Files
oboe/Win32/scenedit/BLSCENED.RC

273 lines
6.0 KiB
Plaintext

#include <windows.h>
#define Exile 1
#define MENU_1 1
#define MENU_2 2
#define ACCELERATORS_1 1
#define DIALOG_1 1
#define DIALOG_2 2
#define DIALOG_3 3
#define WAVE 100
#define CURSOR_1 1
#define CURSOR_2 2
#define CURSOR_3 3
#define CURSOR_4 4
#define CURSOR_5 5
#define CURSOR_6 6
#define CURSOR_7 7
#define CURSOR_8 8
#define ICON_1 1
#ifndef _INCLUDED_RC //Resource files conditional inclusion to allow Code::Block compliance
#define _INCLUDED_RC
#include "GAMEDLOG.RC"
#include "STRINGS.RC"
#endif
Exile MENU
{
POPUP "&File"
{
MENUITEM "&Open Scenario\tCtrl+O", 1
MENUITEM "&Save Scenario\tCtrl+S", 2
MENUITEM "&New Scenario\tCtrl+N", 3
MENUITEM SEPARATOR
MENUITEM "&Quit\tCtrl+Q", 5
}
POPUP "&Scenario"
{
MENUITEM "&Create New Town", 101
MENUITEM SEPARATOR
MENUITEM "&Scenario Details", 103
MENUITEM "Scenario Intr&o Text", 104
MENUITEM "Set Starting &Location: Town", 105
MENUITEM "Set Starting &Location: Outdoors", 106
MENUITEM SEPARATOR
MENUITEM "Advanced:", 107
MENUITEM " Edit Special &Nodes", 109
MENUITEM " Edit Scenario &Text", 110
MENUITEM " &Import Town", 111
MENUITEM " Edit Saved Item &Rectangles", 112
MENUITEM " Edit &Horses", 113
MENUITEM " Edit &Boats", 114
MENUITEM " Set &Variable Town Entry", 115
MENUITEM " Set Scenario &Event Timers", 116
MENUITEM " Edit Item &Placement Shortcuts", 117
MENUITEM " &Delete Last Town", 118
MENUITEM SEPARATOR
MENUITEM " Write D&ata To Text File", 119
MENUITEM " Do &Full Text Dump", 120
MENUITEM " Scenario Shoppin&g Text Dump", 121
MENUITEM " Scenario &Monster Dump", 122
MENUITEM " Scenario Specials D&ump", 123
MENUITEM " Scenario Ob&ject Data Dump", 124
}
POPUP "&Town"
{
MENUITEM "Town &Details\tCtrl+D", 201
MENUITEM "Town &Wandering Monsters", 202
MENUITEM "Set Town &Boundaries", 203
MENUITEM "&Frill Up Terrain", 204
MENUITEM "Remo&ve Terrain Frills", 205
MENUITEM "Edit &Area Descriptions", 206
MENUITEM SEPARATOR
MENUITEM "Add Rand&om Items", 208
MENUITEM "Set All Items Not Propert&y", 209
MENUITEM "Clear All &Items", 210
MENUITEM SEPARATOR
MENUITEM "Clear All &Monsters", 217
MENUITEM "&Clear All Placed Specials", 218
MENUITEM "Clear All &Preset Fields", 219
MENUITEM "Clear All &Stains", 220
MENUITEM SEPARATOR
MENUITEM "Advanced:", 212
MENUITEM " Edit Special &Nodes\tCtrl+1", 213
MENUITEM " Edit Town &Text\tCtrl+2", 214
MENUITEM " Edit Town Dialo&g\tCtrl+3", 222
MENUITEM " Advanced Town Detai&ls\tCtrl+4", 215
MENUITEM " Set Town &Event Timers\tCtrl+5", 216
MENUITEM " Concise Town &Report\tCtrl+6",221
}
POPUP "&Outdoors"
{
MENUITEM "Outdoor &Details\tCtrl+D", 301
MENUITEM "Outdoor &Wandering Monsters", 302
MENUITEM "&Outdoor Special Encounters", 303
MENUITEM "&Frill Up Terrain", 304
MENUITEM "Remo&ve Terrain Frills", 305
MENUITEM "Edit &Area Descriptions", 306
MENUITEM "&Clear All Placed Specials", 307
