Following requests/reports :
Blades of Exile :
*Corrected the Skill and Giant Strength abilities handling so that they actually increase the chances of hitting instead of decreasing it (damages were correctly handled).
*Now trying to enter a blocked space multiple times won't produce a lot of message but add a (xX) suffix to the "blocked:" message (X number of tries to enter the space)
Minor Editor changes :
*When opening a new town or assigning a new town to a town entry on outdoor map, the input field is already selected (extended the basic function for flexibility).
Code-wise :
*Readded legacy monster skill constants in CONSTS.h, to make the original code easier to understand for newcomers.
Chokboyz
git-svn-id: http://openexile.googlecode.com/svn/trunk@145 4ebdad44-0ea0-11de-aab3-ff745001d230