159 lines
5.5 KiB
C++
159 lines
5.5 KiB
C++
//
|
|
// specials_parse.cpp
|
|
// BoE
|
|
//
|
|
// Created by Celtic Minstrel on 14-12-02.
|
|
//
|
|
//
|
|
|
|
#include <boost/spirit/include/qi.hpp>
|
|
|
|
#include "special.h"
|
|
|
|
using namespace boost::spirit::qi;
|
|
|
|
std::string temp_symbol;
|
|
int cur_node;
|
|
|
|
symbols<char, eSpecNodeType> opcode;
|
|
symbols<char, int> defn;
|
|
|
|
void init() {cur_node = 0; temp_symbol.clear();}
|
|
void prep_add_symbol(char c) {temp_symbol += c;}
|
|
void add_symbol(int i) {defn.add(temp_symbol, i); temp_symbol.clear();}
|
|
void skip_to(int i) {cur_node = i;}
|
|
|
|
auto ws = char_(" \t");
|
|
auto comment = char_('#') >> *(print | char_('\t'));
|
|
auto symbol = char_("A-Za-z$_-")[prep_add_symbol] >> *char_("A-Za-z0-9$_-")[prep_add_symbol];
|
|
auto val = int_ | defn;
|
|
|
|
auto datcode = lit("sdf") | lit("pic") | lit("msg") | lit("ex1") | lit("ex2") | lit("goto");
|
|
|
|
auto command = datcode >> ws >> *ws >> val >> (eps | *ws >> char_(',') >> *ws >> val >> (eps | *ws >> char_(',') >> *ws >> val));
|
|
|
|
auto def_line = *ws >> lit("def") >> ws >> *ws >> symbol >> *ws >> char_('=') >> *ws >> uint_[add_symbol] >> (comment | eps) >> eol;
|
|
auto cmd_line = *ws >> (command | eps) >> *ws >> (comment | eps) >> eol;
|
|
auto op_line = *ws >> char_('@') >> opcode >> (eps | *ws >> char_('=') >> *ws >> val[skip_to]) >> (comment | eps) >> eol;
|
|
|
|
auto command_block = op_line >> *(cmd_line | def_line);
|
|
|
|
auto nodes_file = eps[init] >> *def_line >> *command_block;
|
|
|
|
struct initer {
|
|
initer() {
|
|
opcode.add
|
|
("null", SPEC_NULL)
|
|
("set-sdf", SPEC_SET_SDF)
|
|
("inc-sdf", SPEC_INC_SDF)
|
|
("disp-msg", SPEC_DISPLAY_MSG)
|
|
("secret-pass", SPEC_SECRET_PASSAGE)
|
|
("disp-sm-msg", SPEC_DISPLAY_SM_MSG)
|
|
("flip-sdf", SPEC_FLIP_SDF)
|
|
("filter-context", SPEC_OUT_BLOCK)
|
|
("block-move", SPEC_CANT_ENTER)
|
|
("change-time", SPEC_CHANGE_TIME)
|
|
("start-timer-scen", SPEC_SCEN_TIMER_START)
|
|
("play-sound", SPEC_PLAY_SOUND)
|
|
("change-horse", SPEC_CHANGE_HORSE_OWNER)
|
|
("change-boat", SPEC_CHANGE_BOAT_OWNER)
|
|
("town-visible", SPEC_SET_TOWN_VISIBILITY)
|
|
("set-event", SPEC_MAJOR_EVENT_OCCURRED)
|
|
("force-give", SPEC_FORCED_GIVE)
|
|
("buy-item-class", SPEC_BUY_ITEMS_OF_TYPE)
|
|
("call-global", SPEC_CALL_GLOBAL)
|
|
("set-sdf-row", SPEC_SET_SDF_ROW)
|
|
("copy-sdf", SPEC_COPY_SDF)
|
|
("rest", SPEC_REST)
|
|
("set-wander-fight", SPEC_WANDERING_WILL_FIGHT)
|
|
("end-scen", SPEC_END_SCENARIO)
|
|
("once-give-item", SPEC_ONCE_GIVE_ITEM)
|
|
("once-give-spec-item", SPEC_ONCE_GIVE_SPEC_ITEM)
|
|
("once", SPEC_ONCE_NULL)
|
|
("once-set-sdf", SPEC_ONCE_SET_SDF)
|
|
("once-disp-msg", SPEC_ONCE_DISPLAY_MSG)
|
|
("once-dlog", SPEC_ONCE_DIALOG)
|
|
("once-give-dlog", SPEC_ONCE_GIVE_ITEM_DIALOG)
|
|
("once-encounter", SPEC_ONCE_OUT_ENCOUNTER)
|
|
("once-trap", SPEC_ONCE_TRAP)
|
|
("select-pc", SPEC_SELECT_PC)
|
|
("damage", SPEC_DAMAGE)
|
|
("hp", SPEC_AFFECT_HP)
|
|
