Files
oboe/test/replays/long/VoDT_09-04-2025_09-41-10.xml

2349 lines
85 KiB
XML

<actions SHA="97921ca" Tag="v0.0.12" Status="modified" Repo="git@github.com:NQNStudios/cboe.git">
<load_prefs>
<![CDATA[DisplayMode = 5
EasyMode = false
GameRunBefore = true
GameSpeed = 0
GiveIntroHint = false
LessWanderingMonsters = false
PlaySounds = true
ReceivedHelp = [54 0 47 65 55 0 1 2 48 49 7 8 36 37 38 0 50 0 62 0 5 6 26 27 10 11 20 21 57 0 68 69 35 0 33 0 22 23 25 0 39 0 53 0 30 0 31 0 32 0 59 0 40 0 56 0 44 0 42 43 29 0 28 0]
ShowInstantHelp = true
ShowStartupSplash = false
UIScale = 1.5
UIScaleMap = 1.5
]]>
</load_prefs>
<feature_flags>
<debug-enter-town>
<version>move-outdoors</version>
</debug-enter-town>
<debug-kill-party>
<version>V2</version>
</debug-kill-party>
<file-picker-dialog>
<version>V1</version>
</file-picker-dialog>
<pacifist-spellcast-check>
<version>V2</version>
</pacifist-spellcast-check>
<scenario-meta-format>
<version>V2</version>
</scenario-meta-format>
<target-lock>
<version>V1</version>
</target-lock>
</feature_flags>
<srand>1744209670</srand>
<startup_button_click>
<btn>Load Game</btn>
<mods>0</mods>
</startup_button_click>
<fancy_file_picker>false</fancy_file_picker>
<click_control>
<id>list</id>
<mods>0</mods>
</click_control>
<click_control>
<id>load1</id>
<mods>0</mods>
</click_control>
<load_party>
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</load_party>
<handle_begin_talk></handle_begin_talk>
<handle_talk>(40,40)</handle_talk>
<click_talk_rect>
<node>-2</node>
<preset>true</preset>
<rect>{(4,389) - (47,406)}</rect>
<word>Buy</word>
</click_talk_rect>
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</scrollbar_setPosition>
<scrollbar_setPosition>
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</scrollbar_setPosition>
<scrollbar_setPosition>
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<scrollbar_setPosition>
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</scrollbar_setPosition>
<scrollbar_setPosition>
<name>shop-scrollbar</name>
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</scrollbar_setPosition>
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<handle_sale>2</handle_sale>
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<handle_sale>2</handle_sale>
<click_shop_item>{(19,135) - (249,171)}</click_shop_item>
<handle_sale>2</handle_sale>
<end_shop_mode></end_shop_mode>
<click_talk_rect>
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<word>Done</word>
</click_talk_rect>
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<click_control>
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</click_control>
<handle_begin_talk></handle_begin_talk>
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<word>Buy</word>
</click_talk_rect>
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<handle_sale>2</handle_sale>
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<click_talk_rect>
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<preset>true</preset>
<rect>{(210,389) - (261,403)}</rect>
<word>Done</word>
</click_talk_rect>
<move>(40,37)</move>
<move>(40,36)</move>
<move>(40,35)</move>
<move>(40,34)</move>
<move>(39,34)</move>
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<display_map></display_map>
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<move>(18,30)</move>
<move>(17,30)</move>
<move>(18,31)</move>
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<handle_look>
<destination>(19,30)</destination>
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<right_button>false</right_button>
</handle_look>
<click_control>
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</click_control>
<move>(19,31)</move>
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<click_control>
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</click_control>
<click_control>
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</click_control>
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</click_control>
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<right_button>false</right_button>
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<click_control>
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</click_control>
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<move>(29,15)</move>
<move>(28,14)</move>
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<right_button>false</right_button>
</handle_look>
<click_control>
<id>okay</id>
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</click_control>
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<move>(27,11)</move>
<move>(26,10)</move>
<move>(26,11)</move>
<move>(27,10)</move>
<move>(27,11)</move>
<move>(27,12)</move>
<move>(27,13)</move>
<move>(26,14)</move>
<click_control>
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</click_control>
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<move>(22,15)</move>
<move>(20,22)</move>
<move>(20,21)</move>
<move>(20,20)</move>
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<move>(19,22)</move>
<move>(19,21)</move>
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</click_control>
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<move>(19,20)</move>
<move>(19,19)</move>
<move>(19,18)</move>
<move>(19,17)</move>
