Files
oboe/osx/dialogxml/button.h

132 lines
4.2 KiB
C++

/*
* button.h
* BoE
*
* Created by Celtic Minstrel on 11/05/09.
*
*/
#ifndef BUTTON_H
#define BUTTON_H
#include <SFML/Graphics.hpp>
#include <string>
#include <map>
#include <vector>
#include "control.h"
#include "graphtool.h" // for eFont
enum eBtnType { // w x h
BTN_SM = 0, // 23x23 (PICT id 2000 / 2001)
BTN_REG, // 63x23 (PICT id 2002 / 2003)
BTN_LG, // 102x23 (PICT id 2004 / 2005)
BTN_HELP, // 16x13 (PICT id 2006 / 2007) white bubble w/ ? mark
BTN_LEFT, // 63x23 (PICT id 2008 / 2009) with left arrow
BTN_RIGHT, // 63x23 (PICT id 2010 / 2011) with right arrow
BTN_UP, // 63x23 (PICT id 2012 / 2013) with up arrow
BTN_DOWN, // 63x23 (PICT id 2014 / 2015) with down arrow
BTN_TINY, // 14x10 (PICT id 2021)
BTN_DONE, // 63x23 (PICT id 2022 / 2023) says "Done"
BTN_TALL, // 63x40 (PICT id 2024 / 2025)
BTN_TRAIT, // 63x40 (PICT id 2026 / 2027) says "Race Good/Bad Traits"
BTN_PUSH, // 30x30 (PICT id 2028 / 2029) red round button
BTN_LED, // 14x10 (PICT id 2018 / 2019 / 2020)
};
enum eLedState {led_green = 0, led_red, led_off};
class cButton : public cControl {
public:
static void init();
void attachClickHandler(click_callback_t f) throw();
void attachFocusHandler(focus_callback_t f) throw(xHandlerNotSupported);
bool triggerClickHandler(cDialog& me, std::string id, eKeyMod mods, location where);
//virtual void setPict(short pict, short type) = 0;
void setFormat(eFormat prop, short val) throw(xUnsupportedProp);
short getFormat(eFormat prop) throw(xUnsupportedProp);
void setColour(sf::Color clr) throw(xUnsupportedProp);
sf::Color getColour() throw(xUnsupportedProp);
void setBtnType(eBtnType type);
eBtnType getBtnType();
explicit cButton(cDialog* parent);
bool isClickable();
void setType(eBtnType newType);
eBtnType getType();
virtual ~cButton();
void draw();
protected:
eBtnType type;
click_callback_t onClick;
cButton(cDialog* parent,eControlType t);
private:
bool wrapLabel;
bool labelWithKey;
std::string fromList;
static RECT btnRects[13][2];
protected:
static size_t btnGW[14];
static sf::Texture buttons[7];
};
class cLed : public cButton {
public:
static void init();
void attachClickHandler(click_callback_t f) throw();
void attachFocusHandler(focus_callback_t f) throw();
bool triggerClickHandler(cDialog& me, std::string id, eKeyMod mods, location where);
bool triggerFocusHandler(cDialog& me, std::string id, bool losingFocus);
void setFormat(eFormat prop, short val) throw(xUnsupportedProp);
short getFormat(eFormat prop) throw(xUnsupportedProp);
explicit cLed(cDialog* parent);
virtual ~cLed();
void setState(eLedState to);
eLedState getState();
void draw();
private:
eLedState state;
eFont textFont;
sf::Color color;
short textSize;
static RECT ledRects[3][2];
focus_callback_t onFocus;
};
class cLedGroup : public cControl {
std::vector<cLed> btns;
click_callback_t onClick;
focus_callback_t onFocus;
std::map<std::string,cLed*> choices;
std::string fromList;
std::string curSelect, prevSelect;
std::string clicking;
public:
void attachClickHandler(click_callback_t f) throw(); // activated whenever a click is received, even on the currently active LED
void attachFocusHandler(focus_callback_t f) throw(); // activated only when the selection changes
bool triggerClickHandler(cDialog& me, std::string id, eKeyMod mods, location where);
bool triggerFocusHandler(cDialog& me, std::string id, bool losingFocus);
void addChoice(cLed* ctrl, std::string key);
void disable(std::string id);
void enable(std::string id);
using cControl::show;
using cControl::hide;
void hide(std::string id);
void show(std::string id);
void setFormat(eFormat prop, short val) throw(xUnsupportedProp);
short getFormat(eFormat prop) throw(xUnsupportedProp);
void setColour(sf::Color clr) throw(xUnsupportedProp);
sf::Color getColour() throw(xUnsupportedProp);
explicit cLedGroup(cDialog* parent);
bool isClickable();
bool handleClick(location where);
virtual ~cLedGroup();
cLed& operator[](std::string id);
void setSelected(std::string id);
std::string getSelected();
std::string getPrevSelection(); // The id of the element that was last selected before the selection changed to the current selection.
void recalcRect();
typedef std::map<std::string,cLed*>::iterator ledIter;
void draw();
};
#endif