133 lines
2.9 KiB
C++
133 lines
2.9 KiB
C++
#include <windows.h>
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#include "string.h"
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#include "stdio.h"
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#include "global.h"
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#include "graphics.h"
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#include "math.h"
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#include "buttonmg.h"
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extern piles_of_stuff_dumping_type *data_store;
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extern RECT right_sbar_rect;
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extern RECT right_buttons[NRSONPAGE];
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extern short current_rs_top;
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extern short left_button_status[NLS]; // 0 - clear, 1 - text, 2 - title text, 3 - tabbed text, +10 - button
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extern short right_button_status[NRS];
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extern HWND right_sbar;
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// 0 - clear
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// 1000 + x - terrain type x
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// 2000 + x - monster type x
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// 3000 + x - item type x
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// 4000 + x - global special node
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// 5000 + x - out special node
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// 6000 + x - town special node
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// 7000 + x - global string x
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// 8000 + x - out string x
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// 9000 + x - town string x
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// 10000 + x - scen. special item x
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// 11000 + x - charter intro c
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// 12000 + x - dialogue node x
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// 13000 + x - basic dialogue node x
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// for following, lb stands for left button(s)
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void init_lb() {
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short i;
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for (i = 0; i < NLS; i++) {
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left_button_status[i] = 0;
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sprintf((char *) data_store->strings_ls[i], "");
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}
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}
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void reset_lb() {
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short i;
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for (i = 0; i < NLS; i++) {
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left_button_status[i] = 0;
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draw_lb_slot(i,0);
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}
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}
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// is slot >= 0, force that slot
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// if -1, use 1st free slot
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void set_lb(short slot, short mode, char const *label, short do_draw)
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{
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short i;
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if (slot < 0) {
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for (i = 0; i < NLS; i++)
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if (left_button_status[i] == 0) {
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slot = i;
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i = NLS + 5000;
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}
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if (i < NLS + 5000)
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return;
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}
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left_button_status[slot] = mode;
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sprintf((char *)data_store->strings_ls[slot], "%-39.39s", label);
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data_store->strings_ls[slot][39] = 0;
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if (do_draw > 0)
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draw_lb_slot(slot,0);
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}
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void init_rb()
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{
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short i;
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lpsi.fMask = SIF_POS;
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lpsi.nPos = 0;
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SetScrollInfo(right_sbar,SB_CTL,&lpsi,FALSE);
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// SetScrollPos(right_sbar,SB_CTL,0,FALSE);
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lpsi.fMask = SIF_RANGE;
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lpsi.nMax = 0;
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SetScrollInfo(right_sbar,SB_CTL,&lpsi,TRUE);
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// SetScrollRange(right_sbar,SB_CTL,0,0,TRUE);
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for (i = 0; i < NRS; i++) {
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right_button_status[i] = 0;
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sprintf((char *) data_store->strings_rs[i], "");
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}
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}
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void reset_rb()
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{
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short i;
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for (i = 0; i < NRS; i++) {
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right_button_status[i] = 0;
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}
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draw_rb();
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lpsi.fMask = SIF_POS;
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lpsi.nPos = 0;
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SetScrollInfo(right_sbar,SB_CTL,&lpsi,FALSE);
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// SetScrollPos(right_sbar,SB_CTL,0,FALSE);
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}
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// is slot >= 0, force that slot
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// if -1, use 1st free slot
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void set_rb(short slot, short mode, char const *label, short do_draw)
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{
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short i;
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if (slot < 0) {
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for (i = 0; i < NRS; i++)
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if (right_button_status[i] == 0) {
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slot = i;
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i = NRS + 5000;
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}
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if (i < NRS + 5000)
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return;
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}
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right_button_status[slot] = mode;
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sprintf((char *)data_store->strings_rs[slot], "%s", label);
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data_store->strings_rs[slot][39] = 0;
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for (i = 0; i < 39; i++)
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if (data_store->strings_rs[slot][i] == '|')
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data_store->strings_rs[slot][i] = ' ';
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if (do_draw > 0)
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draw_rb_slot(slot,0);
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}
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