
-Added Makefile-Nightly-* for compilation using mingw32. amd64 makefiles currently not working due to mysteriousness in the apt repo (*) -corrected cases in BLADPCED.RC, BLADES.RC, and BLSCENED.RC so they build properly on case-sensitive systems (*) -Fixed a typecasting error in dlogtool.cpp and a random comma error in tfileio.cpp (ScenEd) -Added *_private.rc files to repo to prevent build anarchy with windres. git-svn-id: http://openexile.googlecode.com/svn/trunk@166 4ebdad44-0ea0-11de-aab3-ff745001d230
67 lines
2.1 KiB
Plaintext
67 lines
2.1 KiB
Plaintext
# Project: Blades of Exile Scenario Editor
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# Makefile created by Dev-C++ 4.9.9.2
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CPP = amd64-mingw32msvc-g++
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CC = amd64-mingw32msvc-gcc
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WINDRES = amd64-mingw32msvc-windres
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RES = Blades_of_Exile_Scenario_Editor_private.res
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OBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
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LINKOBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
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LIBS = -mwindows -lwinmm --strip-all
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INCS = -I"include"
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CXXINCS =
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BIN = "Blades of Exile Scenario Editor.exe"
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CXXFLAGS = $(CXXINCS) -fno-exceptions -fno-rtti
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CFLAGS = $(INCS)
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RM = rm -f
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.PHONY: all all-before all-after clean clean-custom
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all: all-before "Blades of Exile Scenario Editor.exe" all-after
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clean: clean-custom
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${RM} $(OBJ) $(BIN)
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$(BIN): $(OBJ)
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$(CPP) $(LINKOBJ) -o "Blades of Exile Scenario Editor.exe" $(LIBS)
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buttonmg.o: buttonmg.cpp
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$(CPP) -c buttonmg.cpp -o buttonmg.o $(CXXFLAGS)
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dlogtool.o: dlogtool.cpp
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$(CPP) -c dlogtool.cpp -o dlogtool.o $(CXXFLAGS)
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global.o: global.cpp
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$(CPP) -c global.cpp -o global.o $(CXXFLAGS)
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graphutl.o: graphutl.cpp
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$(CPP) -c graphutl.cpp -o graphutl.o $(CXXFLAGS)
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keydlgs.o: keydlgs.cpp
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$(CPP) -c keydlgs.cpp -o keydlgs.o $(CXXFLAGS)
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tfileio.o: tfileio.cpp
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$(CPP) -c tfileio.cpp -o tfileio.o $(CXXFLAGS)
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townout.o: townout.cpp
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$(CPP) -c townout.cpp -o townout.o $(CXXFLAGS)
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edsound.o: edsound.cpp
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$(CPP) -c edsound.cpp -o edsound.o $(CXXFLAGS)
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graphics.o: graphics.cpp
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$(CPP) -c graphics.cpp -o graphics.o $(CXXFLAGS)
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scenario.o: scenario.cpp
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$(CPP) -c scenario.cpp -o scenario.o $(CXXFLAGS)
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blscened.o: blscened.cpp
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$(CPP) -c blscened.cpp -o blscened.o $(CXXFLAGS)
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tactions.o: tactions.cpp
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$(CPP) -c tactions.cpp -o tactions.o $(CXXFLAGS)
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Blades_of_Exile_Scenario_Editor_private.res: Blades_of_Exile_Scenario_Editor_private.rc STRINGS.RC BLSCENED.RC GAMEDLOG.RC
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$(WINDRES) -i Blades_of_Exile_Scenario_Editor_private.rc --input-format=rc -o Blades_of_Exile_Scenario_Editor_private.res -O coff -D_INCLUDED_RC
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