Files
oboe/test/ter_read.cpp
Celtic Minstrel 7719d62773 Test cases for reading terrain, monster, and item definitions
- For monster attacks, 'd4' now means '1d4' instead of '0d4', and simple numbers without a 'd' are not accepted
- Pop string path after pushing it in the shop test cases
2015-07-29 15:25:19 -04:00

106 lines
3.8 KiB
C++

//
// ter_read.cpp
// BoE
//
// Created by Celtic Minstrel on 15-07-29.
//
//
#include <fstream>
#include "ticpp.h"
#include "catch.hpp"
#include "dialog.hpp"
#include "scenario.hpp"
using namespace std;
using namespace ticpp;
extern Document xmlDocFromStream(istream& stream, string name);
extern void readTerrainFromXml(Document&& data, cScenario& scenario);
TEST_CASE("Loading a terrain type definition") {
ifstream fin;
cScenario scen;
Document doc;
fin.exceptions(ios::badbit);
SECTION("When the root tag is wrong") {
fin.open("files/bad_root.xml");
doc = xmlDocFromStream(fin, "bad_root.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), xBadNode);
}
SECTION("When the version attribute is missing") {
fin.open("files/terrain/no_version.xml");
doc = xmlDocFromStream(fin, "no_version.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), xMissingAttr);
}
SECTION("When the root tag has a bad attribute") {
fin.open("files/terrain/bad_root_attr.xml");
doc = xmlDocFromStream(fin, "bad_root_attr.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), xBadAttr);
}
SECTION("When an unknown toplevel tag appears") {
fin.open("files/terrain/bad_toplevel.xml");
doc = xmlDocFromStream(fin, "bad_toplevel.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), xBadNode);
}
SECTION("When the ID attribute is missing") {
fin.open("files/terrain/missing_id.xml");
doc = xmlDocFromStream(fin, "missing_id.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), Exception);
}
SECTION("When a required subtag is missing") {
fin.open("files/terrain/missing_req.xml");
doc = xmlDocFromStream(fin, "missing_req.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), xMissingElem);
}
SECTION("When an invalid subtag is found") {
fin.open("files/terrain/bad_tag.xml");
doc = xmlDocFromStream(fin, "bad_tag.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), xBadNode);
}
SECTION("When the blockage type is invalid") {
fin.open("files/terrain/bad_block.xml");
doc = xmlDocFromStream(fin, "bad_block.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), Exception);
}
SECTION("When the trim type is invalid") {
fin.open("files/terrain/bad_trim.xml");
doc = xmlDocFromStream(fin, "bad_trim.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), Exception);
}
SECTION("When the special ability type is missing") {
fin.open("files/terrain/missing_abil.xml");
doc = xmlDocFromStream(fin, "missing_abil.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), xMissingElem);
}
SECTION("When the special ability type is invalid") {
fin.open("files/terrain/bad_abil.xml");
doc = xmlDocFromStream(fin, "bad_abil.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), Exception);
}
SECTION("When there are too many special ability flags") {
fin.open("files/terrain/too_many_flags.xml");
doc = xmlDocFromStream(fin, "too_many_flags.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), xBadNode);
}
SECTION("When the special ability has an invalid subtag") {
fin.open("files/terrain/bad_abil_tag.xml");
doc = xmlDocFromStream(fin, "bad_abil_tag.xml");
REQUIRE_THROWS_AS(readTerrainFromXml(move(doc), scen), xBadNode);
}
SECTION("With the minimal required data") {
fin.open("files/terrain/minimal.xml");
doc = xmlDocFromStream(fin, "minimal.xml");
REQUIRE_NOTHROW(readTerrainFromXml(move(doc), scen));
REQUIRE(scen.ter_types.size() >= 1);
CHECK(scen.ter_types[0].name == "Test Terrain");
CHECK(scen.ter_types[0].picture == 0);
CHECK(scen.ter_types[0].map_pic == 0);
CHECK(scen.ter_types[0].combat_arena == 0);
CHECK(scen.ter_types[0].blockage == eTerObstruct::BLOCK_MOVE);
CHECK(scen.ter_types[0].trim_type == eTrimType::NONE);
CHECK(scen.ter_types[0].special == eTerSpec::NONE);
}
}