Files
oboe/Win32/Scenario Editor/Blades of Exile Scenario Editor.cbp

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XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Blades Scenario Editor" />
<Option platforms="Windows;" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option platforms="Windows;" />
<Option output="bin\Debug\Blades of Exile Scenario Editor" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="libwinmm.a" />
</Linker>
</Target>
<Target title="Release">
<Option platforms="Windows;" />
<Option output="bin\Release\Blades of Exile Scenario Editor" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="0" />
<Option compiler="gcc" />
<Linker>
<Add option="-s" />
<Add library="libwinmm.a" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="BLSCENED.CPP" />
<Unit filename="BLSCENED.RC">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="BUTTONMG.CPP" />
<Unit filename="BUTTONMG.H" />
<Unit filename="DLOGTOOL.CPP" />
<Unit filename="DLOGTOOL.H" />
<Unit filename="EDSOUND.CPP" />
<Unit filename="EDSOUND.H" />
<Unit filename="GAMEDLOG.RC">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="GLOBAL.CPP" />
<Unit filename="GLOBAL.H" />
<Unit filename="GRAPHICS.CPP" />
<Unit filename="GRAPHICS.H" />
<Unit filename="GRAPHUTL.CPP" />
<Unit filename="GRAPHUTL.H" />
<Unit filename="KEYDLGS.CPP" />
<Unit filename="KEYDLGS.H" />
<Unit filename="SCENARIO.CPP" />
<Unit filename="SCENARIO.H" />
<Unit filename="STRINGS.RC">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="TACTIONS.CPP" />
<Unit filename="TACTIONS.H" />
<Unit filename="TFILEIO.CPP" />
<Unit filename="TFILEIO.H" />
<Unit filename="townout.cpp" />
<Unit filename="townout.h" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>