Files
oboe/rsrc/dialogs/make-scenario1.xml
Celtic Minstrel da58f09fca All dialogs now use default skin and foreground colour
(The attributes are still available in the schema though, and will not be removed.)
2015-10-03 03:00:22 -04:00

26 lines
1.3 KiB
XML

<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay'>
<field name='name' top='34' left='351' width='125' height='32'>Scenario name</field>
<field name='author' top='96' left='351' width='125' height='16'>Your name</field>
<button name='okay' type='regular' top='205' left='424'>OK</button>
<text size='large' top='6' left='50' width='194' height='14'>Create a new scenario:</text>
<text top='76' left='52' width='292' height='56'>
What is your name, for crediting purposes? <br/>
This will be stored in the scenario but cannot easily be changed later.
</text>
<text top='32' left='52' width='292' height='40'>
What is the name of your new scenario?
(max. length 30 characters) <br/>
Examples: 'Hammer of Thor', 'Dragon's Quest'
</text>
<pict type='dlog' num='16' top='8' left='8'/>
<button name='cancel' type='regular' top='205' left='358' def-key='esc'>Cancel</button>
<text top='134' left='70' width='291' height='55'>
Is your outdoors going to be above ground?
If so, the default outdoors will have grass instead of cave floor.
(Click on the button to the left to have the outdoors be grass.)
</text>
<led name='surface' state='off' top='139' left='51'/>
</dialog>