Files
oboe/rsrc/menus/scenresource.h
Nat Quayle Nelson 0afed5db59 A feature flag denotes whether a scenario uses the new or old format for its metadata. With the old format (legacy scenarios and openBoE scenarios created prior to this PR) everything displays in the scenario picker as before, and scenario designers get 2 text fields to display however they want, and 2 text fields that are pretty much useless.
With the new format, Author and Contact info are formatted onto the first line in the scenario picker display. The scenario designer gets 1 line to write a teaser.

Fix #593

Also fix a bug where scenario ratings were appearing as integers ingame instead of the correct "G", "PG", etc.
2025-03-02 01:09:03 -05:00

91 lines
3.6 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Scen Editor.rc
//
#define IDR_MENU1 101
#define IDM_FILE_NEW 101
#define IDM_FILE_OPEN 102
#define IDM_FILE_CLOSE 103
#define IDM_FILE_SAVE 104
#define IDM_FILE_REVERT 105
#define IDM_FILE_QUIT 106
#define IDM_SCEN_NEW_TOWN 107
#define IDM_SCEN_DETAILS 108
#define IDM_SCEN_START 109
#define IDM_SCEN_ADV_SPECIALS 110
#define IDM_SCEN_ADV_TEXT 111
#define IDM_SCEN_ADV_JOURNAL 112
#define IDM_SCEN_ADV_IMPORT_TOWN 113
#define IDM_SCEN_ADV_SAVE_RECTS 114
#define IDM_SCEN_ADV_HORSES 115
#define IDM_SCEN_ADV_BOATS 116
#define IDM_SCEN_ADV_TOWN_VARY 117
#define IDM_SCEN_ADV_EVENTS 118
#define IDM_SCEN_ADV_SHORTCUTS 119
#define IDM_SCEN_ADV_DELETE_TOWN 120
#define IDM_SCEN_ADV_DATA_DUMP 121
#define IDM_SCEN_ADV_TEXT_DUMP 122
#define IDM_SCEN_INTRO 123
#define IDM_SCEN_PASSWORD 124
#define IDM_TOWN_DETAILS 125
#define IDM_TOWN_WANDER 126
#define IDM_TOWN_BOUNDS 127
#define IDM_TOWN_FRILL 128
#define IDM_TOWN_UNFRILL 129
#define IDM_TOWN_AREAS 130
#define IDM_TOWN_RANDOM_ITEMS 131
#define IDM_TOWN_NOT_PROPERTY 132
#define IDM_TOWN_CLEAR_ITEMS 133
#define IDM_TOWN_ADV_SPECIALS 134
#define IDM_TOWN_ADV_TEXT 135
#define IDM_TOWN_ADV_SIGNS 136
#define IDM_TOWN_ADV_DETAILS 137
#define IDM_TOWN_ADV_EVENTS 138
#define IDM_TOWN_ADV_REPORT 139
#define IDM_OUT_DETAILS 140
#define IDM_OUT_WANDER 141
#define IDM_OUT_ENCOUNTER 142
#define IDM_OUT_FRILL 143
#define IDM_OUT_UNFRILL 144
#define IDM_OUT_AREAS 145
#define IDM_OUT_START 146
#define IDM_OUT_ADV_SPECIALS 147
#define IDM_OUT_ADV_TEXT 148
#define IDM_OUT_ADV_SIGNS 149
#define IDM_OUT_ADV_REPORT 150
#define IDM_HELP_INDEX 151
#define IDM_HELP_ABOUT 152
#define IDM_HELP_START 153
#define IDM_HELP_TEST 154
#define IDM_HELP_DISTRIBUTE 155
#define IDM_EDIT_UNDO 156
#define IDM_EDIT_REDO 157
#define IDM_EDIT_CUT 158
#define IDM_EDIT_COPY 159
#define IDM_EDIT_PASTE 160
#define IDM_EDIT_DELETE 161
#define IDM_EDIT_SELECT 162
#define IDM_SCEN_CUSTOM_PICS 163
#define IDM_SCEN_CUSTOM_SHEETS 164
#define IDM_SCEN_CUSTOM_SNDS 165
#define IDM_FILE_SAVE_AS 166
#define IDM_SCEN_RESIZE_OUTDOORS 167
#define IDM_SCEN_ADV_IMPORT_OUT 168
#define IDM_GRAYED_LABEL 169
#define IDM_SCEN_LAUNCH_HERE 170
#define IDM_SCEN_LAUNCH_START 171
#define IDM_SCEN_LAUNCH_ENTRANCE 172
#define ID_FILE_PREFERENCES 173
#define IDM_SCEN_ADV_DETAILS 174
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 103
#define _APS_NEXT_COMMAND_VALUE 40014
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 174
#endif
#endif