- In its current state, it produces a valid, launchable Mac application package, though one that's not redistributable (relies on system-installed libraries) - Partial support is already in-place for a Windows build
21 lines
626 B
Python
21 lines
626 B
Python
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import os.path as path
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Import("env data_dir install_dir")
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# Data
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env.Install(data_dir, Dir("cursors"))
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env.Install(data_dir, Dir("dialogs"))
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env.Install(data_dir, Dir("fonts"))
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env.Install(data_dir, Dir("graphics"))
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env.Install(data_dir, Dir("sounds"))
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env.Install(data_dir, Dir("strings"))
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env.Install(path.join(data_dir, "shaders"), Glob("#src/tools/mask.*"))
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# Scenarios
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env.Install(path.join(install_dir, "Blades of Exile Scenarios"), Glob("Blades of Exile Scenarios/*.exs") + Glob("Blades of Exile Scenarios/*.meg"))
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env.Install(path.join(install_dir, "Blades of Exile Base"), Glob("Blades of Exile Bases/*.exs"))
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