- Monster radiate abilities can now specify a spell pattern to use - Fix some abilities being incorrectly shown in the editor's ability details dialog (for example, radiate abilities were shown as "Summon aid") - Add the recently-added monster missile types to the options offered in the editor - Fix chance of activating not being editable for the martyr's shield ability - Show the monster summoned for summoning abilities (finally!) - Show the subcategory for unusual abilities (one of active, passive death) - Fix the displayed percentage chance for summon abilities (the permille was shown instead) - Fix incorrect action point display in the editor for the two recently-added monster missiles - Fix crash when editing a missile ability - Fix abilities page not showing the newly-added or recently-edited ability after exiting the detail/option dialog - Fix pick monster button for summoning abilities being off by one
190 lines
2.4 KiB
Plaintext
190 lines
2.4 KiB
Plaintext
Throws darts
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Shoots arrows
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Throws spears
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Throws stones
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Throws rocks
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Throws boulders
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Throws razordisks
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Throws knives
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Good archer
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Shoots spines
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Crossbowman
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Slinger (small stones)
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Petrification ray
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Spell point drain ray
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Heat ray
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Paralysis ray
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Breathes fire
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Breathes frost
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Breathes electricity
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Breathes darkness
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Breathes stinking clouds
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Breathes sleep clouds
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Acid spit
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Shoots webs
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Poisoned weapon
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Acid touch
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Disease touch
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Web touch
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Sleep touch
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Dumbfounding touch
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Paralysis touch
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Petrification touch
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Death touch (use with care)
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Experience draining touch
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Icy touch
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Icy and draining touch
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Stunning touch
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Steals food when hits
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Steals gold when hits
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Splits when hit
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Permanent martyr's shield
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Absorb spells
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Summon (%5 chance)
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Summon (%20 chance)
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Summon (%50 chance)
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Run global special during turn
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Run global special when hit
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Death triggers global special
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Radiate fire fields
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Radiate ice fields
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Radiate shock fields
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Radiate antimagic fields
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Radiate sleep fields
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Radiate stink clouds
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Radiate blade fields
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Radiate webs
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Custom missile ability (advanced)
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Custom damage ability (advanced)
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Custom status effect (advanced)
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Custom field ability (advanced)
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Custom petrification (advanced)
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Custom SP drain (advanced)
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Custom XP drain (advanced)
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Custom death ability (advanced)
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Custom steal food (advanced)
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Custom steal gold (advanced)
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Custom undead stat (advanced)
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Custom weapon stat (advanced)
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Custom radiate fields (advanced)
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Custom summoning (advanced)
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Custom long damage (advanced)
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Missile
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Damaging
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Status effect
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Field creation
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Petrification
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Drain spell points
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Drain experience
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Kill
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Steal food
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Steal gold
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Stun (status negated by life-saving)
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Damaging (full attack - 4 ap)
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Status effect (first attack only)
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Splits when hit
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Martyr's shield
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Absorb spells
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Web missile
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Heat ray (costs 1 action point)
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Call special node
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Call special when hit
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Death triggers special
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Radiate fields
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Summon aid
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Darts
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Bow/Arrows
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Spears
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Rocks/Stones
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Razordisks
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Spines
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Knives
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Crossbow/Bolts
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Rocks/Boulders
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Bow/Arrows (Rapid)
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Ray
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Touch
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Gaze
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Breath
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Spit
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Hits
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Claws
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Bites
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Slimes
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Punches
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Stings
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Clubs
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Burns
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Harms
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Stabs
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Summon specific creature
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Summon creature of summon type
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Summon random creature of species
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Chance of Activating
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Chance of Activating
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Chance of Activating
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HP gained from non-damaging effects
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Ability Range
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Chance of using
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Ability Range
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Chance of Using
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Ability Strength
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Special to Call
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Action Points
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Chance of using
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Special to Call
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Special to Call
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