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<click_control>
<id>item1-key</id>
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<click_control>
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</click_control>
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</click_control>
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<move>(19,21)</move>
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<which_type>mage</which_type>
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</click_control>
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<handle_spellcast>
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<id>item1-key</id>
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<id>item1-key</id>
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<click_control>
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<click_control>
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<click_control>
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<click_control>
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<move>(8,7)</move>
<move>(7,6)</move>
<move>(7,5)</move>
<move>(7,4)</move>
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<click_control>
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<click_control>
<id>done</id>
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</click_control>
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<handle_spellcast>
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<click_control>
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</click_control>
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<handle_spellcast>
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<handle_spellcast>
<spell_forced>false</spell_forced>
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<click_control>
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</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<move>(20,21)</move>
<move>(20,21)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(21,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(21,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<spell_cast_hit_return></spell_cast_hit_return>
<spell_cast_hit_return></spell_cast_hit_return>
<handle_target_space>
<destination>(20,17)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(21,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<handle_parry></handle_parry>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(19,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<move>(19,23)</move>
<move>(18,22)</move>
<move>(18,21)</move>
<move>(17,20)</move>
<move>(18,21)</move>
<move>(19,20)</move>
<handle_parry></handle_parry>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<click_control>
<id>spell12</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<handle_target_space>
<destination>(20,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<move>(20,20)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<click_control>
<id>spell12</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<handle_pause></handle_pause>
<move>(18,20)</move>
<move>(19,19)</move>
<move>(20,20)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<click_control>
<id>spell2</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>priest</which_type>
</handle_spellcast>
<click_control>
<id>target2</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<move>(19,19)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<handle_pause></handle_pause>
<handle_pause></handle_pause>
<move>(19,19)</move>
<move>(19,19)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<handle_pause></handle_pause>
<handle_pause></handle_pause>
<handle_pause></handle_pause>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<handle_pause></handle_pause>
<handle_pause></handle_pause>
<move>(19,19)</move>
<handle_get_items></handle_get_items>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>done</id>
<mods>0</mods>
</click_control>
<handle_combat_switch></handle_combat_switch>
<click_control>
<id>done</id>
<mods>0</mods>
</click_control>
<move>(7,5)</move>
<handle_rest></handle_rest>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>priest</which_type>
</handle_spellcast>
<click_control>
<id>spell12</id>
<mods>0</mods>
</click_control>
<click_control>
<id>target1</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<handle_rest></handle_rest>
<move>(7,6)</move>
<move>(20,22)</move>
<handle_parry></handle_parry>
<move>(19,23)</move>
<move>(19,22)</move>
<handle_parry></handle_parry>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<move>(19,24)</move>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(19,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<click_control>
<id>spell2</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<screen_shift>
<dx>0</dx>
<dy>-1</dy>
</screen_shift>
<screen_shift>
<dx>0</dx>
<dy>-1</dy>
</screen_shift>
<screen_shift>
<dx>0</dx>
<dy>-1</dy>
</screen_shift>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<move>(20,24)</move>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(19,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>priest</which_type>
</handle_spellcast>
<click_control>
<id>spell2</id>
<mods>0</mods>
</click_control>
<click_control>
