Files
oboe/test/files/outdoor/full.xml
Celtic Minstrel 43e82281af More read/write tests for town and outdoors, including maps/dialogue
Fixes:
- For towns, the "has tavern" flag was not saved or loaded
- Outdoor roads were not saved or loaded
- For outdoor encounters, the "can't flee" and "forced" flags were not loaded, and "forced" was not saved
--> These two flags have also been separated in the code
2015-09-30 17:00:05 -04:00

27 lines
723 B
XML

<sector boes="2.0.0">
<name>Test Sector</name>
<comment>Hello World!</comment>
<sound>birds</sound>
<encounter can-flee='false' force='true'>
<monster>12</monster>
<monster friendly='true'>15</monster>
<onmeet>90</onmeet>
<onwin>92</onwin>
<onflee>84</onflee>
<sdf x='202' y='19'/>
</encounter>
<wandering can-flee='false' force='true'>
<monster>12</monster>
<monster friendly='true'>15</monster>
<onmeet>90</onmeet>
<onwin>92</onwin>
<onflee>84</onflee>
<sdf x='202' y='19'/>
</wandering>
<sign id='7'>The best sign ever!</sign>
<area top='4' left='8' bottom='9' right='12'>
<![CDATA[Some random area Amazing!]]>
</area>
<string id='9'>A random special string</string>
</sector>