37 lines
1.3 KiB
C
37 lines
1.3 KiB
C
#ifndef _DLGUTILS_H
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#define _DLGUTILS_H
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void start_shop_mode(short shop_type,short shop_min,short shop_max,short cost_adj,char *store_name);
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void end_shop_mode();
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void handle_shop_event(POINT p);
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void handle_sale(short what_chosen,short cost);
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void handle_info_request(short what_chosen);
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void set_up_shop_array();
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void start_talk_mode(short m_num,short personality,unsigned char monst_type,short store_face_pic);
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void end_talk_mode();
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void handle_talk_event(POINT p);
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void handle_talk_spec(short ttype,char *place_string1,char *place_string2);
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void put_num_in_text(short num_to_put,HWND the_dialog,short item_num);
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long get_text_item_num(short item_num,HWND the_dialog);
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void do_sign(short town_num, short which_sign, short sign_type);
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void do_talk(short personality, unsigned char m_num);
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void edit_party_event_filter (short item_hit);
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void put_party_stats();
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void edit_party();
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Boolean prefs_event_filter (short item_hit);
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Boolean compatibility_event_filter (short item_hit);
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void pick_preferences() ;
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void pick_compatibility();
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void tip_of_day_event_filter (short item_hit);
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void tip_of_day();
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void max_window(HWND window);
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void put_scen_info();
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void pick_a_scen_event_filter (short item_hit);
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short pick_a_scen();
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short pick_prefab_scen();
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void pick_prefab_scen_event_filter (short item_hit);
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#endif
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