Files
oboe/osx/classes/special.h
Celtic Minstrel 68dcf3cdef - Moved some files around for better organization
- Fixed compile errors in the other targets.
- Added three test save files: one with a party not in a scenario, one with a party who has just entered Valley of Dying things,
  and one with the same party just after leaving town.
- Added the new menu file for the game that I'm working on (not yet used)

git-svn-id: http://openexile.googlecode.com/svn/trunk@53 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-05-06 20:23:54 +00:00

29 lines
396 B
C++

/*
* special.h
* BoE
*
* Created by Celtic Minstrel on 20/04/09.
*
*/
namespace legacy { struct special_node_type; };
class cSpecial {
public:
short type;
short sd1;
short sd2;
short pic;
short m1;
short m2;
short ex1a;
short ex1b;
short ex2a;
short ex2b;
short jumpto;
cSpecial();
cSpecial& operator = (legacy::special_node_type& old);
void writeTo(ostream& file);
};