This commit only updates the XCode project for the changes. A later commit each will update it for scons and MSVC. A few actual changes are mixed in: - Add a prefix header for a handful of common definitions - Moved current_cursor into the Cursor class as a static member - Removed the make_cursor_sword and make_cursor_watch functions - Include tests in the All target - Remove redundant -l flags for Common and Common-Party (since they're included in the Link phases anyway)
11 lines
240 B
GLSL
11 lines
240 B
GLSL
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uniform mat4 trans;
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void main() {
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// transform the vertex position
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gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
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// transform the texture coordinates
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gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
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}
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