistant: >Mariann Krizsan (krizsan@spidweb.com)/p>
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<p>Opening Screen Graphic: James Ernest (ernest@speakeasy.org)</p>
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<p>Beta Testing: AFA Alice (AOL), BGraceFild, Jeremy Braz, Donald Burke, Chris Gerhard, Don Henson, Farand "Bob" Koo, Seanachai, SerSpense, Och-Med, Edward Spencer, Luke Steele, Jesse Thrall, Christopher Tucker, Jake "Maxx" Wallace.</p>
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<h3>Thanks to</h3>
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<p>Mariann Krizsan – For tolerating my neurosis and being the best damn employee money can buy.</p>
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<p>Shirley Monroe – For invaluable support early on.</p>
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<p>My Beta Testers – For working so hard for so long.</p>
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<h3>Television Avatars</h3>
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<p>The History Channel – For showing Movies In Time in the early afternoon, and thus providing invaluable spiritual support in times of need.</p>
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<p>A&E – For showing Northern Exposure and Law & Order in the late afternoon, and thus providing invaluable spiritual support in times of need.</p>
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<p>Comedy Central – For showing the Daily Show, South Park, and the Daily Show again late at night, and thus providing invaluable spiritual support in times of need.</p>
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<p>Wizards of the Coast – For creating Magic: the Gathering, which provided a welcome distraction for the labors of creating a public scenario editor. We do accept Moxes as payment for shareware.</p>
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<p>Me – For getting through writing this thing. Writing a scenario editor sucks.</p>
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<p align='right'>
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— Jeff Vogel<br>
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Spiderweb Software, Inc.<br>
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Seattle, WA 1997</p>
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<h2>Open Source Version</h2>
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<p>Khoth – for porting the Mac version of the game and the scenario editor to Carbon.</p>
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<p>Niemand – for doing the same with the Mac character editor, and providing help and small fixes here and there.</p>
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<p>Ormus – for porting the Windows version to 32-bit.</p>
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<p>Ishad Nha – for jumpstarting active development with his work on the Windows editor.</p>
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<p>Chokboyz – for fixing many bugs in the Windows version.</p>
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<p>Celtic Minstrel – working on feature enhancements and bugfixes in the Mac version.</p>
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<p>Mistb0rn – for creating many wonderful new graphics</p>
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<p>The Almighty Doer of Stuff (ADoS) – for insight into what is and is not a good idea, and for some new graphics.</p>
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<p>Stareye – for early work on the Mac version which will hopefully be merged into the main source.</p>
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<p>Thuryl – Extensive help with deciding whether a change would break legacy compatiability.
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</body>
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</html>
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