- Fix crash while resting outdoors - Fix screen not going dark while resting - Fix crash when starting a new game from the death dialog - Fix several typos that completely broke combat and special encounters - Fix bless/curse being inverted when applied to PCs - Fix booms not showing when stepping in damaging fields in combat - Fix crash when attempting to save a game that has never before been saved (due to clicking cancel at the initial save dialog) - Fix some of the flickering during animations - Support "special" damage on PCs - pierces invulnerability much like it does for monsters - Fix monster missiles sometimes being mistargeted in combat mode - Fix iLiving->index conversion - Add special damage to scenario editor list
417 lines
5.0 KiB
Plaintext
417 lines
5.0 KiB
Plaintext
Select a target
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
0 - only living, 1 - any, 2 - all, 3 - dead, 4 - inv. space
|
|
Special if Cancel button pressed
|
|
Unused
|
|
0 - player choice, 1 - random, 2 - specific
|
|
0..6 - PC, 100+ - monster (if above = 2)
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Do Damage
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Number of dice
|
|
Number of 'sides' on dice
|
|
Unused
|
|
Amount of extra damage
|
|
Type of damage (0..8)
|
|
Sound to play
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Health
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Amount
|
|
0 - raise, 1 - lower
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Spell Points
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Amount
|
|
0 - raise, 1 - lower
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Experience
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Amount (0 .. 100)
|
|
0 - raise, 1 - lower
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Skill Points
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Amount (0 .. 10)
|
|
0 - raise, 1 - lower
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Kill/Raise Dead
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
0 - dead, 1 - dust, 2- stoned
|
|
0 - raise dead, 1 - hurt
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Status Effect
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Amount (usually 0 .. 8)
|
|
0 - help, 1 - harm
|
|
Which effect (0 .. 13)
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Traits
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Which trait
|
|
0 - give, 1 - take
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Action Points
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
How many AP
|
|
0 - give, 1 = take
|
|
extra 1c
|
|
extra 2a
|
|
extra 2b
|
|
extra 2c
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Name
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
New name
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Unused Node
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Unused Node
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Unused Node
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Unused Node
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Unused Node
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Unused Node
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Unused Node
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Statistic
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Chance of changing (0 - 100)
|
|
Unused
|
|
Amount (0 .. 10)
|
|
0 - increase, 1 - decrease
|
|
Unused
|
|
Statistic to adjust (0..21)
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Give Mage Spell
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Which Spell (0 .. 61)
|
|
0 - remove, 1 - give
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Give Priest Spell
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Which Spell (0 .. 61)
|
|
0 - remove, 1 - give
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Gold
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Amount (0 .. 25000)
|
|
0 - increase, 1 - decrease
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Food
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Amount (0 .. 25000)
|
|
0 - increase, 1 - decrease
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Alchemy
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Which Recipe (0 .. 19)
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Affect Party Status Effect
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Amount (0 .. 250)
|
|
Which effect (0 .. 3)
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Unused
|
|
Special to Jump To
|
|
--------------------
|
|
Create New PC
|
|
Unused
|
|
Unused
|
|
First part of message
|
|
Second part of message
|
|
PC name
|
|
Which graphic
|
|
Special to call if no room
|
|
PC health
|
|
PC spell points
|
|
PC race
|
|
PC strength
|
|
PC dexterity
|
|
PC intelligence
|
|
Special to Jump To
|
|
--------------------
|