Files
oboe/Win32/Scenario Editor/GRAPHUTL.H
Celtic Minstrel 9bbfc01c5d - Removed the ViewDlog target (since it's deprecated by the new dialog engine)
- Renamed some things for shorter filenames
- Moved the license into the doc folder
- Cleaned up the project internal hierarchy so that it knows of the external file hierarchy (This should reduce the steps needed to fix bad references when a name is changed.)

git-svn-id: http://openexile.googlecode.com/svn/trunk@112 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-07-13 17:26:40 +00:00

8 lines
346 B
C

HBITMAP load_pict(short pict_num);
void rect_draw_some_item(HBITMAP src,RECT src_rect,HBITMAP dest,RECT dest_rect,
short trans, short main_win);
void fry_dc(HWND hwnd,HDC dc);
HBITMAP load_pict(short pict_num,HDC model_hdc);
void paint_pattern(HBITMAP dest,short which_mode,RECT dest_rect,short which_pattern);
HBITMAP ReadBMP(char * fileName);