<id>target2</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<move>(20,21)</move>
<move>(20,21)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<click_control>
<id>spell13</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cancel</id>
<mods>0</mods>
</click_control>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(19,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(19,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>priest</which_type>
</handle_spellcast>
<click_control>
<id>spell22</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<move>(21,21)</move>
<move>(20,21)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(21,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(21,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(21,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(21,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<move>(20,21)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(21,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(21,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(19,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(21,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<move>(21,21)</move>
<move>(20,21)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(19,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(20,20)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<move>(20,21)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(20,21)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_get_items></handle_get_items>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>done</id>
<mods>0</mods>
</click_control>
<handle_combat_switch></handle_combat_switch>
<move>(8,7)</move>
<move>(8,8)</move>
<move>(8,9)</move>
<move>(8,10)</move>
<move>(7,11)</move>
<move>(7,12)</move>
<move>(7,13)</move>
<move>(8,14)</move>
<move>(9,15)</move>
<move>(9,16)</move>
<move>(10,17)</move>
<move>(11,18)</move>
<move>(12,18)</move>
<move>(20,22)</move>
<handle_parry></handle_parry>
<move>(19,23)</move>
<move>(19,22)</move>
<handle_parry></handle_parry>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(21,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(21,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<move>(18,24)</move>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<move>(18,23)</move>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<move>(19,23)</move>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(22,17)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<move>(20,24)</move>
<move>(20,23)</move>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(22,17)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>priest</which_type>
</handle_spellcast>
<move>(20,21)</move>
<move>(19,20)</move>
<move>(18,19)</move>
<move>(20,21)</move>
<move>(20,20)</move>
<move>(19,19)</move>
<move>(18,19)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(18,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(18,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(18,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(18,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<move>(18,19)</move>
<move>(18,19)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(18,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(18,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_target_space>
<destination>(20,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<move>(20,19)</move>
<move>(20,20)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(20,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<handle_pause></handle_pause>
<handle_pause></handle_pause>
<move>(20,19)</move>
<move>(20,18)</move>
<move>(19,18)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(19,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_combat_switch></handle_combat_switch>
<move>(13,18)</move>
<move>(14,18)</move>
<move>(15,18)</move>
<move>(16,18)</move>
<move>(17,17)</move>
<move>(18,16)</move>
<move>(19,16)</move>
<move>(18,15)</move>
<move>(19,15)</move>
<move>(20,15)</move>
<move>(21,15)</move>
<move>(22,15)</move>
<move>(23,15)</move>
<move>(24,15)</move>
<move>(25,15)</move>
<move>(26,14)</move>
<move>(27,14)</move>
<move>(28,14)</move>
<move>(29,14)</move>
<move>(30,13)</move>
<move>(31,12)</move>
<move>(32,11)</move>
<move>(31,12)</move>
<move>(30,13)</move>
<move>(29,14)</move>
<move>(29,15)</move>
<move>(29,16)</move>
<move>(29,17)</move>
<move>(28,18)</move>
<move>(27,19)</move>
<move>(26,19)</move>
<move>(27,19)</move>
<move>(28,19)</move>
<move>(29,19)</move>
<move>(30,19)</move>
<move>(31,19)</move>
<move>(31,20)</move>
<move>(31,21)</move>
<move>(31,22)</move>
<move>(31,23)</move>
<move>(30,24)</move>
<move>(29,24)</move>
<move>(28,24)</move>
<move>(27,24)</move>
<move>(26,24)</move>
<move>(25,25)</move>
<move>(24,25)</move>
<move>(23,26)</move>
<move>(22,26)</move>
<move>(21,27)</move>
<move>(20,27)</move>
<move>(19,27)</move>
<move>(18,27)</move>
<move>(17,27)</move>
<move>(16,27)</move>
<move>(16,28)</move>
<move>(15,29)</move>
<move>(14,30)</move>
<move>(13,30)</move>
<move>(12,30)</move>
<move>(11,29)</move>
<move>(10,29)</move>
<move>(11,29)</move>
<move>(12,29)</move>
<move>(13,29)</move>
<move>(14,29)</move>
<move>(15,29)</move>
<move>(16,30)</move>
<move>(17,31)</move>