MENUITEM SEPARATOR
MENUITEM "Advanced:", 310
MENUITEM " Edit Special &Nodes\tCtrl+7", 311
MENUITEM " Edit Outdoor &Text\tCtrl+8", 312
MENUITEM " Concise Outdoor &Report\tCtrl+9",313
}
POPUP "&Additional Features"
{
MENUITEM "Terrain &Animations Play", 411
MENUITEM SEPARATOR
MENUITEM "Edit &Town\tCtrl+T", 401
MENUITEM "Edit Outdoo&r\tCtrl+R", 402
MENUITEM "&Load Another Outdoor Zone/Town\tCtrl+L", 403
MENUITEM SEPARATOR
MENUITEM "&Edit Terrain Types\tCtrl+E", 404
MENUITEM "Edit &Monsters\tCtrl+F", 405
MENUITEM "Edit &Items\tCtrl+G", 406
MENUITEM SEPARATOR
MENUITEM "Return to Main &Screen\tCtrl+M", 407
MENUITEM "Switch &Viewing Mode\tCtrl+I", 408
MENUITEM "Load &Previous Outdoor Zone/Town\tCtrl+J", 409
MENUITEM "Load &Next Outdoor Zone/Town\tCtrl+K", 410
MENUITEM SEPARATOR
MENUITEM "Repeat Printing of Last &File\tCtrl+P", 414
}
POPUP "&I1"
{
MENUITEM "Dummy", 600
}
POPUP "&I2"
{
MENUITEM "Dummy", 601
}
POPUP "&I3"
{
MENUITEM "Dummy", 602
}
POPUP "&I4"
{
MENUITEM "Dummy", 603
}
POPUP "&I5"
{
MENUITEM "Dummy", 604
}
POPUP "&I6"
{
MENUITEM "Dummy", 605
}
POPUP "&I7"
{
MENUITEM "Dummy", 606
}
POPUP "&I8"
{
MENUITEM "Dummy", 607
}
POPUP "&M1"
{
MENUITEM "Dummy", 608
}
POPUP "&M2"
{
MENUITEM "Dummy", 609
}
POPUP "&M3"
{
MENUITEM "Dummy", 610
}
POPUP "&M4"
{
MENUITEM "Dummy", 611
}
POPUP "&M5"
{
MENUITEM "Dummy", 612
}
/*
POPUP "&T1"
{
MENUITEM "Dummy", 613
}
POPUP "&T2"
{
MENUITEM "Dummy", 614
}
POPUP "&T3"
{
MENUITEM "Dummy", 615
}
POPUP "&T4"
{
MENUITEM "Dummy", 616
}
*/
POPUP "&Help"
{
MENUITEM "&Index\tF1", 801
MENUITEM SEPARATOR
MENUITEM "&Getting Started", 802
MENUITEM "&Testing Your Scenario", 803
MENUITEM "&Distributing Your Scenario", 804
MENUITEM SEPARATOR
MENUITEM "&About Blades Scenario Editor", 805
}
}
ACCELERATORS_1 ACCELERATORS
{
VK_F1, 801, VIRTKEY
"^O", 1, ASCII
"^S", 2, ASCII
"^N", 3, ASCII
"^Q", 5, ASCII
"^B", 214, ASCII
"^U", 311, ASCII
"^T", 401, ASCII
"^R", 402, ASCII
"^L", 403, ASCII
"^E", 404, ASCII
"^F", 405, ASCII
"^G", 406, ASCII
"^M", 407, ASCII
"^I", 408, ASCII
"^J", 409, ASCII
"^K", 410, ASCII
"^P", 414, ASCII
"^1", 213, ASCII
"^2", 214, ASCII
"^3", 222, ASCII
"^4", 215, ASCII
"^5", 216, ASCII
"^6", 221, ASCII
"^7", 311, ASCII
"^8", 312, ASCII
"^9", 313, ASCII
VK_TAB, 408, VIRTKEY, CONTROL, NOINVERT
VK_LEFT, 409, VIRTKEY, CONTROL, NOINVERT
VK_RIGHT, 410, VIRTKEY, CONTROL, NOINVERT
VK_UP, 412, VIRTKEY, CONTROL, NOINVERT
VK_DOWN, 413, VIRTKEY, CONTROL, NOINVERT
// Defined elsewhere: D,L
// Keys currently available: H,W,Y,Z
// Don't use keys A, X, C and V as they are Windows shortcuts (select all, cut, copy and paste)
}
1 WAVE "snd0.wav"
2 WAVE "snd1.wav"
35 WAVE "snd34.wav"
38 WAVE "snd37.wav"
96 WAVE "snd95.wav"
130 CURSOR "1.cur"
131 CURSOR "2.cur"
132 CURSOR "3.cur"
133 CURSOR "4.cur"
134 CURSOR "5.cur"
135 CURSOR "6.cur"
136 CURSOR "7.cur"
137 CURSOR "8.cur"
10 ICON "BLSCENED.ICO"