Files
oboe/osx/boe.dlgutil.h
Celtic Minstrel fad42597a6 - Fixed up file loading (but then broke it again)
- Reworked preferences to use plist
- Cleaned out the shareware code
- More tweaks to the dialog engine
- Edited dialog #869 (the choose prefab scenario dialog) to use new invisible button (type 6) and to remove the "Must be registered" lines.
- Tweaked window size so that the startup screen fits within it.
- More major refactoring work.
- A few additions/alterations to boe.consts.h

Current status:
- Scenario editor: compiles and runs, but can't load a scenario
- Character editor: don't know
- Game: Doesn't even compile
I wouldn't normally submit code that doesn't compile, but I have already made a lot of major changes in this revision.
I will submit a version that compiles as soon as possible.

git-svn-id: http://openexile.googlecode.com/svn/trunk@28 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-23 20:53:49 +00:00

42 lines
1.6 KiB
C

void start_shop_mode(short shop_type,short shop_min,short shop_max,short cost_adj,char *store_name);
void end_shop_mode();
void handle_shop_event(Point p);
void handle_sale(short what_chosen,short cost);
void handle_info_request(short what_chosen);
void set_up_shop_array();
void start_talk_mode(short m_num,short personality,unsigned char monst_type,short store_face_pic);
void end_talk_mode();
void handle_talk_event(Point p);
void handle_talk_spec(short ttype,Str255 place_string1,Str255 place_string2);
void store_responses();
void put_num_in_text(short num_to_put,DialogPtr the_dialog,short item_num);
long get_text_item_num(short item_num,DialogPtr the_dialog);
void do_sign(short town_num, short which_sign, short sign_type,location sign_loc);
void give_reg_info_event_filter (short item_hit);
void give_reg_info();
void do_registration_event_filter (short item_hit);
void do_registration();
void do_update_registration();
void do_talk(short personality, unsigned char m_num);
void edit_party_event_filter (short item_hit);
void put_party_stats();
void edit_party(short can_create,short can_cancel);
void prefs_event_filter (short item_hit);
void pick_preferences() ;
//void check_pref_file() ;
//long open_pref_file();
//void make_pref_file(FSSpec pref);
void save_prefs();
void load_prefs();
void sign_event_filter (short item_hit);
void tip_of_day_event_filter (short item_hit);
void tip_of_day();
void put_scen_info();
void pick_a_scen_event_filter (short item_hit);
short pick_a_scen();
short pick_prefab_scen();
void pick_prefab_scen_event_filter (short item_hit);
void give_password_filter (short item_hit);
Boolean enter_password();
short wd_to_pwd(Str255 str);