<move>(18,31)</move>
<move>(19,31)</move>
<move>(20,31)</move>
<move>(21,31)</move>
<move>(22,31)</move>
<move>(23,31)</move>
<move>(24,31)</move>
<move>(25,31)</move>
<move>(26,30)</move>
<move>(27,29)</move>
<move>(28,28)</move>
<move>(29,27)</move>
<move>(30,27)</move>
<move>(31,28)</move>
<move>(32,29)</move>
<move>(33,29)</move>
<move>(34,29)</move>
<move>(34,30)</move>
<move>(34,31)</move>
<move>(34,32)</move>
<move>(34,33)</move>
<move>(33,34)</move>
<move>(32,34)</move>
<move>(42,32)</move>
<move>(41,32)</move>
<move>(40,32)</move>
<move>(40,33)</move>
<move>(40,34)</move>
<move>(40,35)</move>
<move>(40,36)</move>
<move>(40,37)</move>
<move>(40,38)</move>
<handle_begin_talk></handle_begin_talk>
<handle_talk>(40,40)</handle_talk>
<click_talk_rect>
<node>-2</node>
<preset>true</preset>
<rect>{(4,389) - (47,406)}</rect>
<word>Buy</word>
</click_talk_rect>
<click_shop_item>{(19,135) - (249,171)}</click_shop_item>
<handle_sale>2</handle_sale>
<click_shop_item>{(19,135) - (249,171)}</click_shop_item>
<handle_sale>2</handle_sale>
<click_shop_item>{(19,135) - (249,171)}</click_shop_item>
<handle_sale>2</handle_sale>
<click_shop_item>{(19,135) - (249,171)}</click_shop_item>
<handle_sale>2</handle_sale>
<click_shop_item>{(19,135) - (249,171)}</click_shop_item>
<handle_sale>2</handle_sale>
<end_shop_mode></end_shop_mode>
<click_talk_rect>
<node>-14</node>
<preset>true</preset>
<rect>{(210,389) - (261,403)}</rect>
<word>Done</word>
</click_talk_rect>
<arrow_button_click>{(546,51) - (558,63)}</arrow_button_click>
<give_pc_info>2</give_pc_info>
<click_control>
<id>done</id>
<mods>0</mods>
</click_control>
<arrow_button_click>{(515,241) - (529,252)}</arrow_button_click>
<handle_give_item>7</handle_give_item>
<click_control>
<id>pick6</id>
<mods>0</mods>
</click_control>
<arrow_button_click>{(308,93) - (485,102)}</arrow_button_click>
<handle_switch_pc>5</handle_switch_pc>
<arrow_button_click>{(546,90) - (558,102)}</arrow_button_click>
<give_pc_info>5</give_pc_info>
<click_control>
<id>done</id>
<mods>0</mods>
</click_control>
<move>(40,37)</move>
<move>(40,36)</move>
<move>(40,37)</move>
<move>(40,38)</move>
<handle_begin_talk></handle_begin_talk>
<handle_talk>(40,40)</handle_talk>
<click_talk_rect>
<node>-2</node>
<preset>true</preset>
<rect>{(4,389) - (47,406)}</rect>
<word>Buy</word>
</click_talk_rect>
<arrow_button_click>{(308,67) - (485,76)}</arrow_button_click>
<handle_switch_pc>3</handle_switch_pc>
<arrow_button_click>{(308,54) - (485,63)}</arrow_button_click>
<handle_switch_pc>2</handle_switch_pc>
<click_shop_item>{(19,135) - (249,171)}</click_shop_item>
<handle_sale>2</handle_sale>
<click_shop_item>{(19,135) - (249,171)}</click_shop_item>
<handle_sale>2</handle_sale>
<end_shop_mode></end_shop_mode>
<click_talk_rect>
<node>-14</node>
<preset>true</preset>
<rect>{(210,389) - (261,403)}</rect>
<word>Done</word>
</click_talk_rect>
<move>(40,37)</move>
<move>(40,36)</move>
<move>(40,35)</move>
<move>(40,34)</move>
<move>(41,33)</move>
<move>(42,33)</move>
<move>(43,33)</move>
<move>(44,33)</move>
<move>(20,22)</move>
<move>(21,21)</move>
<move>(22,20)</move>
<handle_parry></handle_parry>
<move>(20,23)</move>
<move>(21,22)</move>
<move>(21,21)</move>
<handle_parry></handle_parry>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(24,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(24,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<move>(19,24)</move>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<click_control>
<id>spell23</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<handle_target_space>
<destination>(21,16)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<click_control>
<id>spell23</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<handle_target_space>
<destination>(21,15)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_pause></handle_pause>
<move>(23,19)</move>
<move>(21,20)</move>
<move>(22,19)</move>
<move>(23,19)</move>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(23,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_missile></handle_missile>
<handle_target_space>
<destination>(23,19)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<click_control>
<id>spell12</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<handle_target_space>
<destination>(20,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_spellcast>
<spell_forced>true</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<handle_spellcast>
<spell_forced>false</spell_forced>
<which_type>mage</which_type>
</handle_spellcast>
<click_control>
<id>spell12</id>
<mods>0</mods>
</click_control>
<click_control>
<id>cast</id>
<mods>0</mods>
</click_control>
<handle_target_space>
<destination>(20,18)</destination>
<num_targets_left>0</num_targets_left>
</handle_target_space>
<handle_get_items></handle_get_items>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>item1-key</id>
<mods>0</mods>
</click_control>
<click_control>
<id>done</id>
<mods>0</mods>
</click_control>
<handle_combat_switch></handle_combat_switch>
<move>(34,35)</move>
<move>(34,36)</move>
<move>(35,37)</move>
<move>(36,38)</move>
<move>(37,39)</move>
<handle_rest></handle_rest>
<close_window></close_window>
<click_control>
<id>quit</id>
<mods>0</mods>
</click_control>
</actions>