Files
oboe/osx/dialogxml/choose-string.xml
Celtic Minstrel 78cd213972 In no particular order:
- Added some of the most basic dialogs
- Changed C-style <xxx.h> headers to C++-style <cxxx> headers
- Switched graphics to load from the PNG files in graphics.exd rather than from Blades of Exile Graphics (NOTE: Some graphics still don't work, probably because of incorrect source rects)
- Switched cursors to load from GIF files in graphics.exd rather than from Blades of Exile Graphics
- Moved Niemand's tileImage functions from boe.graphics.cpp to graphtool.cpp, so they can be used by all three programs.
- Added some string lists in .txt files
- Made cursors into an enum
- Rewrote the code for displaying the Edit Terrain dialog to use the new engine (not tested yet)
- Fixed some __attribute__((deprecated)) stuff
- Most graphics are now loaded just after the custom graphics. This means they will be overridden by a file of the same name in the scenario's .exr folder.
- Altered modes a little so that when at the startup screen you are in MODE_STARTUP rather than MODE_OUTDOORS.
- Switched from function pointers to boost::function – the Boost libraries are now required.
- Finished off the new dialog engine and made gess necessary
- Added status icons as another type that can be drawn in dialogs
- C Wrappers for Cocoa cursors based on an Apple example. This is tested, and works perfectly.
- Added a switch in the program for using Windows graphics; however, there is no way as yet to set this flag, and in fact there aren't even any Windows graphics to use.
- Added include guards to graphtool.h
- Made separate mac and win directories within sounds.exa, since the Mac and Windows sounds are mostly subtly different (with two completely different!)

git-svn-id: http://openexile.googlecode.com/svn/trunk@90 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-06-07 18:18:24 +00:00

53 lines
3.2 KiB
XML

<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<!DOCTYPE dialog SYSTEM "dialog.dtd">
<dialog skin='light' debug='true'>
<pict type='dlog' num='16' top='8' left='8'/>
<text size='large' top='6' left='50' width='256' height='14'>Select:</text>
<group>
<led name='led1' state='off' top='54' left='8' width='180'/>
<led name='led2' state='off' top='69' left='8' width='180'/>
<led name='led3' state='off' top='84' left='8' width='180'/>
<led name='led4' state='off' top='99' left='8' width='180'/>
<led name='led5' state='off' top='114' left='8' width='180'/>
<led name='led6' state='off' top='129' left='8' width='180'/>
<led name='led7' state='off' top='144' left='8' width='180'/>
<led name='led8' state='off' top='159' left='8' width='180'/>
<led name='led9' state='off' top='174' left='8' width='180'/>
<led name='led10' state='off' top='189' left='8' width='180'/>
<led name='led11' state='off' top='204' left='8' width='180'/>
<led name='led12' state='off' top='219' left='8' width='180'/>
<led name='led13' state='off' top='234' left='8' width='180'/>
<led name='led14' state='off' top='249' left='8' width='180'/>
<led name='led15' state='off' top='264' left='8' width='180'/>
<led name='led16' state='off' top='279' left='8' width='180'/>
<led name='led17' state='off' top='294' left='8' width='180'/>
<led name='led18' state='off' top='309' left='8' width='180'/>
<led name='led19' state='off' top='324' left='8' width='180'/>
<led name='led20' state='off' top='339' left='8' width='180'/>
<led name='led21' state='off' top='54' left='216' width='180'/>
<led name='led22' state='off' top='69' left='216' width='180'/>
<led name='led23' state='off' top='84' left='216' width='180'/>
<led name='led24' state='off' top='99' left='216' width='180'/>
<led name='led25' state='off' top='114' left='216' width='180'/>
<led name='led26' state='off' top='129' left='216' width='180'/>
<led name='led27' state='off' top='144' left='216' width='180'/>
<led name='led28' state='off' top='159' left='216' width='180'/>
<led name='led29' state='off' top='174' left='216' width='180'/>
<led name='led30' state='off' top='189' left='216' width='180'/>
<led name='led31' state='off' top='204' left='216' width='180'/>
<led name='led32' state='off' top='219' left='216' width='180'/>
<led name='led33' state='off' top='234' left='216' width='180'/>
<led name='led34' state='off' top='249' left='216' width='180'/>
<led name='led35' state='off' top='264' left='216' width='180'/>
<led name='led36' state='off' top='279' left='216' width='180'/>
<led name='led37' state='off' top='294' left='216' width='180'/>
<led name='led38' state='off' top='309' left='216' width='180'/>
<led name='led39' state='off' top='324' left='216' width='180'/>
<led name='led40' state='off' top='339' left='216' width='180'/>
</group>
<button name='left' type='left' key='left' top='358' left='8'/>
<button name='right' type='right' key='right' top='358' left='71'/>
<button name='done' type='regular' key='enter' top='358' left='338'>OK</button>
<button name='cancel' type='regular' key='esc' top='358' left='272'>Cancel</button>
</dialog>