git-svn-id: http://openexile.googlecode.com/svn/trunk@31 4ebdad44-0ea0-11de-aab3-ff745001d230
113 lines
2.8 KiB
C++
113 lines
2.8 KiB
C++
/*
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* party.cpp
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* BoE
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*
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* Created by Celtic Minstrel on 24/04/09.
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*
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*/
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#include "classes.h"
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#include "oldstructs.h"
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__attribute__((deprecated))
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cParty& cParty::operator = (legacy::party_record_type& old){
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int i,j;
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age = old.age;
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gold = old.gold;
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food = old.food;
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for(i = 0; i < 310; i++)
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for(j = 0; j < 10; j++)
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stuff_done[i][j] = old.stuff_done[i][j];
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for(i = 0; i < 200; i++)
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for(j = 0; j < 8; j++)
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item_taken[i][j] = old.item_taken[i][j];
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light_level = old.light_level;
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outdoor_corner.x = old.outdoor_corner.x;
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outdoor_corner.y = old.outdoor_corner.y;
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i_w_c.x = old.i_w_c.x;
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i_w_c.y = old.i_w_c.y;
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p_loc.x = old.p_loc.x;
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p_loc.y = old.p_loc.y;
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loc_in_sec.x = old.loc_in_sec.x;
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loc_in_sec.y = old.loc_in_sec.y;
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for(i = 0; i < 30; i++){
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boats[i] = old.boats[i];
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horses[i] = old.horses[i];
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party_event_timers[i] = old.party_event_timers[i];
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global_or_town[i] = old.global_or_town[i];
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node_to_call[i] = old.node_to_call[i];
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}
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for(i = 0; i < 4; i++){
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creature_save[i] = old.creature_save[i];
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imprisoned_monst[i] = old.imprisoned_monst[i];
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}
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in_boat = old.in_boat;
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in_horse = old.in_horse;
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for(i = 0; i < 10; i++){
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out_c[i] = old.out_c[i];
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for(j = 0; j < 5; j++)
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magic_store_items[j][i] = old.magic_store_items[j][i];
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}
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for(i = 0; i < 256; i++)
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m_seen[i] = old.m_seen[i];
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for(i = 0; i < 50; i++){
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journal_str[i] = old.journal_str[i];
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journal_day[i] = old.journal_day[i];
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spec_items[i] = old.spec_items[i];
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}
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for(i = 0; i < 140; i++){
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special_notes_str[i][0] = old.special_notes_str[i][0];
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special_notes_str[i][1] = old.special_notes_str[i][1];
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}
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for(i = 0; i < 120; i++){
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talk_save[i] = old.talk_save[i];
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help_received[i] = old.help_received[i];
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}
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direction = old.direction;
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at_which_save_slot = old.at_which_save_slot;
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for(i = 0; i < 20 ; i++)
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alchemy[i] = old.alchemy[i];
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for(i = 0; i < 200; i++){
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can_find_town[i] = old.can_find_town[i];
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m_killed[i] = old.m_killed[i];
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}
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for(i = 0; i < 100; i++)
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key_times[i] = old.key_times[i];
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total_m_killed = old.total_m_killed;
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total_dam_done = old.total_dam_done;
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total_xp_gained = old.total_xp_gained;
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total_dam_taken = old.total_dam_taken;
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strcpy(scen_name,old.scen_name);
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}
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__attribute__((deprecated))
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void cParty::append(legacy::stored_items_list_type& old,short which_list){
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for(int i = 0; i < 115; i++)
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stored_items[which_list][i] = old.items[i];
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}
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__attribute__((deprecated))
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cParty::cConvers& cParty::cConvers::operator = (legacy::talk_save_type old){
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personality = old.personality;
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town_num = old.town_num;
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str1 = old.str1;
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str2 = old.str2;
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}
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__attribute__((deprecated))
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void cParty::add_pc(legacy::pc_record_type old){
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for(int i = 0; i < 6; i++)
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if(adven[i].main_status == 0){
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adven[i] = old;
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break;
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}
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}
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void cParty::add_pc(cPlayer new_pc){
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for(int i = 0; i < 6; i++)
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if(adven[i].main_status == 0){
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adven[i] = new_pc;
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break;
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}
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}
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