Files
oboe/test/replays/scenarios/use-special-terrain/scenario.xml

64 lines
1.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<scenario boes="2.0.0">
<title>Use Special Terrain</title>
<icon>0</icon>
<id></id>
<version>1.0.204</version>
<language>en-US</language>
<author>
<name>NQNStudios</name>
<email>Contact info</email>
</author>
<text>
<teaser>Who wrote 1</teaser>
<teaser>Who wrote 2</teaser>
</text>
<ratings>
<content>G</content>
<difficulty>1</difficulty>
</ratings>
<flags>
<adjust-difficulty>true</adjust-difficulty>
<legacy>false</legacy>
<custom-graphics>true</custom-graphics>
</flags>
<creator>
<type>oboe</type>
<version>2.0.0</version>
</creator>
<game>
<num-towns>2</num-towns>
<out-width>2</out-width>
<out-height>1</out-height>
<start-town>0</start-town>
<town-start x="16" y="15" />
<outdoor-start x="0" y="0" />
<sector-start x="43" y="24" />
<shop>
<name>Healing</name>
<type>dead</type>
<prompt>heal</prompt>
<face>41</face>
<entries>
<heal>0</heal>
<heal>1</heal>
<heal>2</heal>
<heal>4</heal>
<heal>9</heal>
<heal>5</heal>
<heal>6</heal>
<heal>7</heal>
<heal>8</heal>
</entries>
</shop>
<string id="0">
<![CDATA[Use terrain is working for global special nodes.]]>
</string>
</game>
<editor>
<default-ground>0</default-ground>
<last-out-section x="1" y="0" />
<last-town>1</last-town>
</editor>
</scenario>