("sp", SPEC_AFFECT_SP)
|
|
("xp", SPEC_AFFECT_XP)
|
|
("skill-pts", SPEC_AFFECT_SKILL_PTS)
|
|
("death", SPEC_AFFECT_DEADNESS)
|
|
("status", SPEC_AFFECT_POISON)
|
|
("statistic", SPEC_AFFECT_STAT)
|
|
("spell", SPEC_AFFECT_MAGE_SPELL)
|
|
("gold", SPEC_AFFECT_GOLD)
|
|
("food", SPEC_AFFECT_FOOD)
|
|
("alchemy", SPEC_AFFECT_ALCHEMY)
|
|
("stealth", SPEC_AFFECT_STEALTH)
|
|
("firewalk", SPEC_AFFECT_FIREWALK)
|
|
("flight", SPEC_AFFECT_FLIGHT)
|
|
("if-sdf", SPEC_IF_SDF)
|
|
("if-town", SPEC_IF_TOWN_NUM)
|
|
("if-spec-item", SPEC_IF_HAVE_SPECIAL_ITEM)
|
|
("if-sdf-compare", SPEC_IF_SDF_COMPARE)
|
|
("if-ter", SPEC_IF_TOWN_TER_TYPE)
|
|
("if-gold", SPEC_IF_HAS_GOLD_AND_TAKE)
|
|
("if-food", SPEC_IF_HAS_FOOD_AND_TAKE)
|
|
("if-item-class-on-space", SPEC_IF_ITEM_CLASS_ON_SPACE_AND_TAKE)
|
|
("if-item-class", SPEC_IF_HAVE_ITEM_CLASS_AND_TAKE)
|
|
("if-item-class-equip", SPEC_IF_EQUIP_ITEM_CLASS_AND_TAKE)
|
|
("if-day", SPEC_IF_DAY_REACHED)
|
|
("if-field", SPEC_IF_BARRELS)
|
|
("if-object", SPEC_IF_CRATES)
|
|
("if-event", SPEC_IF_EVENT_OCCURRED)
|
|
("if-cave-lore", SPEC_IF_HAS_CAVE_LORE)
|
|
("if-woodsman", SPEC_IF_HAS_WOODSMAN)
|
|
("if-mage-lore", SPEC_IF_ENOUGH_MAGE_LORE)
|
|
("if-response", SPEC_IF_TEXT_RESPONSE)
|
|
("if-sdf-eq", SPEC_IF_SDF_EQ)
|
|
("town-attitude", SPEC_MAKE_TOWN_HOSTILE)
|
|
("change-ter", SPEC_TOWN_CHANGE_TER)
|
|
("swap-ter", SPEC_TOWN_SWAP_TER)
|
|
("trans-ter", SPEC_TOWN_TRANS_TER)
|
|
("move-party", SPEC_TOWN_MOVE_PARTY)
|
|
("hit-space", SPEC_TOWN_HIT_SPACE)
|
|
("explode-space", SPEC_TOWN_EXPLODE_SPACE)
|
|
("lock-space", SPEC_TOWN_LOCK_SPACE)
|
|
("unlock-space", SPEC_TOWN_UNLOCK_SPACE)
|
|
("anim-explode", SPEC_TOWN_SFX_BURST)
|
|
("make-wandering", SPEC_TOWN_CREATE_WANDERING)
|
|
("place-monst", SPEC_TOWN_PLACE_MONST)
|
|
("destroy-most", SPEC_TOWN_DESTROY_MONST)
|
|
("nuke-monsts", SPEC_TOWN_NUKE_MONSTS)
|
|
("lever-generic", SPEC_TOWN_GENERIC_LEVER)
|
|
("portal-generic", SPEC_TOWN_GENERIC_PORTAL)
|
|
("stair-generic", SPEC_TOWN_GENERIC_STAIR)
|
|
("button-generic", SPEC_TOWN_GENERIC_BUTTON)
|
|
("lever", SPEC_TOWN_LEVER)
|
|
("portal", SPEC_TOWN_PORTAL)
|
|
("stair", SPEC_TOWN_STAIR)
|
|
("set-sector", SPEC_TOWN_RELOCATE)
|
|
("place-item", SPEC_TOWN_PLACE_ITEM)
|
|
("split-party", SPEC_TOWN_SPLIT_PARTY)
|
|
("unite-party", SPEC_TOWN_REUNITE_PARTY)
|
|
("start-timer-town", SPEC_TOWN_TIMER_START)
|
|
("rect-place-field", SPEC_RECT_PLACE_BLADE)
|
|
("rect-cleanse", SPEC_RECT_CLEANSE)
|
|
("rect-place-sfx", SPEC_RECT_PLACE_SFX)
|
|
("rect-place-object", SPEC_RECT_PLACE_OBJECT)
|
|
("rect-move-items", SPEC_RECT_MOVE_ITEMS)
|
|
("rect-destroy-items", SPEC_RECT_DESTROY_ITEMS)
|
|
("rect-change-ter", SPEC_RECT_CHANGE_TER)
|
|
("rect-swap-ter", SPEC_RECT_SWAP_TER)
|
|
("rect-trans-ter", SPEC_RECT_TRANS_TER)
|
|
("rect-lock", SPEC_RECT_LOCK)
|
|
("rect-unlock", SPEC_RECT_UNLOCK)
|
|
("make-out-monst", SPEC_OUT_PLACE_ENCOUNTER)
|
|
("start-shop", SPEC_OUT_STORE)
|
|
;
|
|
}
|
|
};
|
|
|
|
static struct initer initer;
|
|
|