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<title>Credits - Blades of Exile Guide</title>
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<h1>Credits</h1>
<h2>Original Game</h2>
<p>Ayatollah of Rock-n-Rollah: Jeff Vogel (SpidWeb@spidweb.com)</p>
<p>Graphics: Andrew Hunter (Wormius@aol.com)</p>
<p>Office Manager, Design Assistant: >Mariann Krizsan (krizsan@spidweb.com)/p>
<p>Opening Screen Graphic: James Ernest (ernest@speakeasy.org)</p>
<p>Beta Testing: AFA Alice (AOL), BGraceFild, Jeremy Braz, Donald Burke, Chris Gerhard, Don Henson, Farand "Bob" Koo, Seanachai, SerSpense, Och-Med, Edward Spencer, Luke Steele, Jesse Thrall, Christopher Tucker, Jake "Maxx" Wallace.</p>
<h3>Thanks to</h3>
<p>Mariann Krizsan &ndash; For tolerating my neurosis and being the best damn employee money can buy.</p>
<p>Shirley Monroe &ndash; For invaluable support early on.</p>
<p>My Beta Testers &ndash; For working so hard for so long.</p>
<h3>Television Avatars</h3>
<p>The History Channel &ndash; For showing Movies In Time in the early afternoon, and thus providing invaluable spiritual support in times of need.</p>
<p>A&amp;E &ndash; For showing Northern Exposure and Law &amp; Order in the late afternoon, and thus providing invaluable spiritual support in times of need.</p>
<p>Comedy Central &ndash; For showing the Daily Show, South Park, and the Daily Show again late at night, and thus providing invaluable spiritual support in times of need.</p>
<p>Wizards of the Coast &ndash; For creating Magic: the Gathering, which provided a welcome distraction for the labors of creating a public scenario editor. We do accept Moxes as payment for shareware.</p>
<p>Me &ndash; For getting through writing this thing. Writing a scenario editor sucks.</p>
<p align='right'>
&mdash; Jeff Vogel<br>
Spiderweb Software, Inc.<br>
Seattle, WA 1997</p>
<h2>Open Source Version</h2>
<p>Khoth &ndash; for porting the Mac version of the game and the scenario editor to Carbon.</p>
<p>Niemand &ndash; for doing the same with the Mac character editor, and providing help and small fixes here and there.</p>
<p>Ormus &ndash; for porting the Windows version to 32-bit.</p>
<p>Ishad Nha &ndash; for jumpstarting active development with his work on the Windows editor.</p>
<p>Chokboyz &ndash; for fixing many bugs in the Windows version.</p>
<p>Celtic Minstrel &ndash; working on feature enhancements and bugfixes in the Mac version.</p>
<p>Mistb0rn &ndash; for creating many wonderful new graphics</p>
<p>The Almighty Doer of Stuff (ADoS) &ndash; for insight into what is and is not a good idea, and for some new graphics.</p>
<p>Stareye &ndash; for early work on the Mac version which will hopefully be merged into the main source.</p>
<p>Thuryl &ndash; Extensive help with deciding whether a change would break legacy compatiability.
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